Player Matchup

Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze V
CicadaKeep
Baron Samedi
Bronze V
Level 58
God Stats
8W - 19L
1,368 SR
Queue Stats
11W - 40L
810 MMR
Solo
Rama
Rama
Silver II
LYANNO rg
Rama
Silver II
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 192L
1,016 MMR
Solo
Guan Yu
Guan Yu
Silver IV
Omegapops
Guan Yu
Silver IV
Level 100
God Stats
1W - 2L
1,602 SR
Queue Stats
120W - 147L
809 MMR
Solo
King Arthur
King Arthur
Silver II
xTHICCB0Ix
King Arthur
Silver II
Level 87
God Stats
5W - 5L
1,419 SR
Queue Stats
93W - 96L
1,021 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,478 SR
1,031 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 73
1,464 SR
964 MMR
Cthulhu
Cthulhu
Silver IV
CrazyOilKF
Cthulhu
Silver IV
Level 58
God Stats
7W - 9L
1,528 SR
Queue Stats
41W - 59L
1,127 MMR
Party 2
Amaterasu
Amaterasu
Silver III
InRuinsKF
Amaterasu
Silver III
Level 89
God Stats
9W - 9L
1,492 SR
Queue Stats
105W - 108L
895 MMR
Party 2
Thoth
Thoth
Silver I
JBiIIionaire
Thoth
Silver I
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 56L
1,229 MMR
Party 1
Chaac
Chaac
Silver III
NCapalott
Chaac
Silver III
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 83L
778 MMR
Party 1
Heimdallr
Heimdallr
Silver III
iSxmuXV
Heimdallr
Silver III
Level 87
God Stats
18W - 18L
1,299 SR
Queue Stats
134W - 146L
792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
6 / 5 / 1
11,858
494
15,323
23,935
18,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
CicadaKeep
Baron Samedi
14
2 / 5 / 2
9,303
388
10,508
19,899
8,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
16
2 / 4 / 1
10,321
430
7,439
18,437
7,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Omegapops
Guan Yu
14
2 / 6 / 7
9,450
394
10,715
22,263
16,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
xTHICCB0Ix
King Arthur
18
1 / 3 / 2
11,095
462
21,184
30,711
29,380
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
DanzaburouChang'eScyllaAphroditeApollo

VS

Bans
Cu ChulainnSetCupidYmirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrazyOilKF
Cthulhu
16
1 / 6 / 6
10,617
442
8,804
20,496
17,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
InRuinsKF
Amaterasu
20
10 / 2 / 6
13,378
557
25,375
26,640
17,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
5 / 4 / 3
11,993
500
14,009
10,435
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
NCapalott
Chaac
20
4 / 0 / 6
13,083
545
18,737
24,809
31,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
iSxmuXV
Heimdallr
20
3 / 1 / 3
12,635
526
19,484
14,370
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
13
Kills
23
23
Deaths
13
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
5
1
1.3
L
Baron Samedi
CicadaKeep
Baron Samedi
2
5
2
0.6
W
Cthulhu
CrazyOilKF
Cthulhu
1
6
6
0.67
W
Amaterasu
InRuinsKF
Amaterasu
10
2
6
6.5
W
5
4
3
1.63
L
Rama
2
4
1
0.63
W
Chaac
NCapalott
Chaac
4
0
6
7
L
Guan Yu
Omegapops
Guan Yu
2
6
7
0.92
W
Heimdallr
iSxmuXV
Heimdallr
3
1
3
4.5
L
King Arthur
xTHICCB0Ix
King Arthur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,169
Damage
86,409
115,245
Taken
96,750
79,947
Mitigated
75,904
44,492
Healing
39,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
15,323
7,032
0
9,138
23,935
18,157
0
3,032
20,591
0
96,762
L
Baron Samedi
CicadaKeep
Baron Samedi
10,508
1,068
1,617
8,278
19,899
8,198
578
8,785
10,294
48,456
0
W
Cthulhu
CrazyOilKF
Cthulhu
8,804
590
618
4,539
20,496
17,308
937
2,092
18,404
38,533
0
W
Amaterasu
InRuinsKF
Amaterasu
25,375
13,196
0
9,236
26,640
17,752
1,209
4,007
22,633
0
92,461
W
14,009
742
0
2,642
10,435
3,270
1,943
3,592
6,843
72,204
0
L
Rama
7,439
5,677
0
8,858
18,437
7,367
1,800
3,630
14,682
0
69,529
W
Chaac
NCapalott
Chaac
18,737
5,712
0
15,535
24,809
31,503
1,997
817
23,992
0
84,459
L
Guan Yu
Omegapops
Guan Yu
10,715
1,139
1,712
4,966
22,263
16,845
740
3,313
18,847
0
42,507
W
Heimdallr
iSxmuXV
Heimdallr
19,484
10,891
0
6,615
14,370
6,071
145
0
14,370
0
115,558
L
King Arthur
xTHICCB0Ix
King Arthur
21,184
3,037
0
9,923
30,711
29,380
0
2,927
26,898
0
81,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,027
Gold Earned
61,706
583
Minions Killed
623
0
Camps Cleared
0
2,198,378
Distance Traveled
2,178,574
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,858
494
175
7
0
521,983
11
L
Baron Samedi
9,303
388
67
3
0
309,712
3
W
Cthulhu
10,617
442
50
2
0
416,632
0
W
Amaterasu
13,378
557
116
5
0
515,769
2
W
Thoth
11,993
500
135
6
0
407,887
5
L
Rama
10,321
430
141
6
0
384,886
1
W
Chaac
13,083
545
154
6
0
429,766
0
L
Guan Yu
9,450
394
58
2
0
523,844
3
W
Heimdallr
12,635
526
168
7
0
408,520
0
L
King Arthur
11,095
462
142
6
0
457,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role