Player Matchup

Merlin
Merlin
Platinum III
AnimeG3
Merlin
Platinum III
Level 129
God Stats
4W - 7L
1,196 SR
Queue Stats
545W - 534L
1,722 MMR
Solo
Thor
Thor
Gold IV
KingSmic
Thor
Gold IV
Level 107
God Stats
3W - 5L
1,361 SR
Queue Stats
22W - 20L
1,690 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Ober_Fussmeister
Hou Yi
Platinum V
Level 160
God Stats
4W - 7L
1,689 SR
Queue Stats
374W - 364L
1,634 MMR
Solo
Cabrakan
Cabrakan
Platinum V
TierBidoon13
Cabrakan
Platinum V
Level 131
God Stats
96W - 70L
1,651 SR
Queue Stats
662W - 653L
1,625 MMR
Party 1
Xing Tian
Xing Tian
Platinum V
xX6 Nemesis 9Xx
Xing Tian
Platinum V
Level 146
God Stats
49W - 37L
1,612 SR
Queue Stats
500W - 496L
1,656 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,502 SR
1,665 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,660 SR
1,666 MMR
Neith
Neith
Platinum V
Angello_98765
Neith
Platinum V
Level 97
God Stats
7W - 10L
1,728 SR
Queue Stats
783W - 771L
1,670 MMR
Solo
Vulcan
Vulcan
Platinum V
I-FoxInstinct-I
Vulcan
Platinum V
Level 123
God Stats
50W - 34L
1,785 SR
Queue Stats
424W - 398L
1,721 MMR
Solo
Yemoja
Yemoja
Gold III
JackForstar
Yemoja
Gold III
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
477W - 485L
1,658 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
PrinceTsukasa-
Tsukuyomi
Gold I
Level 157
God Stats
8W - 2L
1,788 SR
Queue Stats
696W - 676L
1,674 MMR
Solo
Tyr
Tyr
Gold II
mG KingBroly
Tyr
Gold II
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
173W - 163L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AnimeG3
Merlin
20
4 / 1 / 8
13,095
595
10,843
8,926
3,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Thor
19
3 / 3 / 12
12,458
566
6,773
14,739
6,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 3 / 7
12,943
588
9,934
12,806
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
TierBidoon13
Cabrakan
20
6 / 0 / 5
13,549
616
14,238
16,493
26,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
xX6 Nemesis 9Xx
Xing Tian
16
3 / 0 / 12
10,878
494
8,089
15,507
10,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ScyllaSetJanusApolloAo Kuang

VS

Bans
Cu ChulainnCthulhuAnhurSobekDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 1
10,204
464
8,706
15,327
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 0
9,887
449
8,722
8,604
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
13
0 / 2 / 1
8,521
387
4,944
11,783
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
PrinceTsukasa-
Tsukuyomi
15
1 / 7 / 3
9,287
422
8,841
19,356
9,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 3 / 0
10,340
470
6,139
15,232
12,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
22
Kills
7
7
Deaths
22
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Merlin
AnimeG3
Merlin
4
1
8
8
L
2
4
0
0.5
L
Yemoja
0
2
1
0.25
W
Thor
3
3
12
3
W
6
3
7
3.17
L
Tsukuyomi
PrinceTsukasa-
Tsukuyomi
1
7
3
0.36
W
Cabrakan
TierBidoon13
Cabrakan
6
0
5
8.5
L
2
3
0
0.67
W
Xing Tian
xX6 Nemesis 9Xx
Xing Tian
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,877
Damage
37,352
68,471
Taken
70,302
51,042
Mitigated
39,282
28,092
Healing
22,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,706
4,472
0
5,392
15,327
6,185
0
3,959
11,368
0
78,923
W
Merlin
AnimeG3
Merlin
10,843
373
194
2,675
8,926
3,755
1,136
4,513
4,263
112,601
0
L
8,722
3,884
0
1,150
8,604
3,445
319
4,065
4,539
73,650
0
L
Yemoja
4,944
1,299
749
2,590
11,783
7,904
0
6,316
5,467
31,277
0
W
Thor
6,773
1,913
0
5,951
14,739
6,150
2,184
2,795
11,794
0
91,145
W
9,934
4,538
0
6,420
12,806
4,397
3,363
1,009
11,797
0
98,138
L
Tsukuyomi
PrinceTsukasa-
Tsukuyomi
8,841
1,999
0
6,023
19,356
9,041
0
9,942
9,414
0
65,733
W
Cabrakan
TierBidoon13
Cabrakan
14,238
1,986
0
7,816
16,493
26,231
432
1,178
14,752
86,060
0
L
6,139
567
0
6,761
15,232
12,707
0
8,888
6,344
0
65,194
W
Xing Tian
xX6 Nemesis 9Xx
Xing Tian
8,089
653
814
4,222
15,507
10,509
833
5,205
10,123
31,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,923
Gold Earned
48,239
694
Minions Killed
599
0
Camps Cleared
0
2,187,223
Distance Traveled
1,979,087
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,204
464
147
7
0
341,664
10
W
Merlin
13,095
595
192
9
0
457,756
11
L
Vulcan
9,887
449
155
7
0
396,446
6
L
Yemoja
8,521
387
50
2
0
410,509
5
W
Thor
12,458
566
139
6
0
472,103
3
W
Hou Yi
12,943
588
151
7
0
396,026
7
L
Tsukuyomi
9,287
422
116
5
0
422,476
4
W
Cabrakan
13,549
616
162
7
0
388,312
6
L
Tyr
10,340
470
131
6
0
407,992
2
W
Xing Tian
10,878
494
50
2
0
473,026
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role