Player Matchup

Cernunnos
Cernunnos
ChaacsOnTheBeach
Cernunnos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 101L
1,502 Elo+
Solo
Susano
Susano
Marlz129
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 71L
1,506 Elo+
Party 2
Amaterasu
Amaterasu
Rizmylove
Amaterasu
Level 29
God Stats
19W - 16L
1,541 SR
Queue Stats
280W - 256L
1,509 Elo+
Solo
Yemoja
Yemoja
StinkLV
Yemoja
Level 17
God Stats
6W - 8L
1,500 SR
Queue Stats
168W - 160L
1,462 Elo+
Solo
Sol
Sol
sadwallaby
Sol
Level 16
God Stats
12W - 7L
1,616 SR
Queue Stats
93W - 80L
1,488 Elo+
Party 2
Team Averages
Level 21
1,531 SR
1,494 Elo+

VS

Team Averages
Level 18
1,508 SR
1,421 Elo+
Anubis
Anubis
DarthVesskel
Anubis
Level 24
God Stats
14W - 7L
1,594 SR
Queue Stats
138W - 197L
1,463 Elo+
Solo
Chang'e
Chang'e
FakeZinhox
Chang'e
Level 14
God Stats
0W - 2L
1,377 SR
Queue Stats
41W - 34L
1,380 Elo+
Party 1
Artemis
Artemis
LunarLyrics
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,464 Elo+
Party 3
Cthulhu
Cthulhu
fizzle33
Cthulhu
Level 29
God Stats
19W - 21L
1,571 SR
Queue Stats
51W - 44L
1,534 Elo+
Party 3
Kukulkan
Kukulkan
maldack
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
17
11 / 3 / 7
11,059
553
25,777
21,592
8,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Marlz129
Susano
16
1 / 1 / 2
9,900
495
3,820
14,859
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Rizmylove
Amaterasu
18
0 / 2 / 2
10,835
542
7,595
19,688
18,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
StinkLV
Yemoja
14
1 / 3 / 12
9,331
467
10,287
12,581
9,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
14 / 3 / 1
12,228
611
12,082
13,295
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 4 / 3
10,931
547
14,510
15,758
6,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
FakeZinhox
Chang'e
17
3 / 1 / 1
10,326
516
11,922
13,347
10,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
LunarLyrics
Artemis
13
1 / 9 / 4
7,744
387
6,765
16,704
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
fizzle33
Cthulhu
13
0 / 7 / 5
8,341
417
7,355
21,417
16,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
maldack
Kukulkan
15
1 / 6 / 4
8,903
445
4,885
10,757
4,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
27
Kills
12
12
Deaths
27
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
11
3
7
4.83
L
Anubis
7
4
3
2.13
L
Chang'e
FakeZinhox
Chang'e
3
1
1
3.5
L
Artemis
LunarLyrics
Artemis
1
9
4
0.33
W
Susano
Marlz129
Susano
1
1
2
2
W
Amaterasu
Rizmylove
Amaterasu
0
2
2
0.5
W
Yemoja
StinkLV
Yemoja
1
3
12
2.33
L
Cthulhu
fizzle33
Cthulhu
0
7
5
0.36
L
Kukulkan
maldack
Kukulkan
1
6
4
0.5
W
14
3
1
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,561
Damage
45,437
82,015
Taken
77,983
46,281
Mitigated
41,754
34,578
Healing
24,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
25,777
17,061
0
12,796
21,592
8,540
2,982
9,805
11,787
0
90,846
L
Anubis
14,510
1,716
120
5,312
15,758
6,454
36
6,170
9,405
57,869
0
L
Chang'e
FakeZinhox
Chang'e
11,922
909
880
8,145
13,347
10,331
592
970
12,377
66,563
0
L
Artemis
LunarLyrics
Artemis
6,765
3,927
0
4,360
16,704
4,859
437
4,449
11,861
0
26,326
W
Susano
Marlz129
Susano
3,820
1,218
0
5,468
14,859
5,633
835
3,361
11,498
0
65,905
W
Amaterasu
Rizmylove
Amaterasu
7,595
2,193
0
7,794
19,688
18,162
738
13,024
6,664
1,493
68,268
W
Yemoja
StinkLV
Yemoja
10,287
1,635
2,272
500
12,581
9,524
315
6,105
6,476
30,953
0
L
Cthulhu
fizzle33
Cthulhu
7,355
653
288
4,252
21,417
16,061
237
6,849
13,946
31,321
0
L
Kukulkan
maldack
Kukulkan
4,885
1,068
0
697
10,757
4,049
785
3,380
7,343
48,877
0
W
12,082
4,967
0
5,748
13,295
4,422
3,456
6,377
6,918
67,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,353
Gold Earned
46,245
520
Minions Killed
404
0
Camps Cleared
0
1,815,796
Distance Traveled
1,683,393
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,059
553
120
6
0
329,322
2
L
Anubis
10,931
547
89
4
0
330,024
1
L
Chang'e
10,326
516
125
6
0
373,701
4
L
Artemis
7,744
387
44
2
0
332,528
4
W
Susano
9,900
495
109
5
0
398,550
1
W
Amaterasu
10,835
542
135
7
0
358,939
3
W
Yemoja
9,331
467
41
2
0
356,526
1
L
Cthulhu
8,341
417
45
2
0
324,423
2
L
Kukulkan
8,903
445
101
5
0
322,717
0
W
Sol
12,228
611
115
6
0
372,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role