Player Matchup

Cerberus
Cerberus
Cosm0s02
Cerberus
Level 25
God Stats
23W - 10L
1,724 SR
Queue Stats
469W - 402L
1,656 Elo+
Solo
Zhong Kui
Zhong Kui
PuppetTyrFarm3
Zhong Kui
Level 12
God Stats
2W - 1L
1,746 SR
Queue Stats
35W - 12L
1,846 Elo+
Solo
Anubis
Anubis
RaMainNoodles
Anubis
Level 6
God Stats
5W - 0L
1,794 SR
Queue Stats
7W - 3L
1,744 Elo+
Solo
Apollo
Apollo
TheGodTrump
Apollo
Level 28
God Stats
32W - 16L
1,688 SR
Queue Stats
580W - 516L
1,603 Elo+
Solo
Ravana
Ravana
Windfall103
Ravana
Level 29
God Stats
3W - 0L
1,922 SR
Queue Stats
83W - 65L
1,684 Elo+
Solo
Team Averages
Level 20
1,775 SR
1,707 Elo+

VS

Team Averages
Level 39
1,594 SR
1,633 Elo+
Cthulhu
Cthulhu
ChaosWillReign
Cthulhu
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 30L
1,576 Elo+
Party 1
Nox
Nox
ChibaddieBread
Nox
Level 27
God Stats
3W - 2L
1,836 SR
Queue Stats
98W - 103L
1,646 Elo+
Solo
Medusa
Medusa
HammarDiggs
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,672 Elo+
Party 1
Zeus
Zeus
rinxsent
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,640 Elo+
Solo
Da Ji
Da Ji
sinderfall
Da Ji
Level 26
God Stats
35W - 28L
1,634 SR
Queue Stats
185W - 155L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cosm0s02
Cerberus
11
0 / 0 / 2
6,088
609
249
3,467
2,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
PuppetTyrFarm3
Zhong Kui
9
1 / 0 / 6
5,338
534
6,641
5,315
2,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 1 / 1
5,709
571
3,477
3,032
1,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
10
5 / 2 / 2
6,049
605
4,532
6,129
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
9
5 / 1 / 2
5,838
584
2,652
4,394
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,679
468
3,020
6,882
3,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 0
5,554
555
2,277
3,610
1,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
8
1 / 4 / 1
4,994
499
3,583
7,433
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
6
0 / 3 / 0
4,077
408
366
3,277
532
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
8
1 / 3 / 1
5,042
504
1,657
6,225
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
4
4
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
2
0
0
2
W
Cerberus
Cosm0s02
Cerberus
0
0
2
1
L
Medusa
1
4
1
0.38
W
Zhong Kui
PuppetTyrFarm3
Zhong Kui
1
0
6
4
W
2
1
1
2.5
W
Apollo
5
2
2
3
W
Ravana
5
1
2
6
L
Zeus
0
3
0
0
L
Da Ji
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,551
Damage
10,903
22,337
Taken
27,427
10,277
Mitigated
8,421
8,969
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,020
331
0
1,320
6,882
3,118
0
2,604
4,278
18,970
0
L
2,277
263
0
668
3,610
1,079
0
1,257
2,353
28,566
0
W
Cerberus
Cosm0s02
Cerberus
249
0
0
1,310
3,467
2,214
0
404
3,063
31,952
0
L
Medusa
3,583
1,959
0
1,562
7,433
1,662
0
3,323
4,110
0
17,850
W
Zhong Kui
PuppetTyrFarm3
Zhong Kui
6,641
1,220
0
2,085
5,315
2,915
0
1,906
3,409
24,082
0
W
3,477
243
0
1,158
3,032
1,357
172
789
2,243
28,586
0
W
Apollo
4,532
3,049
0
2,704
6,129
1,803
714
1,262
4,867
0
22,851
W
Ravana
2,652
810
0
1,712
4,394
1,988
0
1,302
3,092
0
23,606
L
Zeus
366
229
0
283
3,277
532
432
1,492
1,785
6,991
0
L
Da Ji
1,657
568
0
1,833
6,225
2,030
0
1,691
4,534
0
18,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,022
Gold Earned
24,346
273
Minions Killed
199
0
Camps Cleared
0
860,417
Distance Traveled
825,446
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,679
468
30
3
0
162,856
0
L
Nox
5,554
555
69
7
0
188,336
2
W
Cerberus
6,088
609
91
9
0
145,209
2
L
Medusa
4,994
499
39
4
0
185,497
0
W
Zhong Kui
5,338
534
42
4
0
191,486
3
W
Anubis
5,709
571
54
5
0
167,230
0
W
Apollo
6,049
605
45
5
0
174,682
0
W
Ravana
5,838
584
41
4
0
181,810
4
L
Zeus
4,077
408
19
2
0
110,369
0
L
Da Ji
5,042
504
42
4
0
178,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role