Player Matchup

Danzaburou
Danzaburou
FCbayerlummel
Danzaburou
Level 31
God Stats
20W - 38L
1,420 SR
Queue Stats
388W - 532L
1,329 Elo+
Party 2
Hades
Hades
grimmripper0
Hades
Level 40
God Stats
43W - 35L
1,451 SR
Queue Stats
435W - 425L
1,500 Elo+
Solo
Bellona
Bellona
hammerthesecond
Bellona
Level 29
God Stats
8W - 9L
1,721 SR
Queue Stats
265W - 315L
1,388 Elo+
Party 2
Nemesis
Nemesis
marinhojrmarinho
Nemesis
Level 45
God Stats
17W - 37L
1,268 SR
Queue Stats
358W - 412L
1,354 Elo+
Solo
Kuzenbo
Kuzenbo
xNSG_Aqua
Kuzenbo
Level 55
God Stats
2W - 3L
1,264 SR
Queue Stats
593W - 732L
1,375 Elo+
Party 2
Team Averages
Level 40
1,425 SR
1,389 Elo+

VS

Team Averages
Level 42
1,516 SR
1,429 Elo+
Nox
Nox
MrMarruVII
Nox
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,422 Elo+
Party 1
Ra
Ra
MrSerious_02
Ra
Level 80
God Stats
2W - 2L
1,448 SR
Queue Stats
167W - 165L
1,503 Elo+
Party 1
Loki
Loki
giorgosiasonas00
Loki
Level 50
God Stats
8W - 10L
1,632 SR
Queue Stats
210W - 275L
1,379 Elo+
Party 3
Erlang Shen
Erlang Shen
jim7-
Erlang Shen
Level 18
God Stats
17W - 23L
1,398 SR
Queue Stats
91W - 141L
1,298 Elo+
Party 3
Neith
Neith
kiwi_Sisuka_UwU
Neith
Level 22
God Stats
7W - 5L
1,600 SR
Queue Stats
8W - 8L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FCbayerlummel
Danzaburou
9
3 / 0 / 2
5,562
506
5,712
6,219
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
2 / 0 / 0
6,507
592
1,174
3,322
1,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 0
6,099
554
2,849
4,612
3,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 0 / 2
5,678
516
2,725
6,569
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
xNSG_Aqua
Kuzenbo
9
2 / 2 / 3
5,801
527
2,174
6,893
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,190
472
2,955
3,505
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 1
5,157
469
4,405
3,883
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 0
4,737
431
2,442
5,810
2,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
jim7-
Erlang Shen
7
0 / 3 / 0
4,692
427
1,567
4,447
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 0
4,901
446
1,591
5,131
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
2
2
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FCbayerlummel
Danzaburou
3
0
2
4
L
0
1
0
0
L
1
1
1
1.5
L
0
2
0
0
W
2
0
0
2
W
2
0
0
2
L
Erlang Shen
jim7-
Erlang Shen
0
3
0
0
L
1
2
0
0.5
W
0
0
2
1
W
Kuzenbo
xNSG_Aqua
Kuzenbo
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,634
Damage
12,960
27,615
Taken
22,776
12,837
Mitigated
7,835
11,116
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FCbayerlummel
Danzaburou
5,712
2,117
485
2,453
6,219
1,939
623
2,188
3,753
0
26,726
L
2,955
210
0
225
3,505
1,087
0
752
2,753
24,071
0
L
4,405
230
441
1,534
3,883
1,014
158
587
3,296
30,027
0
L
2,442
767
0
619
5,810
2,225
0
807
4,955
0
22,640
W
1,174
104
0
1,878
3,322
1,203
957
829
2,331
31,963
0
W
2,849
1,460
0
1,784
4,612
3,297
1,112
0
4,512
0
22,383
L
Erlang Shen
jim7-
Erlang Shen
1,567
774
0
258
4,447
2,237
0
166
4,127
0
15,403
L
1,591
960
0
1,000
5,131
1,272
179
1,036
4,095
0
14,989
W
2,725
846
0
3,952
6,569
1,995
518
1,219
5,184
0
26,981
W
Kuzenbo
xNSG_Aqua
Kuzenbo
2,174
652
0
564
6,893
4,403
100
2,289
4,233
13,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,647
Gold Earned
24,677
260
Minions Killed
225
0
Camps Cleared
0
1,038,110
Distance Traveled
1,008,438
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,562
506
39
4
0
191,346
0
L
Nox
5,190
472
50
5
0
216,324
2
L
Ra
5,157
469
52
5
0
206,843
1
L
Loki
4,737
431
42
4
0
210,666
0
W
Hades
6,507
592
77
7
0
210,515
0
W
Bellona
6,099
554
50
5
0
170,832
2
L
Erlang Shen
4,692
427
37
3
0
182,578
1
L
Neith
4,901
446
44
4
0
192,027
0
W
Nemesis
5,678
516
72
7
0
231,840
2
W
Kuzenbo
5,801
527
22
2
0
233,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role