Player Matchup

Fafnir
Fafnir
Andmodeus
Fafnir
Level 21
God Stats
16W - 16L
1,500 SR
Queue Stats
283W - 288L
1,449 Elo+
Party 2
Ratatoskr
Ratatoskr
Cyskow
Ratatoskr
Level 17
God Stats
3W - 7L
1,274 SR
Queue Stats
136W - 132L
1,383 Elo+
Party 2
Izanami
Izanami
Fihiv123
Izanami
Level 22
God Stats
29W - 19L
1,480 SR
Queue Stats
321W - 331L
1,411 Elo+
Party 2
Hera
Hera
GrimmjowWP
Hera
Level 23
God Stats
5W - 6L
1,530 SR
Queue Stats
54W - 64L
1,395 Elo+
Party 2
Bellona
Bellona
JustPiece
Bellona
Level 17
God Stats
0W - 3L
1,293 SR
Queue Stats
24W - 24L
1,492 Elo+
Party 2
Team Averages
Level 20
1,415 SR
1,426 Elo+

VS

Team Averages
Level 13
1,693 SR
1,638 Elo+
Izanami
Izanami
Althast
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,599 Elo+
Party 1
Set
Set
Keszeg75
Set
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,743 Elo+
Party 3
Ymir
Ymir
RosszZidok
Ymir
Level 7
God Stats
7W - 3L
1,718 SR
Queue Stats
10W - 6L
1,708 Elo+
Party 3
Jormungandr
Jormungandr
Xoluture40
Jormungandr
Level 14
God Stats
2W - 3L
1,760 SR
Queue Stats
20W - 14L
1,599 Elo+
Party 1
Bellona
Bellona
limumbu
Bellona
Level 29
God Stats
8W - 4L
1,989 SR
Queue Stats
18W - 18L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Andmodeus
Fafnir
10
5 / 3 / 3
7,362
566
4,401
8,754
7,928
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
Cyskow
Ratatoskr
11
2 / 5 / 2
7,011
539
3,371
9,393
2,761
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Fihiv123
Izanami
10
4 / 6 / 4
6,913
532
5,188
10,601
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 7 / 0
6,219
478
5,238
7,172
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
JustPiece
Bellona
11
0 / 3 / 0
5,913
455
3,404
7,954
7,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Althast
Izanami
12
3 / 2 / 4
7,205
554
3,765
6,923
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
14 / 2 / 3
9,171
705
13,971
11,334
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 5 / 8
6,773
521
3,922
7,758
3,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Xoluture40
Jormungandr
11
2 / 3 / 3
6,468
498
2,703
7,454
3,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
limumbu
Bellona
14
4 / 2 / 4
8,351
642
6,905
7,902
5,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
13
Kills
24
24
Deaths
14
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Althast
Izanami
3
2
4
2.5
L
Fafnir
Andmodeus
Fafnir
5
3
3
2.17
L
Ratatoskr
Cyskow
Ratatoskr
2
5
2
0.6
L
Izanami
Fihiv123
Izanami
4
6
4
1
L
2
7
0
0.29
L
Bellona
JustPiece
Bellona
0
3
0
0
W
14
2
3
7.75
W
1
5
8
1
W
Jormungandr
Xoluture40
Jormungandr
2
3
3
1.17
W
Bellona
limumbu
Bellona
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,602
Damage
31,266
43,874
Taken
41,371
22,567
Mitigated
18,598
8,703
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Althast
Izanami
3,765
2,293
0
2,476
6,923
1,702
1,346
1,145
5,778
0
46,566
L
Fafnir
Andmodeus
Fafnir
4,401
1,740
0
1,273
8,754
7,928
168
2,049
6,705
12,335
0
L
Ratatoskr
Cyskow
Ratatoskr
3,371
55
0
2,166
9,393
2,761
0
1,005
8,338
0
35,685
L
Izanami
Fihiv123
Izanami
5,188
3,096
0
2,970
10,601
2,692
740
1,908
8,643
0
33,484
L
5,238
925
0
0
7,172
1,825
176
1,164
5,898
23,328
0
L
Bellona
JustPiece
Bellona
3,404
764
0
2,294
7,954
7,361
0
267
7,665
118
24,767
W
13,971
5,808
0
4,995
11,334
4,834
0
2,506
8,828
0
62,173
W
3,922
1,034
0
319
7,758
3,020
0
2,392
5,366
19,081
0
W
Jormungandr
Xoluture40
Jormungandr
2,703
859
0
1,283
7,454
3,533
324
2,953
4,501
25,289
0
W
Bellona
limumbu
Bellona
6,905
3,683
0
1,807
7,902
5,509
640
721
7,181
0
46,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,418
Gold Earned
37,968
256
Minions Killed
346
0
Camps Cleared
0
1,239,830
Distance Traveled
1,242,005
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,205
554
93
7
0
240,304
0
L
Fafnir
7,362
566
17
1
0
215,758
4
L
Ratatoskr
7,011
539
77
6
0
281,731
1
L
Izanami
6,913
532
62
5
0
233,889
3
L
Hera
6,219
478
36
3
0
266,644
0
L
Bellona
5,913
455
64
5
0
241,808
0
W
Set
9,171
705
84
6
0
272,396
0
W
Ymir
6,773
521
35
3
0
253,207
3
W
Jormungandr
6,468
498
41
3
0
226,202
0
W
Bellona
8,351
642
93
7
0
249,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role