Player Matchup

Nemesis
Nemesis
E1CHURCh0
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Gunneri99
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ZER0 R3MORSE
Sun Wukong
Level 29
God Stats
2W - 5L
1,480 SR
Queue Stats
25W - 26L
1,446 Elo+
Solo
Ymir
Ymir
bravo779
Ymir
Level 4
God Stats
1W - 4L
1,298 SR
Queue Stats
3W - 12L
1,136 Elo+
Party 1
Izanami
Izanami
kdki8sjsuwilaks
Izanami
Level 13
God Stats
1W - 8L
1,500 SR
Queue Stats
2W - 13L
1,136 Elo+
Party 1
Team Averages
Level 16
1,455 SR
1,343 Elo+

VS

Team Averages
Level 18
1,452 SR
1,348 Elo+
Cernunnos
Cernunnos
Arel_Squid51
Cernunnos
Level 25
God Stats
10W - 6L
1,500 SR
Queue Stats
46W - 58L
1,359 Elo+
Solo
Tiamat
Tiamat
BiggyBen
Tiamat
Level 29
God Stats
2W - 4L
1,298 SR
Queue Stats
97W - 132L
1,304 Elo+
Solo
Set
Set
HRTlolito
Set
Level 2
God Stats
5W - 8L
1,500 SR
Queue Stats
655W - 710L
1,500 Elo+
Solo
Hou Yi
Hou Yi
XxShugo_MainxX
Hou Yi
Level 18
God Stats
7W - 5L
1,562 SR
Queue Stats
38W - 47L
1,364 Elo+
Solo
Loki
Loki
khombol_Fuss-Beh
Loki
Level 16
God Stats
32W - 36L
1,400 SR
Queue Stats
44W - 61L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
E1CHURCh0
Nemesis
17
8 / 5 / 5
11,481
499
9,198
19,048
7,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Gunneri99
Baron Samedi
5
0 / 5 / 0
6,593
287
689
4,474
1,189
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ZER0 R3MORSE
Sun Wukong
18
11 / 6 / 4
12,126
527
20,390
22,980
22,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
14
2 / 8 / 6
9,557
416
7,439
19,448
23,921
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
4 / 6 / 2
9,868
429
7,159
13,647
8,927
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arel_Squid51
Cernunnos
17
3 / 4 / 4
11,242
489
8,200
13,958
4,949
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
BiggyBen
Tiamat
17
2 / 6 / 13
11,529
501
11,649
18,623
12,534
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 7 / 4
8,636
375
6,302
10,827
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 2 / 2
12,122
527
14,389
13,342
5,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
20 / 6 / 3
13,656
594
19,413
15,109
5,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
25
Kills
29
30
Deaths
25
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Arel_Squid51
Cernunnos
3
4
4
1.25
W
Tiamat
BiggyBen
Tiamat
2
6
13
1.42
L
Nemesis
E1CHURCh0
Nemesis
8
5
5
2.1
L
Baron Samedi
Gunneri99
Baron Samedi
0
5
0
0
W
1
7
4
0.43
W
3
2
2
2
L
Sun Wukong
ZER0 R3MORSE
Sun Wukong
11
6
4
2.17
L
Ymir
2
8
6
0.63
L
4
6
2
0.83
W
20
6
3
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,875
Damage
59,953
79,597
Taken
71,859
64,323
Mitigated
31,843
12,961
Healing
17,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Arel_Squid51
Cernunnos
8,200
3,983
0
4,096
13,958
4,949
2,466
431
13,527
0
58,149
W
Tiamat
BiggyBen
Tiamat
11,649
2,181
0
7,601
18,623
12,534
1,142
2,477
16,146
55,882
0
L
Nemesis
E1CHURCh0
Nemesis
9,198
4,091
0
4,384
19,048
7,377
909
3,565
15,483
0
43,791
L
Baron Samedi
Gunneri99
Baron Samedi
689
188
134
723
4,474
1,189
489
264
4,210
8,232
0
W
6,302
3,376
0
1,014
10,827
3,348
448
530
10,297
0
23,624
W
14,389
8,686
0
4,648
13,342
5,195
4,330
2,722
10,620
0
71,535
L
Sun Wukong
ZER0 R3MORSE
Sun Wukong
20,390
8,519
0
4,470
22,980
22,909
854
3,255
19,725
0
66,443
L
Ymir
7,439
2,311
392
1,203
19,448
23,921
535
2,855
16,593
22,713
0
L
7,159
5,483
494
1,161
13,647
8,927
913
1,710
11,937
3,440
46,556
W
19,413
7,368
0
0
15,109
5,817
2,238
2,511
12,598
0
56,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,625
Gold Earned
57,185
303
Minions Killed
402
0
Camps Cleared
0
1,563,950
Distance Traveled
1,956,561
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,242
489
84
4
0
364,217
2
W
Tiamat
11,529
501
81
4
0
345,969
0
L
Nemesis
11,481
499
65
3
0
470,880
2
L
Baron Samedi
6,593
287
13
1
0
99,024
0
W
Set
8,636
375
30
1
0
366,004
1
W
Hou Yi
12,122
527
123
5
0
414,943
0
L
Sun Wukong
12,126
527
91
4
0
393,182
0
L
Ymir
9,557
416
39
2
0
314,092
1
L
Izanami
9,868
429
95
4
0
286,772
1
W
Loki
13,656
594
84
4
0
465,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role