Player Matchup

Hera
Hera
Rennan_Chaparral
Hera
Level 160
God Stats
3W - 0L
1,677 SR
Queue Stats
33W - 31L
1,585 Elo+
Party 1
Heimdallr
Heimdallr
Sleepydii
Heimdallr
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,151 Elo+
Solo
Nike
Nike
TTV-Gl1tchPSYco
Nike
Level 84
God Stats
2W - 2L
1,724 SR
Queue Stats
7W - 3L
1,709 Elo+
Party 1
Terra
Terra
clapzz_you_brou
Terra
Level 146
God Stats
3W - 1L
1,759 SR
Queue Stats
8W - 14L
1,676 Elo+
Party 1
Chang'e
Chang'e
sheedblakniro
Chang'e
Level 147
God Stats
1W - 0L
1,302 SR
Queue Stats
29W - 27L
1,508 Elo+
Party 1
Team Averages
Level 118
1,593 SR
1,526 Elo+

VS

Team Averages
Level 88
1,584 SR
1,457 Elo+
Cthulhu
Cthulhu
Donkai
Cthulhu
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 32L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
KMKZDuzin
Baron Samedi
Level 60
God Stats
5W - 3L
1,652 SR
Queue Stats
60W - 49L
1,518 Elo+
Solo
Nemesis
Nemesis
holaqace0078
Nemesis
Level 103
God Stats
6W - 4L
1,889 SR
Queue Stats
493W - 504L
1,453 Elo+
Solo
Zeus
Zeus
homem_ariano_
Zeus
Level 106
God Stats
488W - 453L
1,596 SR
Queue Stats
663W - 723L
1,426 Elo+
Solo
Izanami
Izanami
sou seu3209
Izanami
Level 103
God Stats
6W - 5L
1,283 SR
Queue Stats
421W - 437L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 4
13,019
592
24,667
16,136
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Sleepydii
Heimdallr
15
3 / 7 / 6
10,308
469
7,995
13,469
4,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

16
0 / 6 / 1
10,353
471
4,524
17,292
12,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 5 / 5
11,146
507
12,367
21,552
19,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
17
3 / 4 / 6
11,096
504
12,186
19,934
5,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Donkai
Cthulhu
12
1 / 4 / 8
8,757
398
7,072
17,421
12,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
KMKZDuzin
Baron Samedi
16
5 / 6 / 4
10,204
464
9,395
16,835
7,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
holaqace0078
Nemesis
17
10 / 4 / 9
11,030
501
18,048
19,788
9,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 3 / 5
10,260
466
10,310
11,611
4,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
sou seu3209
Izanami
15
4 / 3 / 9
9,761
444
14,186
16,745
6,010
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
20
Kills
23
23
Deaths
20
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Donkai
Cthulhu
1
4
8
1.25
L
Baron Samedi
KMKZDuzin
Baron Samedi
5
6
4
1.17
W
12
1
4
14
W
Heimdallr
Sleepydii
Heimdallr
3
7
6
0.86
W
0
6
1
0.08
W
2
5
5
0.9
L
Nemesis
holaqace0078
Nemesis
10
4
9
3.63
L
3
3
5
1.83
W
Chang'e
3
4
6
1.5
L
Izanami
sou seu3209
Izanami
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,739
Damage
59,011
88,383
Taken
82,400
48,405
Mitigated
40,085
24,622
Healing
19,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Donkai
Cthulhu
7,072
489
0
1,280
17,421
12,868
477
10,011
7,261
28,245
0
L
Baron Samedi
KMKZDuzin
Baron Samedi
9,395
522
1,412
6,227
16,835
7,646
241
12,588
4,072
64,769
0
W
24,667
5,306
80
7,680
16,136
6,041
1,711
2,805
13,331
97,668
0
W
Heimdallr
Sleepydii
Heimdallr
7,995
1,760
0
742
13,469
4,312
488
4,845
8,624
0
36,504
W
4,524
212
0
0
17,292
12,461
3,536
6,433
10,859
0
53,615
W
12,367
767
1,444
5,623
21,552
19,592
1,775
6,103
15,449
60,356
0
L
Nemesis
holaqace0078
Nemesis
18,048
8,756
0
1,015
19,788
9,225
0
9,880
9,695
0
74,270
L
10,310
801
0
3,665
11,611
4,336
525
7,490
4,077
62,259
0
W
Chang'e
12,186
509
1,430
7,623
19,934
5,999
528
6,591
13,343
63,413
0
L
Izanami
sou seu3209
Izanami
14,186
9,318
0
5,416
16,745
6,010
1,294
8,489
8,068
0
60,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,922
Gold Earned
50,012
508
Minions Killed
417
0
Camps Cleared
0
2,104,829
Distance Traveled
2,123,484
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,757
398
29
1
0
476,396
7
L
Baron Samedi
10,204
464
109
5
0
378,446
4
W
Hera
13,019
592
135
6
0
444,505
2
W
Heimdallr
10,308
469
68
3
0
420,170
0
W
Nike
10,353
471
98
4
0
394,634
0
W
Terra
11,146
507
93
4
0
447,536
2
L
Nemesis
11,030
501
93
4
0
516,221
2
L
Zeus
10,260
466
93
4
0
336,160
0
W
Chang'e
11,096
504
114
5
0
397,984
1
L
Izanami
9,761
444
93
4
0
416,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role