Player Matchup

Ne Zha
Ne Zha
PWJAKEJJ
Ne Zha
Level 29
God Stats
4W - 7L
1,538 SR
Queue Stats
320W - 385L
1,325 Elo+
Solo
Khepri
Khepri
Stash2472
Khepri
Level 28
God Stats
6W - 2L
1,694 SR
Queue Stats
41W - 38L
1,385 Elo+
Solo
Olorun
Olorun
VacantSpider457
Olorun
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 21L
1,181 Elo+
Solo
Izanami
Izanami
el_t0NtiN123
Izanami
Level 29
God Stats
10W - 12L
1,500 SR
Queue Stats
34W - 37L
1,131 Elo+
Solo
Scylla
Scylla
isyenite-
Scylla
Level 26
God Stats
21W - 33L
1,466 SR
Queue Stats
584W - 618L
1,396 Elo+
Solo
Team Averages
Level 23
1,540 SR
1,284 Elo+

VS

Team Averages
Level 22
1,474 SR
1,209 Elo+
Bellona
Bellona
AxelDanielDiaz
Bellona
Level 24
God Stats
2W - 2L
1,763 SR
Queue Stats
214W - 295L
1,290 Elo+
Solo
Neith
Neith
Beastluis4
Neith
Level 29
God Stats
3W - 4L
1,454 SR
Queue Stats
27W - 34L
1,225 Elo+
Solo
Hel
Hel
Kaanatathai
Hel
Level 7
God Stats
1W - 2L
1,356 SR
Queue Stats
15W - 15L
909 Elo+
Solo
Ares
Ares
STORMBLADE7509
Ares
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
172W - 229L
1,410 Elo+
Solo
Fenrir
Fenrir
lupetta_stellare
Fenrir
Level 21
God Stats
4W - 7L
1,298 SR
Queue Stats
14W - 29L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PWJAKEJJ
Ne Zha
20
10 / 2 / 9
13,697
507
13,959
18,966
10,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Stash2472
Khepri
17
3 / 3 / 15
12,135
449
6,090
15,763
16,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 4 / 14
12,644
468
14,215
24,781
19,699
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
el_t0NtiN123
Izanami
20
6 / 2 / 6
14,728
545
14,332
16,544
7,694
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
isyenite-
Scylla
19
10 / 2 / 7
13,086
485
26,808
19,461
8,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 0
13,844
513
12,025
27,865
20,903
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
13
1 / 4 / 3
9,895
366
8,822
12,552
4,839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
2 / 9 / 2
11,761
436
20,603
22,961
12,340
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
4 / 3 / 2
12,395
459
7,604
22,686
26,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 12 / 1
8,912
330
2,905
19,384
8,110

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
34
Kills
13
13
Deaths
35
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
7
0
0.86
L
Neith
1
4
3
0.63
L
2
9
2
0.33
W
Ne Zha
PWJAKEJJ
Ne Zha
10
2
9
7.25
L
4
3
2
1.67
W
Khepri
Stash2472
Khepri
3
3
15
3.5
W
5
4
14
3
W
Izanami
el_t0NtiN123
Izanami
6
2
6
4.5
W
Scylla
isyenite-
Scylla
10
2
7
6.75
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,404
Damage
51,959
95,515
Taken
105,448
61,867
Mitigated
72,479
30,337
Healing
25,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,025
5,295
342
6,017
27,865
20,903
1,078
8,646
19,041
0
80,245
L
Neith
8,822
2,590
759
5,526
12,552
4,839
3,319
6,166
5,836
0
57,545
L
20,603
3,182
3,459
6,421
22,961
12,340
1,942
10,021
12,722
80,159
0
W
Ne Zha
PWJAKEJJ
Ne Zha
13,959
7,308
0
2,174
18,966
10,026
1,953
2,750
16,216
0
100,246
L
7,604
670
300
2,040
22,686
26,287
1,946
12,784
8,736
20,374
0
W
Khepri
Stash2472
Khepri
6,090
803
0
1,140
15,763
16,389
997
5,425
10,338
35,659
0
W
14,215
5,977
1,646
9,397
24,781
19,699
1,838
9,671
15,110
73,937
0
W
Izanami
el_t0NtiN123
Izanami
14,332
9,679
0
6,473
16,544
7,694
9,306
5,235
11,309
0
111,074
W
Scylla
isyenite-
Scylla
26,808
3,879
1,063
8,444
19,461
8,059
250
5,126
14,335
82,443
0
L
2,905
806
0
509
19,384
8,110
457
7,648
11,620
0
13,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,290
Gold Earned
56,807
542
Minions Killed
391
0
Camps Cleared
0
2,411,144
Distance Traveled
1,982,618
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,844
513
134
5
0
419,275
1
L
Neith
9,895
366
96
4
0
266,510
3
L
Hel
11,761
436
116
4
0
436,424
0
W
Ne Zha
13,697
507
137
5
0
561,162
2
L
Ares
12,395
459
25
1
0
461,508
4
W
Khepri
12,135
449
44
2
0
525,426
0
W
Olorun
12,644
468
95
4
0
434,859
3
W
Izanami
14,728
545
183
7
0
402,112
0
W
Scylla
13,086
485
83
3
0
487,585
3
L
Fenrir
8,912
330
20
1
0
398,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role