Player Matchup

Medusa
Medusa
AntivistKSS
Medusa
Level 87
God Stats
8W - 12L
1,222 SR
Queue Stats
139W - 125L
1,320 Elo+
Solo
Cerberus
Cerberus
BeagleBoy
Cerberus
Level 160
God Stats
3W - 0L
1,840 SR
Queue Stats
12W - 7L
1,866 Elo+
Party 2
Discordia
Discordia
Tenem
Discordia
Level 69
God Stats
2W - 0L
1,482 SR
Queue Stats
7W - 2L
1,731 Elo+
Party 2
Team Averages
Level 105
1,515 SR
1,639 Elo+

VS

Team Averages
Level 31
1,430 SR
1,411 Elo+
Bellona
Bellona
KettleSettle
Bellona
Level 31
God Stats
17W - 22L
1,506 SR
Queue Stats
41W - 64L
1,363 Elo+
Party 1
Da Ji
Da Ji
aferhat66a66
Da Ji
Level 5
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
mogseth97
Ao Kuang
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
16 / 2 / 9
11,339
945
15,505
8,528
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
BeagleBoy
Cerberus
12
5 / 4 / 16
9,464
789
7,257
12,846
6,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Tenem
Discordia
13
9 / 1 / 17
10,328
861
14,389
5,165
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KettleSettle
Bellona
12
4 / 6 / 2
9,259
772
5,554
15,814
11,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 11 / 3
7,711
643
3,704
13,544
4,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
mogseth97
Ao Kuang
11
1 / 13 / 5
8,327
694
3,126
16,154
5,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
30
Kills
7
7
Deaths
30
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
16
2
9
10.25
W
Cerberus
BeagleBoy
Cerberus
5
4
16
3.25
L
Bellona
KettleSettle
Bellona
4
6
2
0.83
W
Discordia
Tenem
Discordia
9
1
17
17.5
L
2
11
3
0.32
L
Ao Kuang
mogseth97
Ao Kuang
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,151
Damage
12,384
26,539
Taken
45,512
11,476
Mitigated
22,212
7,151
Healing
3,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
15,505
9,380
0
2,942
8,528
3,136
2,181
1,453
7,075
0
47,693
W
Cerberus
BeagleBoy
Cerberus
7,257
454
0
2,386
12,846
6,139
334
695
12,135
30,475
0
L
Bellona
KettleSettle
Bellona
5,554
1,747
0
1,632
15,814
11,713
0
6,425
9,389
0
34,222
W
Discordia
Tenem
Discordia
14,389
1,483
0
1,823
5,165
2,201
872
1,026
4,139
31,501
0
L
3,704
844
0
16
13,544
4,640
0
7,306
6,238
0
10,521
L
Ao Kuang
mogseth97
Ao Kuang
3,126
643
0
1,742
16,154
5,859
0
7,937
8,217
12,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
25,297
162
Minions Killed
60
0
Camps Cleared
0
660,263
Distance Traveled
530,490
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,339
945
66
6
0
215,500
0
W
Cerberus
9,464
789
62
5
0
222,801
0
L
Bellona
9,259
772
42
4
0
213,797
2
W
Discordia
10,328
861
34
3
0
221,962
2
L
Da Ji
7,711
643
6
1
0
164,539
1
L
Ao Kuang
8,327
694
12
1
0
152,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role