Player Matchup

Arachne
Arachne
Euphor1
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Jonay
Chaac
Level 27
God Stats
5W - 2L
1,778 SR
Queue Stats
136W - 134L
1,499 Elo+
Party 1
Cupid
Cupid
Niat0
Cupid
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
xDerpul
Ares
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 137L
1,524 Elo+
Party 1
The Morrigan
The Morrigan
xSh4dowHunter
The Morrigan
Level 21
God Stats
1W - 1L
1,799 SR
Queue Stats
22W - 15L
1,550 Elo+
Party 1
Team Averages
Level 23
1,615 SR
1,514 Elo+

VS

Team Averages
Level 27
1,599 SR
1,596 Elo+
Nemesis
Nemesis
Awuret
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,290 Elo+
Solo
Anhur
Anhur
Endowment
Anhur
Level 27
God Stats
4W - 4L
1,480 SR
Queue Stats
34W - 26L
1,587 Elo+
Solo
Janus
Janus
GhastlyPotential
Janus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 56L
1,807 Elo+
Party 2
Olorun
Olorun
SkipiSkubi
Olorun
Level 23
God Stats
26W - 28L
1,543 SR
Queue Stats
47W - 57L
1,556 Elo+
Solo
Yemoja
Yemoja
phineasbots
Yemoja
Level 11
God Stats
1W - 0L
1,973 SR
Queue Stats
18W - 7L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Euphor1
Arachne
7
0 / 3 / 0
4,607
461
2,033
5,575
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Jonay
Chaac
9
0 / 1 / 0
4,878
488
4,613
5,477
3,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Niat0
Cupid
7
0 / 1 / 1
4,444
444
2,378
5,597
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
xDerpul
Ares
7
1 / 2 / 0
4,907
491
702
3,329
1,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
xSh4dowHunter
The Morrigan
7
0 / 5 / 0
4,460
446
1,597
5,114
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Awuret
Nemesis
9
2 / 0 / 0
5,342
534
2,110
5,336
1,639
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Anhur
Endowment
Anhur
10
0 / 0 / 2
5,537
554
2,652
4,930
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
7 / 0 / 2
7,477
748
3,937
3,153
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
SkipiSkubi
Olorun
10
0 / 0 / 2
5,509
551
2,551
5,031
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
9
3 / 1 / 2
6,139
614
3,945
4,201
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
12
12
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Awuret
Nemesis
2
0
0
2
W
Anhur
Endowment
Anhur
0
0
2
1
L
Arachne
Euphor1
Arachne
0
3
0
0
W
7
0
2
8
L
Chaac
Jonay
Chaac
0
1
0
0
L
Cupid
Niat0
Cupid
0
1
1
0.5
W
Olorun
SkipiSkubi
Olorun
0
0
2
1
W
Yemoja
3
1
2
4
L
Ares
xDerpul
Ares
1
2
0
0.5
L
The Morrigan
xSh4dowHunter
The Morrigan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,323
Damage
15,195
25,092
Taken
22,651
8,685
Mitigated
7,344
8,609
Healing
12,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Awuret
Nemesis
2,110
1,315
0
60
5,336
1,639
139
0
5,111
0
18,715
W
Anhur
Endowment
Anhur
2,652
1,386
0
3,190
4,930
1,064
385
267
4,629
0
32,181
L
Arachne
Euphor1
Arachne
2,033
1,735
0
1,956
5,575
1,521
0
1,589
3,954
0
18,675
W
3,937
775
0
1,148
3,153
834
34
493
2,560
51,160
0
L
Chaac
Jonay
Chaac
4,613
358
99
2,660
5,477
3,304
0
2,145
3,332
0
25,527
L
Cupid
Niat0
Cupid
2,378
1,282
178
2,663
5,597
1,220
0
2,107
3,490
0
19,240
W
Olorun
SkipiSkubi
Olorun
2,551
860
466
4,251
5,031
1,514
715
227
4,585
26,474
0
W
Yemoja
3,945
1,257
939
2,035
4,201
2,293
60
1,084
3,067
16,538
0
L
Ares
xDerpul
Ares
702
43
138
605
3,329
1,121
88
1,187
2,142
9,164
0
L
The Morrigan
xSh4dowHunter
The Morrigan
1,597
519
0
310
5,114
1,519
0
3,185
1,741
15,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,296
Gold Earned
30,004
175
Minions Killed
288
0
Camps Cleared
0
904,478
Distance Traveled
882,665
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,342
534
40
4
0
186,367
2
W
Anhur
5,537
554
67
7
0
157,418
3
L
Arachne
4,607
461
46
5
0
210,838
1
W
Janus
7,477
748
96
10
0
193,247
4
L
Chaac
4,878
488
44
4
0
185,786
3
L
Cupid
4,444
444
29
3
0
154,527
1
W
Olorun
5,509
551
57
6
0
158,939
1
W
Yemoja
6,139
614
28
3
0
186,694
0
L
Ares
4,907
491
18
2
0
184,439
2
L
The Morrigan
4,460
446
38
4
0
168,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role