Player Matchup

Anhur
Anhur
Ad4msito
Anhur
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 121L
1,366 Elo+
Solo
Thanatos
Thanatos
GreekBoy
Thanatos
Level 16
God Stats
4W - 9L
1,256 SR
Queue Stats
12W - 23L
1,273 Elo+
Solo
Hel
Hel
MordSit
Hel
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,241 Elo+
Solo
Nu Wa
Nu Wa
N3xtLvlShT
Nu Wa
Level 14
God Stats
2W - 1L
1,252 SR
Queue Stats
126W - 154L
1,246 Elo+
Party 1
Izanami
Izanami
kr0k
Izanami
Level 27
God Stats
37W - 32L
1,536 SR
Queue Stats
140W - 158L
1,250 Elo+
Party 1
Team Averages
Level 16
1,409 SR
1,275 Elo+

VS

Team Averages
Level 11
1,470 SR
1,257 Elo+
Ares
Ares
JohnFighter1925
Ares
Level 14
God Stats
5W - 5L
1,614 SR
Queue Stats
56W - 76L
1,504 Elo+
Party 2
Olorun
Olorun
Martzzzu
Olorun
Level 2
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 4L
1,031 Elo+
Party 3
Thor
Thor
sllamshady
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,031 Elo+
Party 3
Chernobog
Chernobog
thedarksoldier13
Chernobog
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,392 Elo+
Party 2
Janus
Janus
valerioox
Janus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ad4msito
Anhur
18
9 / 1 / 8
10,925
683
15,921
10,324
4,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
GreekBoy
Thanatos
15
16 / 1 / 4
10,527
658
9,377
13,524
4,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
13
1 / 3 / 16
7,915
495
4,373
6,735
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
15
5 / 3 / 5
9,570
598
9,351
9,457
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
kr0k
Izanami
15
10 / 1 / 9
9,833
615
10,232
8,574
4,183
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 3
6,881
430
2,977
13,131
5,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Martzzzu
Olorun
9
0 / 11 / 2
5,782
361
4,445
12,887
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 11 / 1
6,335
396
5,322
11,690
2,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
9
1 / 7 / 0
6,251
391
2,492
10,618
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
valerioox
Janus
13
4 / 7 / 0
7,985
499
6,145
10,837
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
41
Kills
8
9
Deaths
42
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ad4msito
Anhur
9
1
8
13
W
Thanatos
GreekBoy
Thanatos
16
1
4
18
L
2
6
3
0.58
L
Olorun
Martzzzu
Olorun
0
11
2
0.09
W
Hel
1
3
16
3
W
Nu Wa
5
3
5
2.5
W
Izanami
kr0k
Izanami
10
1
9
14.5
L
1
11
1
0.14
L
Chernobog
1
7
0
0.14
L
Janus
valerioox
Janus
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,254
Damage
21,381
48,614
Taken
59,163
20,933
Mitigated
16,368
30,452
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ad4msito
Anhur
15,921
6,750
0
4,126
10,324
4,214
1,690
2,536
7,706
0
75,948
W
Thanatos
GreekBoy
Thanatos
9,377
1,878
195
14,085
13,524
4,979
76
1,832
11,638
0
62,603
L
2,977
149
0
608
13,131
5,914
0
1,871
11,136
11,387
0
L
Olorun
Martzzzu
Olorun
4,445
2,126
0
1,866
12,887
3,030
205
2,992
9,665
15,267
0
W
Hel
4,373
814
1,955
2,559
6,735
4,148
456
2,572
4,121
18,758
0
W
Nu Wa
9,351
2,313
0
3,918
9,457
3,409
1,701
3,806
5,345
46,756
0
W
Izanami
kr0k
Izanami
10,232
7,418
0
3,614
8,574
4,183
3,858
2,315
6,237
0
65,661
L
5,322
1,580
0
0
11,690
2,983
408
4,383
7,197
0
24,114
L
Chernobog
2,492
724
0
1,112
10,618
1,932
57
739
9,785
0
25,745
L
Janus
valerioox
Janus
6,145
593
0
1,326
10,837
2,509
0
2,967
7,656
42,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,770
Gold Earned
33,234
472
Minions Killed
204
0
Camps Cleared
0
1,348,809
Distance Traveled
1,247,776
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,925
683
126
8
0
288,804
1
W
Thanatos
10,527
658
78
5
0
290,627
0
L
Ares
6,881
430
14
1
0
275,220
1
L
Olorun
5,782
361
21
1
0
238,923
0
W
Hel
7,915
495
30
2
0
242,240
4
W
Nu Wa
9,570
598
104
7
0
241,250
0
W
Izanami
9,833
615
134
8
0
285,888
0
L
Thor
6,335
396
37
2
0
241,148
3
L
Chernobog
6,251
391
45
3
0
245,861
1
L
Janus
7,985
499
87
5
0
246,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role