Player Matchup

Cthulhu
Cthulhu
Bajamoth
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
DeathOfNecro
Zeus
Level 67
God Stats
11W - 3L
1,874 SR
Queue Stats
61W - 36L
1,584 Elo+
Party 2
Mulan
Mulan
HElMDAIIR
Mulan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 130L
1,614 Elo+
Solo
Anhur
Anhur
KenkakuSam
Anhur
Level 5
God Stats
6W - 3L
1,616 SR
Queue Stats
50W - 24L
1,501 Elo+
Party 2
Da Ji
Da Ji
Saelbiwyda
Da Ji
Level 20
God Stats
10W - 10L
1,425 SR
Queue Stats
98W - 85L
1,642 Elo+
Party 3
Team Averages
Level 26
1,583 SR
1,568 Elo+

VS

Team Averages
Level 18
1,401 SR
1,438 Elo+
Janus
Janus
BiennialBiscuit
Janus
Level 29
God Stats
2W - 5L
1,589 SR
Queue Stats
175W - 195L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Buuurek
Kukulkan
Level 7
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 4
Ares
Ares
GalaxionMan
Ares
Level 24
God Stats
3W - 7L
1,259 SR
Queue Stats
142W - 136L
1,538 Elo+
Party 1
Ra
Ra
Uszok13
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Neith
Neith
shaiii0
Neith
Level 25
God Stats
8W - 14L
1,405 SR
Queue Stats
195W - 200L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bajamoth
Cthulhu
16
2 / 0 / 34
10,114
1,264
10,847
13,595
12,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
18 / 0 / 19
10,772
1,347
22,625
3,431
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
HElMDAIIR
Mulan
16
6 / 0 / 23
9,584
1,198
13,684
10,085
6,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
17
11 / 0 / 28
10,779
1,347
18,403
7,855
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
16
9 / 1 / 12
9,578
1,197
7,568
6,098
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

380

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,437
930
7,013
11,161
4,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
Buuurek
Kukulkan
13
0 / 12 / 1
7,441
930
4,545
14,532
5,829
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 0
8,124
1,016
5,863
17,774
14,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 16 / 0
7,185
898
8,228
17,944
6,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
shaiii0
Neith
13
0 / 9 / 0
7,450
931
5,431
16,344
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
3
46
Kills
1
1
Deaths
46
116
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bajamoth
Cthulhu
2
0
34
19
L
0
3
1
0.17
L
Kukulkan
Buuurek
Kukulkan
0
12
1
0.04
W
18
0
19
27.5
L
1
6
0
0.17
W
Mulan
HElMDAIIR
Mulan
6
0
23
17.5
W
Anhur
11
0
28
25
W
Da Ji
9
1
12
15
L
0
16
0
0
L
Neith
shaiii0
Neith
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,127
Damage
31,080
41,064
Taken
77,755
25,857
Mitigated
37,777
16,060
Healing
2,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bajamoth
Cthulhu
10,847
678
1,252
3,734
13,595
12,132
0
9,955
3,445
20,431
0
L
7,013
710
0
4
11,161
4,164
0
5,760
5,401
12,672
0
L
Kukulkan
Buuurek
Kukulkan
4,545
1,129
0
0
14,532
5,829
0
5,754
8,778
12,617
0
W
22,625
1,767
0
1,605
3,431
1,429
0
1,680
1,751
36,133
0
L
5,863
31
0
324
17,774
14,678
0
9,274
8,500
13,383
0
W
Mulan
HElMDAIIR
Mulan
13,684
2,891
936
4,071
10,085
6,310
0
4,853
5,128
0
27,534
W
Anhur
18,403
9,466
0
3,491
7,855
3,488
0
5,867
1,924
0
32,752
W
Da Ji
7,568
2,221
0
971
6,098
2,498
0
2,871
3,167
0
22,627
L
8,228
633
252
52
17,944
6,973
0
8,280
9,664
14,728
0
L
Neith
shaiii0
Neith
5,431
2,266
0
2,085
16,344
6,133
0
4,404
11,940
0
25,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,827
Gold Earned
37,637
159
Minions Killed
106
7
Camps Cleared
4
844,009
Distance Traveled
605,746
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,114
1,264
24
3
0
170,986
0
L
Janus
7,437
930
16
2
2
106,750
0
L
Kukulkan
7,441
930
17
2
0
110,449
0
W
Zeus
10,772
1,347
32
4
1
162,654
0
L
Ares
8,124
1,016
18
2
2
142,254
0
W
Mulan
9,584
1,198
30
4
3
173,825
0
W
Anhur
10,779
1,347
36
5
1
163,324
0
W
Da Ji
9,578
1,197
37
5
2
173,220
1
L
Ra
7,185
898
11
1
0
116,355
2
L
Neith
7,450
931
44
6
0
129,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role