Player Matchup

Osiris
Osiris
ARR0W44
Osiris
Level 24
God Stats
8W - 3L
1,719 SR
Queue Stats
179W - 179L
1,420 Elo+
Solo
Anubis
Anubis
BuyingCougar254
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,333 Elo+
Solo
Yemoja
Yemoja
Tallokko
Yemoja
Level 16
God Stats
1W - 0L
1,932 SR
Queue Stats
1W - 3L
1,136 Elo+
Solo
Discordia
Discordia
juanlegendary534
Discordia
Level 17
God Stats
5W - 4L
1,480 SR
Queue Stats
60W - 74L
1,247 Elo+
Solo
Susano
Susano
malicious-chine
Susano
Level 28
God Stats
1W - 0L
1,224 SR
Queue Stats
27W - 45L
1,226 Elo+
Solo
Team Averages
Level 22
1,571 SR
1,272 Elo+

VS

Team Averages
Level 16
1,474 SR
1,236 Elo+
Fenrir
Fenrir
BustinThem97
Fenrir
Level 23
God Stats
2W - 4L
1,412 SR
Queue Stats
218W - 231L
1,288 Elo+
Solo
Neith
Neith
Kaosito JR
Neith
Level 27
God Stats
9W - 11L
1,460 SR
Queue Stats
201W - 214L
1,327 Elo+
Solo
Arachne
Arachne
MachineBadger79
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
920 Elo+
Solo
Artemis
Artemis
chivi43
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
samimsinai897
Thor
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 23L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ARR0W44
Osiris
20
24 / 9 / 5
20,156
576
35,651
38,902
48,396
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 11 / 2
17,315
495
22,535
28,426
13,928
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Tallokko
Yemoja
15
1 / 7 / 3
13,170
376
4,974
20,062
25,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
20
15 / 8 / 8
19,662
562
27,152
29,389
14,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 3 / 3
13,923
398
5,188
11,358
4,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 11 / 12
18,408
526
24,904
34,567
16,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
20
22 / 9 / 8
22,479
642
45,023
41,369
16,713
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
2 / 14 / 0
14,539
415
7,799
26,105
9,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
chivi43
Artemis
9
0 / 6 / 3
10,092
288
886
9,932
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
0 / 22 / 3
10,009
286
1,116
24,382
5,964

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
62
57
Kills
36
38
Deaths
62
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Osiris
ARR0W44
Osiris
24
9
5
2.94
L
Fenrir
12
11
12
1.64
W
13
11
2
1.27
L
Neith
22
9
8
2.89
L
2
14
0
0.14
W
Yemoja
Tallokko
Yemoja
1
7
3
0.36
L
Artemis
chivi43
Artemis
0
6
3
0.25
W
Discordia
15
8
8
2.38
W
4
3
3
1.83
L
0
22
3
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,500
Damage
79,728
128,137
Taken
136,355
106,254
Mitigated
51,277
30,709
Healing
30,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ARR0W44
Osiris
35,651
18,552
0
7,659
38,902
48,396
3,729
0
38,356
0
126,433
L
Fenrir
24,904
8,346
0
8,815
34,567
16,688
2,604
12,861
21,706
0
99,114
W
22,535
1,316
0
7,627
28,426
13,928
1,952
0
28,426
89,299
0
L
Neith
45,023
25,632
897
15,811
41,369
16,713
6,212
21,096
20,273
0
173,946
L
7,799
5,498
0
2,625
26,105
9,204
4,491
8,303
17,802
0
52,663
W
Yemoja
Tallokko
Yemoja
4,974
1,607
570
489
20,062
25,292
764
0
20,062
37,547
0
L
Artemis
chivi43
Artemis
886
598
0
2,036
9,932
2,708
40
3,960
5,972
0
12,469
W
Discordia
27,152
3,722
0
14,364
29,389
14,252
5,134
0
29,026
158,972
0
W
5,188
1,542
0
0
11,358
4,386
2,004
179
11,179
0
52,732
L
1,116
517
0
120
24,382
5,964
70
8,441
15,941
0
6,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,226
Gold Earned
75,527
601
Minions Killed
511
0
Camps Cleared
0
2,303,417
Distance Traveled
2,248,506
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
20,156
576
148
4
0
513,015
1
L
Fenrir
18,408
526
132
4
0
534,477
0
W
Anubis
17,315
495
137
4
0
525,000
0
L
Neith
22,479
642
225
6
0
535,017
0
L
Arachne
14,539
415
124
4
0
567,207
0
W
Yemoja
13,170
376
44
1
0
336,519
2
L
Artemis
10,092
288
26
1
0
121,813
0
W
Discordia
19,662
562
202
6
0
567,303
1
W
Susano
13,923
398
70
2
0
361,580
7
L
Thor
10,009
286
4
0
0
489,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role