Player Matchup

Ao Kuang
Ao Kuang
BelugaSnot
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 290L
1,596 Elo+
Solo
Nemesis
Nemesis
Iron_T512
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,654 Elo+
Solo
Yemoja
Yemoja
fancy-genetics38
Yemoja
Level 28
God Stats
10W - 14L
1,484 SR
Queue Stats
104W - 121L
1,565 Elo+
Solo
Thanatos
Thanatos
kungfuWdreamz
Thanatos
Level 27
God Stats
39W - 38L
1,630 SR
Queue Stats
445W - 525L
1,501 Elo+
Solo
Set
Set
redknight-2012
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Solo
Team Averages
Level 16
1,523 SR
1,524 Elo+

VS

Team Averages
Level 23
1,514 SR
1,614 Elo+
Zeus
Zeus
D4m4ND99
Zeus
Level 24
God Stats
4W - 4L
1,469 SR
Queue Stats
4W - 4L
1,778 Elo+
Party 1
Cerberus
Cerberus
DragonOct96
Cerberus
Level 5
God Stats
3W - 2L
1,351 SR
Queue Stats
25W - 28L
1,323 Elo+
Solo
Sun Wukong
Sun Wukong
RickRed123
Sun Wukong
Level 29
God Stats
2W - 0L
1,741 SR
Queue Stats
21W - 15L
1,653 Elo+
Solo
He Bo
He Bo
StichZ26
He Bo
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,790 Elo+
Party 1
Xbalanque
Xbalanque
staticxman
Xbalanque
Level 29
God Stats
14W - 11L
1,511 SR
Queue Stats
180W - 198L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BelugaSnot
Ao Kuang
16
0 / 7 / 6
10,317
860
7,707
21,521
7,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Iron_T512
Nemesis
16
0 / 14 / 5
9,953
829
6,345
27,441
12,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 0 / 5
12,166
1,014
8,052
16,506
21,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
kungfuWdreamz
Thanatos
16
6 / 10 / 1
11,646
971
13,222
18,507
7,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 14 / 5
10,351
863
6,228
20,941
9,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
22 / 0 / 17
14,692
1,224
34,083
5,066
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
DragonOct96
Cerberus
18
3 / 5 / 22
11,287
941
8,407
16,644
14,215
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
RickRed123
Sun Wukong
19
7 / 1 / 27
12,901
1,075
14,876
11,647
8,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
StichZ26
He Bo
18
4 / 1 / 25
11,668
972
13,116
5,447
2,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
staticxman
Xbalanque
19
8 / 2 / 27
12,234
1,020
22,486
11,348
4,893
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
162
9
Kills
44
45
Deaths
9
22
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BelugaSnot
Ao Kuang
0
7
6
0.43
W
Zeus
22
0
17
30.5
W
Cerberus
DragonOct96
Cerberus
3
5
22
2.8
L
Nemesis
Iron_T512
Nemesis
0
14
5
0.18
W
Sun Wukong
RickRed123
Sun Wukong
7
1
27
20.5
W
He Bo
StichZ26
He Bo
4
1
25
16.5
L
2
0
5
4.5
L
Thanatos
kungfuWdreamz
Thanatos
6
10
1
0.65
L
1
14
5
0.25
W
Xbalanque
staticxman
Xbalanque
8
2
27
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,554
Damage
92,968
104,916
Taken
50,152
58,663
Mitigated
31,327
14,470
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BelugaSnot
Ao Kuang
7,707
2,202
0
3,943
21,521
7,909
0
10,414
11,107
22,732
0
W
Zeus
34,083
2,084
1,058
1,144
5,066
1,509
0
910
4,156
45,908
0
W
Cerberus
DragonOct96
Cerberus
8,407
543
0
3,950
16,644
14,215
0
5,394
11,250
20,626
0
L
Nemesis
Iron_T512
Nemesis
6,345
3,722
0
1,486
27,441
12,252
0
13,221
14,220
0
14,306
W
Sun Wukong
RickRed123
Sun Wukong
14,876
3,780
427
3,362
11,647
8,416
0
3,243
8,404
0
35,193
W
He Bo
StichZ26
He Bo
13,116
2,195
0
1,386
5,447
2,294
0
2,201
3,246
21,820
0
L
8,052
1,102
3,086
804
16,506
21,779
0
10,912
5,594
26,047
0
L
Thanatos
kungfuWdreamz
Thanatos
13,222
4,297
0
3,912
18,507
7,658
0
10,187
8,320
0
29,220
L
6,228
3,535
0
1,239
20,941
9,065
0
10,872
10,069
0
20,121
W
Xbalanque
staticxman
Xbalanque
22,486
16,804
167
537
11,348
4,893
0
4,011
7,337
0
40,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,433
Gold Earned
62,782
135
Minions Killed
188
2
Camps Cleared
1
919,117
Distance Traveled
987,988
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,317
860
30
3
0
179,094
0
W
Zeus
14,692
1,224
40
3
1
223,193
0
W
Cerberus
11,287
941
26
2
0
156,029
0
L
Nemesis
9,953
829
15
1
0
197,323
0
W
Sun Wukong
12,901
1,075
56
5
0
229,594
0
W
He Bo
11,668
972
22
2
0
181,084
0
L
Yemoja
12,166
1,014
33
3
0
211,463
0
L
Thanatos
11,646
971
32
3
2
174,352
2
L
Set
10,351
863
25
2
0
156,885
3
W
Xbalanque
12,234
1,020
44
4
0
198,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role