Player Matchup

Bacchus
Bacchus
FEBASTIAN00
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SubstitutionLog
Anubis
Level 148
God Stats
4W - 3L
1,447 SR
Queue Stats
64W - 68L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kinglove1323
Ah Muzen Cab
Level 127
God Stats
15W - 11L
1,802 SR
Queue Stats
138W - 153L
1,583 Elo+
Solo
Team Averages
Level 134
1,583 SR
1,512 Elo+

VS

Team Averages
Level 86
1,468 SR
1,442 Elo+
Cerberus
Cerberus
Grimy Kamex
Cerberus
Level 123
God Stats
10W - 18L
1,548 SR
Queue Stats
105W - 113L
1,531 Elo+
Solo
Tiamat
Tiamat
Nocturnalez
Tiamat
Level 68
God Stats
10W - 7L
1,609 SR
Queue Stats
13W - 11L
1,471 Elo+
Solo
Neith
Neith
bloodymaryta2
Neith
Level 68
God Stats
2W - 1L
1,248 SR
Queue Stats
90W - 136L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FEBASTIAN00
Bacchus
16
6 / 3 / 11
12,118
713
7,969
14,380
18,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
6 / 4 / 10
12,391
729
18,092
13,819
6,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
kinglove1323
Ah Muzen Cab
16
8 / 5 / 5
13,046
767
14,665
16,174
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Grimy Kamex
Cerberus
14
2 / 5 / 10
11,150
656
7,298
19,498
16,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
16
9 / 4 / 3
12,788
752
20,628
13,351
11,427
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 11 / 6
10,446
614
5,353
14,605
4,305
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
20
Kills
12
12
Deaths
20
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
FEBASTIAN00
Bacchus
6
3
11
3.83
L
Cerberus
Grimy Kamex
Cerberus
2
5
10
1.4
L
Tiamat
9
4
3
2.63
W
6
4
10
2.75
L
1
11
6
0.36
W
Ah Muzen Cab
kinglove1323
Ah Muzen Cab
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,726
Damage
33,279
44,373
Taken
47,454
28,923
Mitigated
32,170
16,014
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
FEBASTIAN00
Bacchus
7,969
716
1,329
3,320
14,380
18,219
554
7,089
6,906
26,999
0
L
Cerberus
Grimy Kamex
Cerberus
7,298
435
0
5,505
19,498
16,438
238
10,496
9,002
34,308
0
L
Tiamat
20,628
1,316
585
3,679
13,351
11,427
0
6,972
6,379
57,496
0
W
18,092
599
0
6,307
13,819
6,294
1,494
9,642
3,839
70,414
0
L
5,353
2,209
430
1,914
14,605
4,305
511
8,621
5,984
0
21,399
W
Ah Muzen Cab
kinglove1323
Ah Muzen Cab
14,665
7,899
0
5,058
16,174
4,410
362
10,142
5,646
0
69,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,555
Gold Earned
34,384
239
Minions Killed
185
0
Camps Cleared
0
856,510
Distance Traveled
822,866
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,118
713
32
2
0
318,075
5
L
Cerberus
11,150
656
59
3
0
296,971
4
L
Tiamat
12,788
752
90
5
0
277,943
2
W
Anubis
12,391
729
106
6
0
246,429
2
L
Neith
10,446
614
36
2
0
247,952
3
W
Ah Muzen Cab
13,046
767
101
6
0
292,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role