Player Matchup

Ymir
Ymir
DragonianElf
Ymir
Level 14
God Stats
24W - 25L
1,369 SR
Queue Stats
62W - 86L
1,269 Elo+
Solo
Amaterasu
Amaterasu
SiphilAIDS
Amaterasu
Level 25
God Stats
0W - 1L
1,742 SR
Queue Stats
4W - 13L
1,039 Elo+
Solo
Neith
Neith
xPsychoMantis
Neith
Level 8
God Stats
0W - 3L
1,720 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Team Averages
Level 16
1,610 SR
1,269 Elo+

VS

Team Averages
Level 35
1,433 SR
1,266 Elo+
Hel
Hel
Elpiñatas
Hel
Level 25
God Stats
3W - 1L
1,680 SR
Queue Stats
203W - 215L
1,488 Elo+
Solo
Ravana
Ravana
SuccMahNutt
Ravana
Level 63
God Stats
4W - 9L
1,304 SR
Queue Stats
169W - 373L
1,396 Elo+
Party 1
Cupid
Cupid
bL0ndie120815
Cupid
Level 17
God Stats
14W - 40L
1,316 SR
Queue Stats
23W - 71L
912 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 6
6,792
679
3,550
11,334
8,694
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
SiphilAIDS
Amaterasu
10
3 / 5 / 4
6,962
696
3,011
9,324
5,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
3 / 6 / 1
6,858
686
6,599
10,022
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 0 / 1
9,234
923
9,907
3,957
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
10
0 / 4 / 12
7,060
706
6,723
8,999
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 3 / 10
7,518
752
7,957
6,512
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
6
Kills
15
15
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
W
12
0
1
12.5
L
Amaterasu
SiphilAIDS
Amaterasu
3
5
4
1
W
Ravana
0
4
12
1.5
W
3
3
10
2.67
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,160
Damage
24,587
30,680
Taken
19,468
17,276
Mitigated
8,495
4,320
Healing
8,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,550
448
0
0
11,334
8,694
0
2,967
8,109
14,546
0
W
9,907
1,361
1,281
1,774
3,957
1,272
294
1,078
2,879
35,709
0
L
Amaterasu
SiphilAIDS
Amaterasu
3,011
860
0
2,479
9,324
5,905
102
2,526
6,684
0
10,965
W
Ravana
6,723
1,727
778
2,684
8,999
4,058
13
1,490
7,509
0
15,461
W
7,957
3,146
541
1,115
6,512
3,165
351
990
5,522
0
17,264
L
6,599
3,202
0
1,841
10,022
2,677
300
3,854
5,958
0
22,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,612
Gold Earned
23,812
64
Minions Killed
98
0
Camps Cleared
0
442,855
Distance Traveled
485,565
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,792
679
15
2
0
139,269
0
W
Hel
9,234
923
54
5
0
157,083
0
L
Amaterasu
6,962
696
12
1
0
168,416
1
W
Ravana
7,060
706
22
2
0
181,166
0
W
Cupid
7,518
752
22
2
0
147,316
0
L
Neith
6,858
686
37
4
0
135,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role