Player Matchup

Sylvanus
Sylvanus
Fredsnotje
Sylvanus
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 17L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
GaminDino1
Cthulhu
Level 6
God Stats
16W - 11L
1,512 SR
Queue Stats
41W - 45L
1,578 Elo+
Solo
Bellona
Bellona
OkWhyNot
Bellona
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
432W - 331L
1,613 Elo+
Solo
Pele
Pele
Taiyotzu
Pele
Level 24
God Stats
23W - 13L
1,775 SR
Queue Stats
59W - 49L
1,711 Elo+
Solo
Aphrodite
Aphrodite
WolfyStiles
Aphrodite
Level 147
God Stats
15W - 12L
1,629 SR
Queue Stats
168W - 182L
1,577 Elo+
Party 1
Team Averages
Level 40
1,583 SR
1,616 Elo+

VS

Team Averages
Level 24
1,753 SR
1,558 Elo+
Hades
Hades
Adaïr
Hades
Level 26
God Stats
4W - 2L
1,811 SR
Queue Stats
80W - 83L
1,587 Elo+
Party 2
Izanami
Izanami
BenQz
Izanami
Level 29
God Stats
3W - 7L
1,619 SR
Queue Stats
20W - 31L
1,510 Elo+
Party 2
Artemis
Artemis
Midaz0lam
Artemis
Level 2
God Stats
1W - 2L
1,490 SR
Queue Stats
2W - 2L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
Supertayo
Nu Wa
Level 57
God Stats
13W - 4L
2,010 SR
Queue Stats
62W - 75L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
Ymëlia
Cthulhu
Level 8
God Stats
8W - 6L
1,833 SR
Queue Stats
41W - 60L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fredsnotje
Sylvanus
18
5 / 1 / 24
12,532
1,253
11,379
19,113
14,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
GaminDino1
Cthulhu
17
2 / 4 / 23
10,266
1,027
15,938
18,481
18,287
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
OkWhyNot
Bellona
18
11 / 2 / 20
12,844
1,284
21,962
25,544
25,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
18
11 / 5 / 18
11,833
1,183
18,799
20,225
8,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
WolfyStiles
Aphrodite
18
6 / 0 / 23
11,672
1,167
19,403
9,117
6,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

244

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Adaïr
Hades
16
4 / 8 / 8
11,068
1,107
24,357
24,259
17,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
BenQz
Izanami
16
0 / 9 / 10
9,846
985
14,511
15,920
6,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Midaz0lam
Artemis
16
3 / 5 / 4
10,159
1,016
14,640
12,910
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Supertayo
Nu Wa
16
2 / 6 / 8
10,334
1,033
18,000
14,739
6,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Ymëlia
Cthulhu
16
3 / 7 / 9
11,177
1,118
12,081
23,153
19,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
51
35
Kills
12
12
Deaths
35
108
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hades
Adaïr
Hades
4
8
8
1
L
Izanami
BenQz
Izanami
0
9
10
0.56
W
Sylvanus
Fredsnotje
Sylvanus
5
1
24
17
W
Cthulhu
GaminDino1
Cthulhu
2
4
23
3.38
L
Artemis
Midaz0lam
Artemis
3
5
4
1
W
Bellona
OkWhyNot
Bellona
11
2
20
10.5
L
Nu Wa
Supertayo
Nu Wa
2
6
8
1
W
Pele
11
5
18
4
W
Aphrodite
WolfyStiles
Aphrodite
6
0
23
17.5
L
Cthulhu
Ymëlia
Cthulhu
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,481
Damage
83,589
92,480
Taken
90,981
72,207
Mitigated
55,033
48,900
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Adaïr
Hades
24,357
3,647
585
4,638
24,259
17,653
0
11,566
12,693
42,919
0
L
Izanami
BenQz
Izanami
14,511
9,880
0
0
15,920
6,111
0
7,823
8,097
0
47,755
W
Sylvanus
Fredsnotje
Sylvanus
11,379
3,588
8,416
6,180
19,113
14,102
0
13,386
5,727
19,007
0
W
Cthulhu
GaminDino1
Cthulhu
15,938
1,069
1,954
1,472
18,481
18,287
0
9,977
8,504
36,050
0
L
Artemis
Midaz0lam
Artemis
14,640
8,030
0
2,175
12,910
5,611
0
5,636
7,274
0
27,811
W
Bellona
OkWhyNot
Bellona
21,962
12,737
1,206
2,262
25,544
25,280
0
13,315
12,229
0
39,790
L
Nu Wa
Supertayo
Nu Wa
18,000
3,396
0
200
14,739
6,089
0
6,211
8,528
32,083
0
W
Pele
18,799
3,899
0
6,651
20,225
8,415
0
12,529
7,696
0
39,075
W
Aphrodite
WolfyStiles
Aphrodite
19,403
3,742
14,389
6,370
9,117
6,123
0
5,231
3,886
47,219
0
L
Cthulhu
Ymëlia
Cthulhu
12,081
1,040
160
1,196
23,153
19,569
0
15,484
7,669
20,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,147
Gold Earned
52,584
231
Minions Killed
198
9
Camps Cleared
5
1,037,885
Distance Traveled
863,864
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,068
1,107
47
5
2
174,192
0
L
Izanami
9,846
985
80
8
0
148,164
0
W
Sylvanus
12,532
1,253
13
1
0
180,841
0
W
Cthulhu
10,266
1,027
44
4
0
205,937
0
L
Artemis
10,159
1,016
25
3
0
171,374
0
W
Bellona
12,844
1,284
40
4
6
221,329
3
L
Nu Wa
10,334
1,033
26
3
0
175,883
0
W
Pele
11,833
1,183
40
4
1
206,813
0
W
Aphrodite
11,672
1,167
94
9
2
222,965
0
L
Cthulhu
11,177
1,118
20
2
3
194,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role