Player Matchup

Mercury
Mercury
BallinBasey
Mercury
Level 66
God Stats
2W - 1L
1,770 SR
Queue Stats
423W - 353L
1,413 Elo+
Party 1
Cernunnos
Cernunnos
DomusG
Cernunnos
Level 14
God Stats
9W - 12L
1,466 SR
Queue Stats
90W - 80L
1,538 Elo+
Party 1
Zhong Kui
Zhong Kui
NM Weezy
Zhong Kui
Level 89
God Stats
10W - 5L
1,696 SR
Queue Stats
89W - 76L
1,608 Elo+
Party 1
Ymir
Ymir
NappurX
Ymir
Level 21
God Stats
87W - 75L
1,463 SR
Queue Stats
360W - 330L
1,449 Elo+
Party 1
Anubis
Anubis
diluca321
Anubis
Level 32
God Stats
2W - 1L
1,465 SR
Queue Stats
4W - 5L
1,536 Elo+
Solo
Team Averages
Level 44
1,572 SR
1,509 Elo+

VS

Team Averages
Level 45
1,618 SR
1,455 Elo+
Aphrodite
Aphrodite
Dången
Aphrodite
Level 67
God Stats
93W - 76L
1,600 SR
Queue Stats
206W - 249L
1,415 Elo+
Party 3
Danzaburou
Danzaburou
Signoricabroni
Danzaburou
Level 29
God Stats
12W - 11L
1,769 SR
Queue Stats
86W - 99L
1,557 Elo+
Party 3
Bellona
Bellona
TheIronAsasin1
Bellona
Level 68
God Stats
7W - 5L
1,831 SR
Queue Stats
368W - 364L
1,458 Elo+
Party 2
Neith
Neith
ThiccThighs978
Neith
Level 16
God Stats
14W - 16L
1,389 SR
Queue Stats
204W - 232L
1,475 Elo+
Party 2
Fenrir
Fenrir
chadboommy
Fenrir
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 209L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BallinBasey
Mercury
18
3 / 7 / 6
11,089
482
11,463
18,974
7,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
DomusG
Cernunnos
15
2 / 13 / 4
9,438
410
9,073
17,508
6,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
NM Weezy
Zhong Kui
17
6 / 6 / 2
11,172
486
18,047
23,489
18,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
NappurX
Ymir
15
1 / 11 / 9
10,084
438
9,191
27,861
24,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
diluca321
Anubis
17
2 / 9 / 4
10,428
453
15,623
19,480
10,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dången
Aphrodite
19
4 / 4 / 21
13,540
589
8,876
18,648
21,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Signoricabroni
Danzaburou
20
22 / 4 / 10
15,882
691
34,532
21,780
9,493
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 10
13,764
598
21,600
26,037
22,717
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 4 / 7
12,315
535
11,322
17,431
7,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
chadboommy
Fenrir
20
9 / 2 / 4
13,568
590
13,950
19,795
9,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
98
14
Kills
46
46
Deaths
16
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Mercury
BallinBasey
Mercury
3
7
6
0.86
L
Cernunnos
DomusG
Cernunnos
2
13
4
0.31
W
Aphrodite
Dången
Aphrodite
4
4
21
3.63
L
Zhong Kui
NM Weezy
Zhong Kui
6
6
2
1.17
L
Ymir
NappurX
Ymir
1
11
9
0.5
W
Danzaburou
Signoricabroni
Danzaburou
22
4
10
6.75
W
7
2
10
6
W
4
4
7
1.88
W
Fenrir
chadboommy
Fenrir
9
2
4
5.5
L
Anubis
diluca321
Anubis
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,397
Damage
90,280
107,312
Taken
103,691
68,372
Mitigated
69,852
26,911
Healing
60,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BallinBasey
Mercury
11,463
6,874
0
2,183
18,974
7,905
0
1,032
17,942
0
86,940
L
Cernunnos
DomusG
Cernunnos
9,073
5,203
0
3,002
17,508
6,248
0
2,202
15,306
0
40,575
W
Aphrodite
Dången
Aphrodite
8,876
557
6,258
11,389
18,648
21,064
936
7,157
11,491
48,447
0
L
Zhong Kui
NM Weezy
Zhong Kui
18,047
762
475
11,116
23,489
18,755
974
1,631
21,858
67,856
0
L
Ymir
NappurX
Ymir
9,191
772
219
3,410
27,861
24,498
0
3,084
24,777
39,144
0
W
Danzaburou
Signoricabroni
Danzaburou
34,532
17,051
0
8,860
21,780
9,493
3,375
9,210
12,570
0
148,710
W
21,600
9,938
0
17,891
26,037
22,717
863
12,974
13,063
101
75,036
W
11,322
3,947
0
5,733
17,431
7,519
2,183
10,749
6,682
0
71,518
W
Fenrir
chadboommy
Fenrir
13,950
2,840
0
10,070
19,795
9,059
0
4,143
15,652
0
102,471
L
Anubis
diluca321
Anubis
15,623
727
0
6,506
19,480
10,966
1,039
999
18,481
67,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,211
Gold Earned
69,069
509
Minions Killed
600
0
Camps Cleared
0
1,897,383
Distance Traveled
2,147,305
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,089
482
141
6
0
485,627
0
L
Cernunnos
9,438
410
72
3
0
343,698
0
W
Aphrodite
13,540
589
64
3
0
440,812
0
L
Zhong Kui
11,172
486
126
5
0
358,980
0
L
Ymir
10,084
438
47
2
0
373,065
0
W
Danzaburou
15,882
691
148
6
0
441,090
3
W
Bellona
13,764
598
125
5
0
460,259
0
W
Neith
12,315
535
127
6
0
313,899
0
W
Fenrir
13,568
590
136
6
0
491,245
0
L
Anubis
10,428
453
123
5
0
336,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role