Player Matchup

Ymir
Ymir
AndreaTheWizard
Ymir
Level 14
God Stats
14W - 11L
1,481 SR
Queue Stats
207W - 227L
1,242 Elo+
Solo
Danzaburou
Danzaburou
Dgangoso
Danzaburou
Level 11
God Stats
28W - 25L
1,184 SR
Queue Stats
126W - 161L
1,034 Elo+
Party 2
Medusa
Medusa
Lazariko08_sj_
Medusa
Level 16
God Stats
28W - 32L
1,533 SR
Queue Stats
71W - 87L
1,338 Elo+
Party 2
Odin
Odin
Sturply
Odin
Level 8
God Stats
6W - 5L
1,613 SR
Queue Stats
11W - 12L
1,286 Elo+
Party 2
Mulan
Mulan
YT_GAIMING_YT
Mulan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 81L
1,313 Elo+
Party 2
Team Averages
Level 14
1,462 SR
1,243 Elo+

VS

Team Averages
Level 27
1,303 SR
1,315 Elo+
Bakasura
Bakasura
Akrho1973ksa
Bakasura
Level 27
God Stats
14W - 11L
1,375 SR
Queue Stats
80W - 89L
1,329 Elo+
Solo
Bellona
Bellona
DStxr2793
Bellona
Level 27
God Stats
2W - 2L
1,426 SR
Queue Stats
37W - 27L
1,342 Elo+
Solo
Tiamat
Tiamat
Epgod
Tiamat
Level 21
God Stats
13W - 11L
968 SR
Queue Stats
70W - 86L
1,310 Elo+
Solo
Ganesha
Ganesha
SHAKE-s-BEER
Ganesha
Level 44
God Stats
92W - 86L
1,460 SR
Queue Stats
268W - 306L
1,315 Elo+
Party 1
Danzaburou
Danzaburou
fabsi9111
Danzaburou
Level 17
God Stats
12W - 20L
1,288 SR
Queue Stats
351W - 387L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 10 / 0
11,507
443
13,129
25,714
14,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Dgangoso
Danzaburou
19
2 / 1 / 4
12,119
466
6,008
9,865
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 4 / 2
12,454
479
19,409
23,322
9,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Sturply
Odin
14
0 / 12 / 2
8,979
345
3,874
20,139
7,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 0
8,360
322
3,588
6,636
2,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Akrho1973ksa
Bakasura
20
11 / 3 / 5
14,779
568
17,875
18,985
14,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
DStxr2793
Bellona
20
11 / 0 / 5
14,175
545
21,203
25,257
23,283
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Epgod
Tiamat
8
1 / 3 / 0
8,458
325
2,516
4,223
1,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
SHAKE-s-BEER
Ganesha
19
0 / 3 / 14
12,642
486
10,258
19,159
22,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
fabsi9111
Danzaburou
20
5 / 2 / 0
12,576
484
6,673
13,907
7,016
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
11
Kills
28
28
Deaths
11
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Akrho1973ksa
Bakasura
11
3
5
4.5
L
0
10
0
0
W
Bellona
DStxr2793
Bellona
11
0
5
13.5
L
Danzaburou
Dgangoso
Danzaburou
2
1
4
4
W
Tiamat
Epgod
Tiamat
1
3
0
0.33
L
7
4
2
2
W
Ganesha
SHAKE-s-BEER
Ganesha
0
3
14
2.33
L
Odin
Sturply
Odin
0
12
2
0.08
L
2
1
0
2
W
Danzaburou
fabsi9111
Danzaburou
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,008
Damage
58,525
85,676
Taken
81,531
38,002
Mitigated
68,736
20,477
Healing
30,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Akrho1973ksa
Bakasura
17,875
11,981
0
4,252
18,985
14,445
2,921
903
18,082
0
93,724
L
13,129
3,702
0
4,146
25,714
14,496
1,430
1,342
24,254
87,918
0
W
Bellona
DStxr2793
Bellona
21,203
6,765
0
13,329
25,257
23,283
484
11,793
13,464
0
92,090
L
Danzaburou
Dgangoso
Danzaburou
6,008
2,620
0
5,424
9,865
4,239
2,260
2,421
7,309
0
79,675
W
Tiamat
Epgod
Tiamat
2,516
404
0
1,370
4,223
1,861
498
0
4,223
15,479
0
L
19,409
8,052
0
10,348
23,322
9,038
324
4,268
17,685
0
97,709
W
Ganesha
SHAKE-s-BEER
Ganesha
10,258
108
0
4,296
19,159
22,131
623
433
18,726
54,204
0
L
Odin
Sturply
Odin
3,874
2,647
0
0
20,139
7,352
215
3,178
16,361
0
18,394
L
3,588
954
0
559
6,636
2,877
0
1,565
4,911
0
19,282
W
Danzaburou
fabsi9111
Danzaburou
6,673
2,968
0
7,176
13,907
7,016
4,177
0
13,907
0
85,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,419
Gold Earned
62,630
516
Minions Killed
530
0
Camps Cleared
0
1,952,702
Distance Traveled
2,139,739
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,779
568
184
7
0
576,067
8
L
Ymir
11,507
443
162
6
0
409,590
0
W
Bellona
14,175
545
143
6
0
541,885
0
L
Danzaburou
12,119
466
152
6
0
418,693
0
W
Tiamat
8,458
325
22
1
0
133,594
0
L
Medusa
12,454
479
126
5
0
472,713
1
W
Ganesha
12,642
486
14
1
0
446,052
7
L
Odin
8,979
345
37
1
0
427,157
0
L
Mulan
8,360
322
39
2
0
224,549
0
W
Danzaburou
12,576
484
167
6
0
442,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role