Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BbBDoA
Medusa
Level 109
God Stats
3W - 1L
1,587 SR
Queue Stats
9W - 16L
1,376 Elo+
Party 2
Ah Puch
Ah Puch
Ezatheon
Ah Puch
Level 129
God Stats
6W - 3L
1,315 SR
Queue Stats
673W - 603L
1,593 Elo+
Party 2
Aphrodite
Aphrodite
KlSS Error
Aphrodite
Level 26
God Stats
22W - 8L
1,909 SR
Queue Stats
22W - 8L
1,792 Elo+
Party 2
Loki
Loki
Valk3658
Loki
Level 30
God Stats
5W - 1L
1,558 SR
Queue Stats
77W - 81L
1,685 Elo+
Party 2
Team Averages
Level 71
1,574 SR
1,589 Elo+

VS

Team Averages
Level 62
1,534 SR
1,575 Elo+
Bellona
Bellona
GeCoHundo
Bellona
Level 108
God Stats
50W - 37L
1,594 SR
Queue Stats
155W - 153L
1,552 Elo+
Party 3
Cernunnos
Cernunnos
GodTierMoron
Cernunnos
Level 20
God Stats
3W - 3L
1,332 SR
Queue Stats
92W - 74L
1,716 Elo+
Party 1
Janus
Janus
OGmedicalMAGIC
Janus
Level 48
God Stats
7W - 13L
1,355 SR
Queue Stats
510W - 496L
1,457 Elo+
Solo
Thor
Thor
Proteek93
Thor
Level 27
God Stats
22W - 16L
1,636 SR
Queue Stats
28W - 23L
1,541 Elo+
Party 3
Ganesha
Ganesha
jskryp11
Ganesha
Level 108
God Stats
0W - 1L
1,752 SR
Queue Stats
26W - 9L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 3 / 4
8,308
437
5,262
11,503
5,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
BbBDoA
Medusa
15
2 / 3 / 5
8,881
467
6,816
10,160
3,389
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Ezatheon
Ah Puch
20
7 / 1 / 3
11,831
623
12,142
9,022
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
KlSS Error
Aphrodite
19
8 / 1 / 5
11,809
622
18,079
19,514
21,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
17
5 / 2 / 2
10,023
528
5,003
12,608
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GeCoHundo
Bellona
14
1 / 7 / 0
8,753
461
9,667
15,267
10,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
GodTierMoron
Cernunnos
15
4 / 3 / 1
9,224
485
9,468
11,764
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 7 / 1
9,229
486
5,113
13,096
4,198
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
1 / 3 / 5
9,220
485
5,319
13,958
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
jskryp11
Ganesha
14
1 / 3 / 8
8,958
471
7,999
12,792
11,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
23
Kills
9
10
Deaths
23
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
3
4
1
W
Medusa
BbBDoA
Medusa
2
3
5
1.5
W
Ah Puch
Ezatheon
Ah Puch
7
1
3
8.5
L
Bellona
GeCoHundo
Bellona
1
7
0
0.14
L
Cernunnos
GodTierMoron
Cernunnos
4
3
1
1.5
W
Aphrodite
KlSS Error
Aphrodite
8
1
5
10.5
L
2
7
1
0.36
L
Thor
1
3
5
1.17
W
Loki
5
2
2
3
L
Ganesha
jskryp11
Ganesha
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,302
Damage
37,566
62,807
Taken
66,877
38,138
Mitigated
36,732
32,033
Healing
15,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,262
1,153
0
2,703
11,503
5,150
0
2,422
9,081
0
38,957
W
Medusa
BbBDoA
Medusa
6,816
1,696
0
4,980
10,160
3,389
180
2,962
7,198
0
53,968
W
Ah Puch
Ezatheon
Ah Puch
12,142
452
0
4,227
9,022
3,234
0
4,203
4,499
87,329
0
L
Bellona
GeCoHundo
Bellona
9,667
4,319
0
2,942
15,267
10,932
0
9,080
6,187
0
53,804
L
Cernunnos
GodTierMoron
Cernunnos
9,468
4,203
0
3,758
11,764
4,263
534
2,172
9,592
0
52,073
W
Aphrodite
KlSS Error
Aphrodite
18,079
1,273
853
14,186
19,514
21,197
2,957
2,592
16,870
84,278
0
L
5,113
776
108
1,443
13,096
4,198
0
10,716
2,380
49,593
0
L
Thor
5,319
1,460
0
5,728
13,958
5,509
0
4,335
9,623
0
67,974
W
Loki
5,003
1,176
0
5,084
12,608
5,168
152
561
12,047
0
63,168
L
Ganesha
jskryp11
Ganesha
7,999
723
0
1,303
12,792
11,830
434
3,918
8,874
41,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,852
Gold Earned
45,384
572
Minions Killed
509
0
Camps Cleared
0
1,762,092
Distance Traveled
1,656,122
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,308
437
74
4
0
351,133
4
W
Medusa
8,881
467
78
4
0
339,287
1
W
Ah Puch
11,831
623
158
8
0
364,799
4
L
Bellona
8,753
461
111
6
0
340,353
1
L
Cernunnos
9,224
485
125
7
0
304,791
2
W
Aphrodite
11,809
622
147
8
0
296,796
3
L
Janus
9,229
486
123
6
0
304,651
3
L
Thor
9,220
485
120
6
0
355,241
2
W
Loki
10,023
528
115
6
0
410,077
0
L
Ganesha
8,958
471
30
2
0
351,086
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role