Player Matchup

Pele
Pele
Darwin2448
Pele
Level 85
God Stats
6W - 5L
1,485 SR
Queue Stats
224W - 205L
1,702 Elo+
Party 1
Bellona
Bellona
Inarou
Bellona
Level 17
God Stats
17W - 15L
1,956 SR
Queue Stats
67W - 55L
1,702 Elo+
Party 1
Olorun
Olorun
MangiaPolo
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,702 Elo+
Party 1
Team Averages
Level 36
1,647 SR
1,702 Elo+

VS

Team Averages
Level 57
1,560 SR
1,300 Elo+
Hercules
Hercules
DrowsyDru1d
Hercules
Level 31
God Stats
1W - 0L
1,767 SR
Queue Stats
41W - 63L
1,020 Elo+
Solo
Neith
Neith
StevebloJobs
Neith
Level 16
God Stats
6W - 8L
1,498 SR
Queue Stats
10W - 15L
1,441 Elo+
Party 2
Ra
Ra
l0lbe3
Ra
Level 124
God Stats
1W - 5L
1,415 SR
Queue Stats
12W - 19L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
9,361
669
8,026
14,221
5,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Inarou
Bellona
13
5 / 4 / 1
9,401
672
7,845
10,370
8,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
MangiaPolo
Olorun
10
1 / 8 / 3
8,148
582
5,003
10,559
4,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrowsyDru1d
Hercules
14
7 / 2 / 11
10,389
742
10,177
11,645
9,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 3 / 11
10,385
742
9,553
8,380
2,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
13
6 / 3 / 10
9,955
711
9,483
8,419
3,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
19
19
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
Hercules
DrowsyDru1d
Hercules
7
2
11
6.25
L
Bellona
Inarou
Bellona
5
4
1
1.38
L
Olorun
MangiaPolo
Olorun
1
8
3
0.31
W
6
3
11
3.83
W
Ra
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,874
Damage
29,213
35,150
Taken
28,444
18,623
Mitigated
15,785
7,583
Healing
11,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,026
935
0
3,746
14,221
5,805
0
3,624
10,597
0
42,610
W
Hercules
DrowsyDru1d
Hercules
10,177
2,737
0
3,871
11,645
9,816
619
3,434
8,211
0
24,111
L
Bellona
Inarou
Bellona
7,845
1,700
0
725
10,370
8,572
0
2,559
7,811
0
19,984
L
Olorun
MangiaPolo
Olorun
5,003
1,967
863
2,249
10,559
4,246
0
3,357
7,202
16,303
0
W
9,553
2,724
0
1,371
8,380
2,939
1,453
896
7,484
0
45,999
W
Ra
9,483
688
3,469
2,929
8,419
3,030
616
1,023
7,396
45,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,910
Gold Earned
30,729
107
Minions Killed
148
0
Camps Cleared
0
683,383
Distance Traveled
729,101
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,361
669
56
4
0
232,190
0
W
Hercules
10,389
742
29
2
0
260,182
4
L
Bellona
9,401
672
24
2
0
228,757
1
L
Olorun
8,148
582
27
2
0
222,436
0
W
Neith
10,385
742
63
5
0
230,442
2
W
Ra
9,955
711
56
4
0
238,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role