Player Matchup

Horus
Horus
ALBiing
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,562 Elo+
Party 1
Set
Set
Crazyhunter098
Set
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,420 Elo+
Party 1
He Bo
He Bo
bylka
He Bo
Level 101
God Stats
3W - 5L
1,192 SR
Queue Stats
24W - 31L
1,215 Elo+
Solo
Team Averages
Level 114
1,397 SR
1,399 Elo+

VS

Team Averages
Level 115
1,500 SR
1,500 Elo+
Chang'e
Chang'e
Krimhild
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Krushnagk
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Sumppis
Awilix
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ALBiing
Horus
10
1 / 4 / 4
7,268
606
5,788
12,620
11,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 5 / 4
8,845
737
5,979
9,007
4,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
bylka
He Bo
11
4 / 4 / 4
8,760
730
6,549
7,178
2,377
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Krimhild
Chang'e
12
5 / 3 / 7
8,935
745
9,350
8,206
2,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Krushnagk
Neith
13
4 / 3 / 9
9,053
754
8,452
8,824
2,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Sumppis
Awilix
13
4 / 4 / 8
8,924
744
7,050
8,698
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
13
13
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
ALBiing
Horus
1
4
4
0.75
L
4
5
4
1.2
W
Chang'e
Krimhild
Chang'e
5
3
7
2.83
W
Neith
Krushnagk
Neith
4
3
9
2.83
W
Awilix
Sumppis
Awilix
4
4
8
2
L
He Bo
bylka
He Bo
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,316
Damage
24,852
28,805
Taken
25,728
18,341
Mitigated
7,089
4,751
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ALBiing
Horus
5,788
2,295
389
2,993
12,620
11,395
0
4,044
8,576
0
20,893
L
5,979
2,233
0
835
9,007
4,569
208
2,567
6,440
0
25,479
W
Chang'e
Krimhild
Chang'e
9,350
543
2,163
2,132
8,206
2,128
210
2,300
5,831
25,695
0
W
Neith
Krushnagk
Neith
8,452
4,275
0
2,284
8,824
2,702
453
2,704
6,020
0
40,927
W
Awilix
Sumppis
Awilix
7,050
2,684
0
2,098
8,698
2,259
480
1,936
6,587
0
36,557
L
He Bo
bylka
He Bo
6,549
432
0
534
7,178
2,377
0
2,788
4,390
25,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,873
Gold Earned
26,912
131
Minions Killed
157
0
Camps Cleared
0
607,667
Distance Traveled
677,202
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,268
606
34
3
0
203,875
3
L
Set
8,845
737
58
5
0
207,340
1
W
Chang'e
8,935
745
40
3
0
221,439
1
W
Neith
9,053
754
65
5
0
207,560
2
W
Awilix
8,924
744
52
4
0
248,203
3
L
He Bo
8,760
730
39
3
0
196,452
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role