Player Matchup

Anubis
Anubis
CheekSpreader1
Anubis
Level 23
God Stats
26W - 28L
1,413 SR
Queue Stats
26W - 30L
1,334 Elo+
Party 1
Cerberus
Cerberus
TtvIssa_Gamerr31
Cerberus
Level 26
God Stats
2W - 0L
1,653 SR
Queue Stats
11W - 12L
1,809 Elo+
Solo
Chaac
Chaac
dannyboy5797
Chaac
Level 28
God Stats
3W - 4L
1,252 SR
Queue Stats
39W - 42L
1,436 Elo+
Party 1
Team Averages
Level 26
1,439 SR
1,526 Elo+

VS

Team Averages
Level 44
1,521 SR
1,526 Elo+
Ymir
Ymir
PratPlayzz
Ymir
Level 6
God Stats
25W - 9L
1,500 SR
Queue Stats
90W - 58L
1,434 Elo+
Party 2
Neith
Neith
SoFreezee
Neith
Level 24
God Stats
4W - 3L
1,490 SR
Queue Stats
277W - 168L
1,623 Elo+
Solo
Zeus
Zeus
coolro01
Zeus
Level 102
God Stats
22W - 8L
1,574 SR
Queue Stats
129W - 101L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 4
10,425
745
9,203
9,273
4,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 11
9,060
647
4,524
14,365
9,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 2 / 9
10,438
746
11,533
15,626
12,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 7
9,597
686
4,798
14,478
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
SoFreezee
Neith
10
0 / 3 / 3
7,767
555
5,789
9,152
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
8 / 5 / 0
10,320
737
17,787
7,985
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
14
Kills
8
8
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
3
4
3.33
L
0
6
7
0.58
L
Neith
SoFreezee
Neith
0
3
3
0.5
W
1
3
11
2.17
L
Zeus
8
5
0
1.6
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,260
Damage
28,374
39,264
Taken
31,615
26,242
Mitigated
10,192
10,286
Healing
4,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,203
658
0
2,389
9,273
4,073
495
7,058
1,927
39,105
0
L
4,798
657
0
806
14,478
5,230
145
8,898
5,580
13,918
0
L
Neith
SoFreezee
Neith
5,789
2,995
0
2,256
9,152
2,503
455
3,000
6,152
0
23,353
W
4,524
102
948
2,584
14,365
9,821
399
8,834
5,066
22,687
0
L
Zeus
17,787
1,435
0
1,126
7,985
2,459
542
1,905
6,080
43,173
0
W
11,533
1,877
0
4,365
15,626
12,348
782
5,640
9,674
0
38,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,923
Gold Earned
27,684
154
Minions Killed
114
0
Camps Cleared
0
693,392
Distance Traveled
649,957
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,425
745
58
4
0
182,085
1
L
Ymir
9,597
686
13
1
0
228,681
1
L
Neith
7,767
555
44
3
0
213,536
0
W
Cerberus
9,060
647
41
3
0
242,666
1
L
Zeus
10,320
737
57
4
0
207,740
1
W
Chaac
10,438
746
55
4
0
268,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role