Player Matchup

Ra
Ra
King18AJ
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Cupid
Cupid
SillySaltySOB
Cupid
Level 123
God Stats
13W - 20L
1,366 SR
Queue Stats
382W - 360L
1,616 Elo+
Party 1
Ne Zha
Ne Zha
Wutangshaolin93
Ne Zha
Level 119
God Stats
56W - 36L
1,612 SR
Queue Stats
173W - 111L
1,610 Elo+
Party 1
Team Averages
Level 102
1,493 SR
1,575 Elo+

VS

Team Averages
Level 91
1,501 SR
1,404 Elo+
Amaterasu
Amaterasu
Ignisolaris
Amaterasu
Level 138
God Stats
1W - 0L
1,513 SR
Queue Stats
11W - 16L
1,365 Elo+
Solo
Cupid
Cupid
ODST11523
Cupid
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,291 Elo+
Solo
Janus
Janus
PXNDEX68
Janus
Level 92
God Stats
27W - 24L
1,492 SR
Queue Stats
238W - 208L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
8,125
478
709
1,585
368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
4 / 6 / 6
11,581
681
11,676
17,436
6,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 6 / 3
11,983
705
13,931
16,957
10,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ignisolaris
Amaterasu
16
6 / 4 / 5
12,169
716
9,238
15,530
15,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
ODST11523
Cupid
13
2 / 5 / 7
11,063
651
6,402
12,387
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
PXNDEX68
Janus
15
5 / 5 / 6
12,180
716
12,169
10,201
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
12
Kills
13
14
Deaths
14
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ignisolaris
Amaterasu
6
4
5
2.13
L
0
2
0
0
W
Cupid
ODST11523
Cupid
2
5
7
1.1
W
Janus
PXNDEX68
Janus
5
5
6
1.6
L
4
6
6
1.17
L
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,316
Damage
27,809
35,978
Taken
38,118
17,443
Mitigated
23,128
7,855
Healing
6,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ignisolaris
Amaterasu
9,238
2,829
0
2,736
15,530
15,787
1,649
334
14,972
9,268
35,141
L
709
74
93
58
1,585
368
12
128
1,449
2,588
0
W
Cupid
ODST11523
Cupid
6,402
3,280
318
3,858
12,387
4,392
254
473
11,639
0
43,132
W
Janus
PXNDEX68
Janus
12,169
0
0
0
10,201
2,949
1,230
37
10,064
45,136
0
L
11,676
6,094
720
5,014
17,436
6,331
1,385
6,602
10,389
0
58,130
L
13,931
3,876
0
1,970
16,957
10,744
0
6,543
10,102
0
48,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
35,412
155
Minions Killed
199
0
Camps Cleared
0
644,444
Distance Traveled
807,381
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,169
716
50
3
0
267,648
3
L
Ra
8,125
478
5
0
0
48,336
0
W
Cupid
11,063
651
66
4
0
256,952
4
W
Janus
12,180
716
83
5
0
282,781
2
L
Cupid
11,581
681
95
6
0
293,669
2
L
Ne Zha
11,983
705
55
3
0
302,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role