Player Matchup

Janus
Janus
Masters
Noksha
Janus
Masters
Level 160
God Stats
13W - 18L
1,599 SR
Queue Stats
211W - 169L
2,885 MMR
Solo
Bellona
Bellona
Masters
aMadeMan
Bellona
Masters
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
279W - 208L
2,835 MMR
Party 1
Susano
Susano
Masters
furthefurry
Susano
Masters
Level 70
God Stats
20W - 8L
1,965 SR
Queue Stats
85W - 32L
2,848 MMR
Party 1
Artemis
Artemis
Masters
merlinmutt1
Artemis
Masters
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 12L
2,779 MMR
Solo
Achilles
Achilles
Masters
viiFreddy
Achilles
Masters
Level 158
God Stats
2W - 6L
1,343 SR
Queue Stats
576W - 546L
2,827 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 117
1,581 SR
2,835 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 153
1,774 SR
2,838 MMR
King Arthur
King Arthur
Masters
Chirillo_o
King Arthur
Masters
Level 136
God Stats
16W - 12L
1,722 SR
Queue Stats
81W - 58L
2,761 MMR
Solo
Danzaburou
Danzaburou
Masters
Doxxitey
Danzaburou
Masters
Level 160
God Stats
11W - 6L
1,769 SR
Queue Stats
152W - 87L
3,075 MMR
Solo
Ares
Ares
Masters
Riqhts
Ares
Masters
Level 159
God Stats
15W - 15L
1,669 SR
Queue Stats
660W - 617L
2,830 MMR
Party 2
Scylla
Scylla
Masters
StephCurrỵ
Scylla
Masters
Level 150
God Stats
3W - 1L
2,128 SR
Queue Stats
162W - 128L
2,752 MMR
Party 2
Fenrir
Fenrir
Masters
darkimpact623
Fenrir
Masters
Level 160
God Stats
4W - 11L
1,580 SR
Queue Stats
527W - 488L
2,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Noksha
Janus
17
3 / 6 / 2
10,369
518
11,572
11,325
3,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
aMadeMan
Bellona
15
0 / 8 / 1
9,010
451
9,542
24,181
18,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
14
5 / 12 / 4
9,625
481
11,427
19,086
9,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
merlinmutt1
Artemis
15
2 / 5 / 1
9,495
475
8,709
12,846
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
viiFreddy
Achilles
16
4 / 3 / 3
10,146
507
8,397
14,407
11,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
AphroditeNemesisChang'eSet

VS

Bans
Guan YuApolloCthulhuKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chirillo_o
King Arthur
19
3 / 3 / 8
12,281
614
13,368
23,492
22,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Doxxitey
Danzaburou
20
10 / 0 / 3
14,627
731
16,192
15,132
6,400
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ares
Riqhts
Ares
17
5 / 3 / 13
11,984
599
8,742
19,587
17,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
18
4 / 3 / 4
11,758
588
8,516
9,373
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 6 / 11
13,040
652
10,764
16,230
11,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
14
Kills
32
34
Deaths
15
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chirillo_o
King Arthur
3
3
8
2.33
W
Danzaburou
Doxxitey
Danzaburou
10
0
3
11.5
L
Janus
Noksha
Janus
3
6
2
0.67
W
Ares
Riqhts
Ares
5
3
13
3.83
W
Scylla
4
3
4
2
L
Bellona
aMadeMan
Bellona
0
8
1
0.06
W
10
6
11
2.58
L
Susano
5
12
4
0.58
L
Artemis
merlinmutt1
Artemis
2
5
1
0.5
L
Achilles
viiFreddy
Achilles
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,647
Damage
57,582
81,845
Taken
83,814
49,892
Mitigated
61,893
16,920
Healing
32,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chirillo_o
King Arthur
13,368
938
0
10,231
23,492
22,919
228
1,905
21,587
224
69,557
W
Danzaburou
Doxxitey
Danzaburou
16,192
7,804
0
8,765
15,132
6,400
5,102
1,977
13,155
0
141,960
L
Janus
Noksha
Janus
11,572
435
0
1,449
11,325
3,962
0
4,025
7,096
80,134
0
W
Ares
Riqhts
Ares
8,742
963
0
6,614
19,587
17,304
309
6,939
12,648
25,331
0
W
Scylla
8,516
1,222
0
2,402
9,373
4,017
1,617
1,782
7,591
83,615
0
L
Bellona
aMadeMan
Bellona
9,542
3,415
0
6,061
24,181
18,744
0
3,890
19,173
6,588
53,967
W
10,764
2,538
0
4,573
16,230
11,253
3,168
2,481
13,749
0
81,937
L
Susano
11,427
4,040
0
2,334
19,086
9,243
26
1,494
17,125
0
53,378
L
Artemis
merlinmutt1
Artemis
8,709
5,642
0
3,800
12,846
6,712
0
1,067
11,604
0
60,617
L
Achilles
viiFreddy
Achilles
8,397
1,826
0
3,276
14,407
11,231
0
6,538
7,621
0
41,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,645
Gold Earned
63,690
541
Minions Killed
636
0
Camps Cleared
0
1,717,491
Distance Traveled
1,973,890
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,281
614
131
7
0
381,800
2
W
Danzaburou
14,627
731
193
10
0
366,146
6
L
Janus
10,369
518
166
8
0
389,189
2
W
Ares
11,984
599
24
1
0
426,305
3
W
Scylla
11,758
588
165
8
0
398,403
8
L
Bellona
9,010
451
117
6
0
327,622
2
W
Fenrir
13,040
652
123
6
0
401,236
3
L
Susano
9,625
481
82
4
0
325,123
3
L
Artemis
9,495
475
112
6
0
277,223
5
L
Achilles
10,146
507
64
3
0
398,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role