Player Matchup

Cthulhu
Cthulhu
AlboZz1942
Cthulhu
Level 12
God Stats
14W - 7L
1,555 SR
Queue Stats
21W - 17L
1,394 Elo+
Party 1
Kali
Kali
Ide321
Kali
Level 11
God Stats
7W - 2L
1,659 SR
Queue Stats
22W - 16L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
TriPoIar
Kukulkan
Level 27
God Stats
10W - 4L
1,571 SR
Queue Stats
23W - 18L
1,570 Elo+
Solo
Danzaburou
Danzaburou
WeirdFlex31
Danzaburou
Level 4
God Stats
2W - 1L
1,702 SR
Queue Stats
3W - 2L
1,795 Elo+
Party 1
Ymir
Ymir
ssafety540
Ymir
Level 25
God Stats
1W - 0L
1,622 SR
Queue Stats
154W - 88L
1,767 Elo+
Solo
Team Averages
Level 16
1,622 SR
1,584 Elo+

VS

Team Averages
Level 39
1,599 SR
1,609 Elo+
Zeus
Zeus
AbetterPLAYER6
Zeus
Level 4
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
KingRevolta
Nemesis
Level 26
God Stats
8W - 7L
1,687 SR
Queue Stats
44W - 30L
1,754 Elo+
Solo
Merlin
Merlin
Mezrus
Merlin
Level 26
God Stats
1W - 2L
1,440 SR
Queue Stats
7W - 10L
1,537 Elo+
Solo
Horus
Horus
TonkeyToT
Horus
Level 123
God Stats
19W - 9L
1,711 SR
Queue Stats
134W - 118L
1,765 Elo+
Party 2
Loki
Loki
rickcross911
Loki
Level 17
God Stats
7W - 3L
1,869 SR
Queue Stats
60W - 50L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlboZz1942
Cthulhu
13
1 / 0 / 3
6,597
1,100
1,733
2,466
1,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kali
Ide321
Kali
12
2 / 2 / 4
6,948
1,158
2,991
5,213
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
TriPoIar
Kukulkan
12
1 / 0 / 2
6,516
1,086
2,014
2,538
866
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
WeirdFlex31
Danzaburou
11
0 / 2 / 2
6,279
1,047
3,399
3,865
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 0 / 4
6,985
1,164
7,997
5,011
3,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

399

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
3,930
655
0
0
0
Nemesis
KingRevolta
Nemesis
12
1 / 3 / 3
6,887
1,148
3,712
9,696
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Mezrus
Merlin
12
0 / 2 / 3
6,348
1,058
5,809
6,220
2,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
TonkeyToT
Horus
10
0 / 0 / 0
5,520
920
0
276
86
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 1 / 1
6,830
1,138
3,298
5,513
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
6
Kills
4
4
Deaths
6
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cthulhu
AlboZz1942
Cthulhu
1
0
3
2.5
W
Kali
Ide321
Kali
2
2
4
2
L
Nemesis
KingRevolta
Nemesis
1
3
3
0.83
L
Merlin
Mezrus
Merlin
0
2
3
0.75
L
Horus
TonkeyToT
Horus
0
0
0
0
W
Kukulkan
TriPoIar
Kukulkan
1
0
2
2
W
Danzaburou
WeirdFlex31
Danzaburou
0
2
2
0.5
L
3
1
1
3.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,134
Damage
12,819
19,093
Taken
21,705
8,724
Mitigated
8,121
3,495
Healing
1,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
AlboZz1942
Cthulhu
1,733
94
0
166
2,466
1,560
0
1,381
1,085
10,315
0
W
Kali
Ide321
Kali
2,991
1,374
0
1,209
5,213
1,768
0
930
4,283
0
10,013
L
Nemesis
KingRevolta
Nemesis
3,712
1,632
0
1,305
9,696
3,860
0
4,772
4,789
0
21,975
L
Merlin
Mezrus
Merlin
5,809
612
0
150
6,220
2,336
0
4,607
1,588
19,860
0
L
Horus
TonkeyToT
Horus
0
0
24
44
276
86
0
0
276
0
634
W
Kukulkan
TriPoIar
Kukulkan
2,014
246
0
0
2,538
866
0
748
1,790
27,683
0
W
Danzaburou
WeirdFlex31
Danzaburou
3,399
1,609
0
672
3,865
1,359
0
1,065
2,800
0
13,750
L
3,298
0
0
96
5,513
1,839
0
2,181
3,308
0
5,637
W
7,997
2,451
618
830
5,011
3,171
0
1,685
3,326
13,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,325
Gold Earned
29,515
132
Minions Killed
81
7
Camps Cleared
5
600,636
Distance Traveled
389,595
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,930
655
0
0
0
0
0
W
Cthulhu
6,597
1,100
14
2
1
117,324
0
W
Kali
6,948
1,158
12
2
2
127,256
2
L
Nemesis
6,887
1,148
43
7
3
121,842
1
L
Merlin
6,348
1,058
31
5
2
110,753
0
L
Horus
5,520
920
0
0
0
18,605
0
W
Kukulkan
6,516
1,086
66
11
1
124,611
3
W
Danzaburou
6,279
1,047
24
4
2
106,304
1
L
Loki
6,830
1,138
7
1
0
138,395
0
W
Ymir
6,985
1,164
16
3
1
125,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role