Player Matchup

Cthulhu
Cthulhu
Cx_Zetsub0
Cthulhu
Level 18
God Stats
0W - 1L
1,415 SR
Queue Stats
1W - 6L
1,291 Elo+
Solo
Loki
Loki
DiMeHLrz78
Loki
Level 25
God Stats
18W - 32L
1,435 SR
Queue Stats
181W - 215L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
Keks-L3g3nde709
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
TDN_94
Danzaburou
Level 8
God Stats
27W - 31L
1,549 SR
Queue Stats
174W - 215L
1,386 Elo+
Party 2
Neith
Neith
bananeme
Neith
Level 6
God Stats
1W - 1L
1,386 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 3
Team Averages
Level 12
1,457 SR
1,447 Elo+

VS

Team Averages
Level 19
1,454 SR
1,395 Elo+
Ullr
Ullr
DyIan son
Ullr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 95L
1,375 Elo+
Party 1
Fenrir
Fenrir
SageEndymion228
Fenrir
Level 6
God Stats
2W - 10L
1,110 SR
Queue Stats
19W - 30L
1,334 Elo+
Party 1
Bakasura
Bakasura
Tw1ssty
Bakasura
Level 15
God Stats
8W - 10L
1,471 SR
Queue Stats
33W - 43L
1,325 Elo+
Party 1
Erlang Shen
Erlang Shen
flappyangel
Erlang Shen
Level 26
God Stats
8W - 5L
1,715 SR
Queue Stats
127W - 143L
1,482 Elo+
Solo
Arachne
Arachne
rafinhacandeia48
Arachne
Level 28
God Stats
11W - 8L
1,474 SR
Queue Stats
80W - 98L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cx_Zetsub0
Cthulhu
16
3 / 6 / 3
10,504
457
9,954
16,734
8,143
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 7 / 5
11,740
510
10,415
15,747
6,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
13
0 / 11 / 5
8,192
356
6,122
11,446
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TDN_94
Danzaburou
16
5 / 8 / 1
11,753
511
10,566
13,181
5,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
bananeme
Neith
15
1 / 7 / 7
10,035
436
7,521
11,954
3,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
13 / 4 / 9
12,635
549
16,525
14,159
6,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 5
9,688
421
3,504
10,104
10,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
Tw1ssty
Bakasura
16
8 / 4 / 6
11,671
507
8,448
24,127
21,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
flappyangel
Erlang Shen
17
7 / 4 / 8
12,747
554
10,615
17,145
12,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 4 / 4
13,534
588
11,057
18,182
8,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
16
Kills
39
39
Deaths
20
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cx_Zetsub0
Cthulhu
3
6
3
0.75
L
7
7
5
1.36
W
Ullr
13
4
9
4.38
L
Kukulkan
0
11
5
0.23
W
2
4
5
1.13
L
Danzaburou
TDN_94
Danzaburou
5
8
1
0.69
W
Bakasura
Tw1ssty
Bakasura
8
4
6
2.75
L
Neith
bananeme
Neith
1
7
7
0.64
W
Erlang Shen
flappyangel
Erlang Shen
7
4
8
2.75
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,578
Damage
50,149
69,062
Taken
83,717
28,006
Mitigated
58,452
6,688
Healing
28,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cx_Zetsub0
Cthulhu
9,954
1,407
0
2,077
16,734
8,143
703
0
16,319
55,219
0
L
10,415
4,068
0
1,293
15,747
6,077
378
0
15,675
0
49,889
W
Ullr
16,525
9,554
0
2,641
14,159
6,182
5,024
3,761
10,398
0
44,842
L
Kukulkan
6,122
2,988
0
0
11,446
4,109
0
0
11,119
25,589
0
W
3,504
1,205
0
1,237
10,104
10,448
1,569
1,141
8,963
0
31,970
L
Danzaburou
TDN_94
Danzaburou
10,566
4,778
0
982
13,181
5,745
1,494
0
13,181
0
72,859
W
Bakasura
Tw1ssty
Bakasura
8,448
6,084
0
10,982
24,127
21,531
2,061
5,578
18,549
0
36,568
L
Neith
bananeme
Neith
7,521
3,375
87
2,249
11,954
3,932
1,030
0
11,879
0
48,217
W
Erlang Shen
flappyangel
Erlang Shen
10,615
5,913
0
4,939
17,145
12,184
4,488
2,619
14,526
0
57,506
W
11,057
7,690
0
8,507
18,182
8,107
4,178
2,977
15,205
0
90,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,224
Gold Earned
60,275
402
Minions Killed
448
0
Camps Cleared
0
1,763,978
Distance Traveled
1,861,142
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,504
457
81
4
0
317,584
0
L
Loki
11,740
510
60
3
0
443,836
2
W
Ullr
12,635
549
59
3
0
387,153
2
L
Kukulkan
8,192
356
39
2
0
343,775
5
W
Fenrir
9,688
421
50
2
0
276,421
2
L
Danzaburou
11,753
511
127
6
0
336,159
2
W
Bakasura
11,671
507
89
4
0
388,323
2
L
Neith
10,035
436
95
4
0
322,624
3
W
Erlang Shen
12,747
554
106
5
0
403,628
0
W
Arachne
13,534
588
144
6
0
405,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role