Player Matchup

Artemis
Artemis
Aliciajrez98
Artemis
Level 27
God Stats
2W - 4L
1,239 SR
Queue Stats
34W - 32L
1,669 Elo+
Solo
Ymir
Ymir
BoosterBuddy
Ymir
Level 27
God Stats
8W - 5L
1,579 SR
Queue Stats
140W - 134L
1,470 Elo+
Solo
Izanami
Izanami
Maincer
Izanami
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,181 Elo+
Solo
Agni
Agni
Ryfflectt
Agni
Level 18
God Stats
10W - 14L
1,536 SR
Queue Stats
39W - 34L
1,505 Elo+
Solo
Pele
Pele
Taiyotzu
Pele
Level 24
God Stats
23W - 13L
1,733 SR
Queue Stats
59W - 49L
1,669 Elo+
Solo
Team Averages
Level 25
1,517 SR
1,499 Elo+

VS

Team Averages
Level 21
1,509 SR
1,483 Elo+
Zeus
Zeus
BiolySTR
Zeus
Level 27
God Stats
1W - 4L
1,332 SR
Queue Stats
8W - 11L
1,303 Elo+
Solo
Thor
Thor
DaymMoN
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dyustijs
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,413 Elo+
Solo
Nu Wa
Nu Wa
Sauceincreed
Nu Wa
Level 26
God Stats
41W - 30L
1,601 SR
Queue Stats
154W - 141L
1,560 Elo+
Party 1
Neith
Neith
Stenseng
Neith
Level 27
God Stats
27W - 31L
1,613 SR
Queue Stats
138W - 139L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aliciajrez98
Artemis
19
16 / 0 / 19
12,237
1,224
30,231
12,232
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 0 / 30
11,540
1,154
5,317
8,180
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Maincer
Izanami
16
3 / 4 / 20
9,688
969
5,798
7,491
2,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
18
11 / 0 / 21
12,282
1,228
17,338
5,031
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
19
13 / 1 / 25
12,605
1,261
16,820
14,820
6,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

286

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 11 / 3
8,900
890
13,253
14,804
5,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
DaymMoN
Thor
14
0 / 10 / 1
8,226
823
3,376
18,638
5,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Dyustijs
Ao Kuang
14
0 / 12 / 1
8,164
816
3,135
18,166
6,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 6 / 4
9,587
959
11,708
14,551
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Stenseng
Neith
15
3 / 7 / 1
9,888
989
9,959
14,898
4,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
15
46
Kills
5
5
Deaths
46
115
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aliciajrez98
Artemis
16
0
19
25.5
L
Zeus
1
11
3
0.23
W
3
0
30
18
L
Thor
DaymMoN
Thor
0
10
1
0.05
L
Ao Kuang
Dyustijs
Ao Kuang
0
12
1
0.04
W
Izanami
Maincer
Izanami
3
4
20
3.25
W
Agni
11
0
21
21.5
L
1
6
4
0.5
L
Neith
Stenseng
Neith
3
7
1
0.5
W
Pele
13
1
25
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,504
Damage
41,431
47,754
Taken
81,057
25,274
Mitigated
27,370
17,237
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aliciajrez98
Artemis
30,231
20,030
0
5,797
12,232
5,489
0
8,000
3,997
0
58,996
L
Zeus
13,253
973
0
0
14,804
5,743
0
2,683
12,055
27,749
0
W
5,317
321
0
1,294
8,180
8,635
0
3,536
4,498
19,228
0
L
Thor
DaymMoN
Thor
3,376
745
0
189
18,638
5,863
0
7,686
10,668
0
13,617
L
Ao Kuang
Dyustijs
Ao Kuang
3,135
860
0
1,663
18,166
6,727
0
3,201
14,847
11,879
0
W
Izanami
Maincer
Izanami
5,798
3,424
1,335
573
7,491
2,835
0
4,938
2,416
0
15,417
W
Agni
17,338
764
0
914
5,031
2,050
0
3,367
1,570
37,474
0
L
11,708
2,519
1,053
1,075
14,551
4,367
0
3,307
11,180
47,439
0
L
Neith
Stenseng
Neith
9,959
5,652
33
659
14,898
4,670
0
4,966
9,652
0
26,275
W
Pele
16,820
4,166
0
7,324
14,820
6,265
0
7,474
7,177
0
45,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,352
Gold Earned
44,765
242
Minions Killed
177
11
Camps Cleared
4
919,999
Distance Traveled
746,327
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,237
1,224
81
8
0
168,598
1
L
Zeus
8,900
890
31
3
1
138,761
0
W
Ymir
11,540
1,154
26
3
1
214,428
1
L
Thor
8,226
823
20
2
0
152,561
2
L
Ao Kuang
8,164
816
13
1
1
147,007
1
W
Izanami
9,688
969
31
3
2
137,840
0
W
Agni
12,282
1,228
45
5
8
191,603
0
L
Nu Wa
9,587
959
84
8
1
162,174
0
L
Neith
9,888
989
29
3
1
145,824
0
W
Pele
12,605
1,261
59
6
0
207,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role