Player Matchup

Izanami
Izanami
ChilliWilli
Izanami
Level 121
God Stats
1W - 3L
1,491 SR
Queue Stats
206W - 190L
1,575 Elo+
Solo
Ares
Ares
KosaWNerke
Ares
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 31L
1,842 Elo+
Solo
Horus
Horus
ProfessorGrey
Horus
Level 129
God Stats
6W - 8L
1,317 SR
Queue Stats
296W - 316L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Reepomies
Danzaburou
Level 133
God Stats
0W - 1L
1,806 SR
Queue Stats
70W - 52L
1,787 Elo+
Solo
Chronos
Chronos
olamission
Chronos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,842 Elo+
Solo
Team Averages
Level 124
1,523 SR
1,708 Elo+

VS

Team Averages
Level 127
1,540 SR
1,564 Elo+
Hel
Hel
Aokighara
Hel
Level 160
God Stats
4W - 3L
1,396 SR
Queue Stats
132W - 124L
1,551 Elo+
Solo
Nu Wa
Nu Wa
Frost Tormentz
Nu Wa
Level 159
God Stats
3W - 1L
1,803 SR
Queue Stats
230W - 251L
1,615 Elo+
Solo
Danzaburou
Danzaburou
Ncounter
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Wargott
Hera
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 61L
1,522 Elo+
Party 1
Ravana
Ravana
atka33
Ravana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 42L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChilliWilli
Izanami
15
2 / 7 / 4
9,690
692
22,658
20,600
11,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 6 / 5
9,589
685
13,132
24,506
27,603
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 4 / 7
11,464
819
9,391
28,491
39,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Reepomies
Danzaburou
19
3 / 4 / 8
11,930
852
26,200
28,165
16,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
olamission
Chronos
16
1 / 7 / 9
9,650
689
20,439
22,889
10,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 22
10,130
724
11,144
16,760
9,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 2 / 20
11,533
824
24,441
15,322
7,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ncounter
Danzaburou
19
11 / 3 / 11
12,457
890
36,526
28,265
16,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
Wargott
Hera
17
6 / 4 / 11
10,964
783
23,825
13,255
7,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
atka33
Ravana
19
5 / 1 / 19
10,969
784
12,664
31,572
30,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
111
11
Kills
28
28
Deaths
11
33
Assists
83
Player
Kills
Deaths
Assists
KDA
W
1
1
22
12
L
Izanami
ChilliWilli
Izanami
2
7
4
0.57
W
5
2
20
7.5
L
2
6
5
0.75
W
Danzaburou
Ncounter
Danzaburou
11
3
11
5.5
L
3
4
7
1.63
L
Danzaburou
Reepomies
Danzaburou
3
4
8
1.75
W
Hera
Wargott
Hera
6
4
11
2.88
W
Ravana
atka33
Ravana
5
1
19
14.5
L
Chronos
olamission
Chronos
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,820
Damage
108,600
124,651
Taken
105,174
105,231
Mitigated
71,789
58,255
Healing
64,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,144
991
34,540
10,729
16,760
9,613
1,139
5,005
11,755
18,921
0
L
Izanami
ChilliWilli
Izanami
22,658
15,372
4,778
3,637
20,600
11,021
725
10,381
10,219
0
61,403
W
24,441
7,377
2,492
804
15,322
7,959
2,173
5,947
9,375
53,195
0
L
13,132
362
872
586
24,506
27,603
68
9,287
15,219
20,881
0
W
Danzaburou
Ncounter
Danzaburou
36,526
11,024
484
5,786
28,265
16,019
1,346
8,265
20,000
0
61,006
L
9,391
4,318
14,688
12,788
28,491
39,677
282
13,247
15,244
0
14,952
L
Danzaburou
Reepomies
Danzaburou
26,200
11,003
2,822
11,354
28,165
16,042
1,209
15,651
12,514
0
77,576
W
Hera
Wargott
Hera
23,825
4,774
0
418
13,255
7,543
967
3,814
9,441
37,149
0
W
Ravana
atka33
Ravana
12,664
2,985
3,558
5,593
31,572
30,655
773
10,540
21,032
0
21,645
L
Chronos
olamission
Chronos
20,439
4,248
2,119
4,611
22,889
10,888
1,683
10,844
12,045
39,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,323
Gold Earned
56,053
227
Minions Killed
171
0
Camps Cleared
0
1,172,991
Distance Traveled
1,237,697
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,130
724
25
2
0
274,756
4
L
Izanami
9,690
692
83
6
0
191,101
2
W
Nu Wa
11,533
824
55
4
0
236,806
0
L
Ares
9,589
685
6
0
0
257,797
0
W
Danzaburou
12,457
890
49
4
0
233,955
4
L
Horus
11,464
819
7
1
0
264,988
0
L
Danzaburou
11,930
852
92
7
0
255,545
0
W
Hera
10,964
783
25
2
0
201,353
0
W
Ravana
10,969
784
17
1
0
290,827
2
L
Chronos
9,650
689
39
3
0
203,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role