Player Matchup

Discordia
Discordia
Ace199212
Discordia
Level 149
God Stats
7W - 3L
1,498 SR
Queue Stats
362W - 339L
1,502 Elo+
Party 2
Artio
Artio
JohnnyKarmic
Artio
Level 15
God Stats
21W - 15L
1,547 SR
Queue Stats
443W - 435L
1,452 Elo+
Solo
Horus
Horus
KashaKay
Horus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
SHAKOK
Neith
Level 18
God Stats
160W - 138L
1,564 SR
Queue Stats
163W - 147L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
TwitchTvAroebe
Ao Kuang
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,291 Elo+
Party 2
Team Averages
Level 42
1,522 SR
1,450 Elo+

VS

Team Averages
Level 27
1,560 SR
1,401 Elo+
Fafnir
Fafnir
Jormagund
Fafnir
Level 7
God Stats
0W - 3L
1,540 SR
Queue Stats
2W - 5L
1,248 Elo+
Party 1
Cthulhu
Cthulhu
Myles240
Cthulhu
Level 5
God Stats
3W - 6L
1,420 SR
Queue Stats
71W - 81L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Sorakh234
Nu Wa
Level 104
God Stats
2W - 1L
1,723 SR
Queue Stats
10W - 10L
1,280 Elo+
Party 1
Izanami
Izanami
ssactanic
Izanami
Level 17
God Stats
43W - 31L
1,619 SR
Queue Stats
417W - 439L
1,463 Elo+
Solo
Olorun
Olorun
vinni1436
Olorun
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ace199212
Discordia
18
12 / 1 / 20
11,645
1,165
26,639
6,234
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 1 / 20
9,969
997
7,653
9,854
9,758
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
KashaKay
Horus
17
5 / 1 / 20
9,944
994
6,960
12,197
15,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
SHAKOK
Neith
18
8 / 0 / 26
11,336
1,134
23,967
10,635
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
18
13 / 0 / 27
12,355
1,236
17,225
13,866
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

360

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jormagund
Fafnir
14
0 / 6 / 3
8,736
874
4,240
18,715
21,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Myles240
Cthulhu
14
0 / 7 / 1
8,178
818
4,240
15,068
11,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Sorakh234
Nu Wa
14
2 / 9 / 1
9,394
939
18,311
18,337
6,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ssactanic
Izanami
14
1 / 7 / 1
8,624
862
12,838
18,523
7,145
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
vinni1436
Olorun
13
0 / 15 / 1
7,908
791
4,740
18,811
6,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
10
44
Kills
3
3
Deaths
44
113
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ace199212
Discordia
12
1
20
22
W
6
1
20
16
L
Fafnir
Jormagund
Fafnir
0
6
3
0.25
W
Horus
KashaKay
Horus
5
1
20
15
L
Cthulhu
Myles240
Cthulhu
0
7
1
0.07
W
Neith
SHAKOK
Neith
8
0
26
21
L
Nu Wa
Sorakh234
Nu Wa
2
9
1
0.28
W
Ao Kuang
13
0
27
26.5
L
Izanami
ssactanic
Izanami
1
7
1
0.21
L
Olorun
vinni1436
Olorun
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,444
Damage
44,369
52,786
Taken
89,454
39,093
Mitigated
54,319
26,194
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ace199212
Discordia
26,639
2,027
667
1,160
6,234
2,295
0
4,027
2,089
46,915
0
W
7,653
1,376
4,491
3,232
9,854
9,758
0
4,667
4,730
15,486
0
L
Fafnir
Jormagund
Fafnir
4,240
805
0
884
18,715
21,854
0
12,525
6,190
6,807
0
W
Horus
KashaKay
Horus
6,960
2,605
1,503
2,376
12,197
15,456
0
6,809
4,941
0
10,502
L
Cthulhu
Myles240
Cthulhu
4,240
524
0
145
15,068
11,558
0
3,970
11,098
9,821
0
W
Neith
SHAKOK
Neith
23,967
15,852
0
4,641
10,635
4,919
0
7,192
3,141
0
57,941
L
Nu Wa
Sorakh234
Nu Wa
18,311
3,757
0
830
18,337
6,951
0
13,267
5,070
44,922
0
W
Ao Kuang
17,225
6,477
0
8,124
13,866
6,665
0
7,246
6,354
27,514
0
L
Izanami
ssactanic
Izanami
12,838
10,997
0
1,277
18,523
7,145
0
12,712
5,811
0
31,687
L
Olorun
vinni1436
Olorun
4,740
2,418
498
1,563
18,811
6,811
0
9,043
9,768
8,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,249
Gold Earned
42,840
179
Minions Killed
110
4
Camps Cleared
3
867,442
Distance Traveled
638,878
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,645
1,165
54
5
1
177,969
0
W
Artio
9,969
997
17
2
0
159,440
0
L
Fafnir
8,736
874
3
0
0
156,782
0
W
Horus
9,944
994
8
1
2
177,322
0
L
Cthulhu
8,178
818
11
1
0
96,136
2
W
Neith
11,336
1,134
83
8
1
154,353
2
L
Nu Wa
9,394
939
48
5
1
158,938
0
W
Ao Kuang
12,355
1,236
17
2
0
198,358
0
L
Izanami
8,624
862
44
4
1
134,810
0
L
Olorun
7,908
791
4
0
1
92,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role