Player Matchup

Anhur
Anhur
Jadenm
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,629 Elo+
Solo
Ratatoskr
Ratatoskr
JuanTapMe
Ratatoskr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Solo
Fenrir
Fenrir
The_Purge_Player
Fenrir
Level 29
God Stats
3W - 1L
1,757 SR
Queue Stats
47W - 32L
1,714 Elo+
Solo
Cu Chulainn
Cu Chulainn
Watley-
Cu Chulainn
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,870 Elo+
Solo
Nox
Nox
dxddy_pooh
Nox
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,535 Elo+
Solo
Team Averages
Level 15
1,551 SR
1,675 Elo+

VS

Team Averages
Level 20
1,569 SR
1,581 Elo+
Bellona
Bellona
CarolBaskinsAnus
Bellona
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 19L
1,516 Elo+
Party 1
Anhur
Anhur
IceWyte
Anhur
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
646W - 659L
1,523 Elo+
Solo
Ymir
Ymir
Le Jojo9625
Ymir
Level 21
God Stats
2W - 0L
1,720 SR
Queue Stats
63W - 46L
1,697 Elo+
Solo
Tiamat
Tiamat
Tiamtum
Tiamat
Level 29
God Stats
84W - 70L
1,625 SR
Queue Stats
111W - 96L
1,589 Elo+
Solo
Nemesis
Nemesis
cletuswithafetus
Nemesis
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 13L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jadenm
Anhur
6
0 / 12 / 1
5,522
325
819
11,891
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
JuanTapMe
Ratatoskr
14
5 / 2 / 2
8,599
506
6,611
10,812
3,566
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 3
8,134
478
9,407
12,990
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Watley-
Cu Chulainn
13
4 / 4 / 1
8,200
482
11,308
13,780
10,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 3 / 1
7,205
424
4,114
8,976
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
9,025
531
7,354
14,247
15,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
IceWyte
Anhur
14
7 / 5 / 1
9,238
543
7,429
11,209
3,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 8
8,963
527
6,543
12,604
12,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Tiamtum
Tiamat
16
5 / 0 / 4
9,806
577
9,069
3,874
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 4
10,116
595
8,393
12,785
5,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
12
Kills
21
23
Deaths
12
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
W
Anhur
IceWyte
Anhur
7
5
1
1.5
L
Anhur
Jadenm
Anhur
0
12
1
0.04
L
Ratatoskr
JuanTapMe
Ratatoskr
5
2
2
3
W
2
1
8
6
L
3
2
3
2.25
W
Tiamat
Tiamtum
Tiamat
5
0
4
7
L
Cu Chulainn
Watley-
Cu Chulainn
4
4
1
1.13
W
4
2
4
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,259
Damage
38,788
58,449
Taken
54,719
24,527
Mitigated
38,997
10,022
Healing
17,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,354
2,990
378
5,930
14,247
15,655
425
1,314
12,933
0
44,660
W
Anhur
IceWyte
Anhur
7,429
2,734
289
2,837
11,209
3,265
3,993
1,439
9,770
0
44,637
L
Anhur
Jadenm
Anhur
819
658
0
1,014
11,891
2,606
70
2,960
8,793
0
11,096
L
Ratatoskr
JuanTapMe
Ratatoskr
6,611
1,362
477
992
10,812
3,566
0
2,450
8,226
0
57,352
W
6,543
1,844
636
3,516
12,604
12,007
296
1,644
10,705
35,491
0
L
9,407
1,992
0
2,851
12,990
4,983
0
3,876
8,996
0
40,003
W
Tiamat
Tiamtum
Tiamat
9,069
796
0
2,016
3,874
2,256
805
926
2,948
54,964
0
L
Cu Chulainn
Watley-
Cu Chulainn
11,308
3,061
0
4,629
13,780
10,504
25
1,222
12,531
5,522
43,752
W
8,393
4,743
0
1,548
12,785
5,814
484
673
12,112
0
74,839
L
4,114
330
0
59
8,976
2,868
0
4,437
4,291
37,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,660
Gold Earned
47,148
354
Minions Killed
445
0
Camps Cleared
0
1,576,868
Distance Traveled
1,534,039
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,025
531
82
5
0
295,450
0
W
Anhur
9,238
543
80
5
0
273,559
1
L
Anhur
5,522
325
6
0
0
264,883
0
L
Ratatoskr
8,599
506
101
6
0
361,785
0
W
Ymir
8,963
527
33
2
0
292,261
6
L
Fenrir
8,134
478
72
4
0
332,359
0
W
Tiamat
9,806
577
127
7
0
325,460
8
L
Cu Chulainn
8,200
482
87
5
0
297,716
0
W
Nemesis
10,116
595
123
7
0
347,309
2
L
Nox
7,205
424
88
5
0
320,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role