Player Matchup

Cupid
Cupid
AqyaMeister
Cupid
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 50L
1,410 Elo+
Solo
Bacchus
Bacchus
GullyTheButcher
Bacchus
Level 105
God Stats
0W - 1L
1,495 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Achilles
Achilles
SteadyxShot
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 40
1,498 SR
1,470 Elo+

VS

Team Averages
Level 59
1,433 SR
1,441 Elo+
Artemis
Artemis
AloneAsAGod7999
Artemis
Level 24
God Stats
66W - 79L
1,424 SR
Queue Stats
175W - 228L
1,344 Elo+
Solo
Merlin
Merlin
RythmicRenegade
Merlin
Level 129
God Stats
12W - 14L
1,523 SR
Queue Stats
316W - 378L
1,489 Elo+
Party 1
Odin
Odin
lts HighGuy
Odin
Level 24
God Stats
1W - 1L
1,352 SR
Queue Stats
4W - 5L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 4
9,307
620
6,401
15,873
6,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 11 / 4
10,367
691
8,501
24,175
25,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
SteadyxShot
Achilles
11
2 / 10 / 4
9,448
630
8,299
20,974
21,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 17
11,094
740
17,534
13,335
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
16 / 0 / 9
12,819
855
27,236
8,850
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 4 / 18
11,502
767
8,864
12,129
9,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
8
Kills
30
30
Deaths
8
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
6
4
17
3.63
L
2
9
4
0.44
L
4
11
4
0.55
W
16
0
9
20.5
L
Achilles
SteadyxShot
Achilles
2
10
4
0.4
W
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,201
Damage
53,634
61,022
Taken
34,314
52,544
Mitigated
18,290
3,739
Healing
5,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,534
11,103
0
2,108
13,335
4,985
1,002
3,270
10,065
0
36,580
L
6,401
3,229
106
1,104
15,873
6,088
0
9,237
6,636
0
31,685
L
8,501
1,042
667
1,615
24,175
25,208
0
9,658
14,517
26,047
0
W
27,236
3,073
231
2,276
8,850
3,521
361
2,354
6,496
78,822
0
L
Achilles
SteadyxShot
Achilles
8,299
2,492
0
247
20,974
21,248
0
8,341
12,633
0
17,824
W
8,864
3,683
875
422
12,129
9,784
533
2,971
9,158
0
30,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,122
Gold Earned
35,415
103
Minions Killed
170
0
Camps Cleared
0
704,560
Distance Traveled
733,589
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,094
740
36
2
0
209,574
0
L
Cupid
9,307
620
59
4
0
223,137
0
L
Bacchus
10,367
691
22
1
0
224,302
0
W
Merlin
12,819
855
102
7
0
252,681
0
L
Achilles
9,448
630
22
1
0
257,121
0
W
Odin
11,502
767
32
2
0
271,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role