Player Matchup

Bellona
Bellona
CarlosPika7
Bellona
Level 18
God Stats
1W - 2L
1,426 SR
Queue Stats
2W - 4L
1,178 Elo+
Party 1
Tyr
Tyr
Engо
Tyr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
IFückYourM0m
Awilix
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
NoluCorp
Anubis
Level 33
God Stats
21W - 12L
1,784 SR
Queue Stats
58W - 64L
1,468 Elo+
Solo
Heimdallr
Heimdallr
Regharr
Heimdallr
Level 66
God Stats
2W - 2L
1,392 SR
Queue Stats
2W - 4L
1,178 Elo+
Party 1
Team Averages
Level 39
1,520 SR
1,365 Elo+

VS

Team Averages
Level 42
1,403 SR
1,375 Elo+
Danzaburou
Danzaburou
Argest
Danzaburou
Level 39
God Stats
0W - 5L
1,194 SR
Queue Stats
120W - 162L
1,217 Elo+
Party 3
Anubis
Anubis
DMAkuri
Anubis
Level 17
God Stats
0W - 2L
1,122 SR
Queue Stats
5W - 7L
1,471 Elo+
Party 4
Apollo
Apollo
Heishiken
Apollo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kr1sti
Ymir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 253L
1,217 Elo+
Party 3
Cthulhu
Cthulhu
nototno
Cthulhu
Level 82
God Stats
2W - 3L
1,699 SR
Queue Stats
5W - 7L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CarlosPika7
Bellona
9
1 / 1 / 6
5,307
482
3,460
6,277
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
Engо
Tyr
12
6 / 2 / 1
7,344
668
5,184
8,014
3,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
9 / 1 / 4
7,063
642
8,085
6,197
1,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
NoluCorp
Anubis
11
1 / 3 / 5
6,564
597
1,800
3,946
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Regharr
Heimdallr
10
7 / 0 / 2
6,567
597
5,033
3,503
1,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Argest
Danzaburou
8
1 / 4 / 0
4,958
451
3,338
5,393
1,441
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
DMAkuri
Anubis
10
1 / 8 / 3
5,848
532
2,364
7,296
2,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Heishiken
Apollo
8
1 / 6 / 3
5,615
510
2,024
8,820
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Kr1sti
Ymir
5
0 / 4 / 1
4,091
372
1,415
4,978
2,016
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
nototno
Cthulhu
9
3 / 3 / 0
6,333
576
1,113
3,924
1,875
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
24
Kills
6
7
Deaths
25
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Argest
Danzaburou
1
4
0
0.25
W
Bellona
CarlosPika7
Bellona
1
1
6
4
L
Anubis
DMAkuri
Anubis
1
8
3
0.31
W
Tyr
Engо
Tyr
6
2
1
3.25
L
Apollo
Heishiken
Apollo
1
6
3
0.42
W
9
1
4
11
L
Ymir
Kr1sti
Ymir
0
4
1
0.13
W
Anubis
NoluCorp
Anubis
1
3
5
1.17
W
Heimdallr
Regharr
Heimdallr
7
0
2
8
L
Cthulhu
nototno
Cthulhu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,562
Damage
10,254
27,937
Taken
30,411
10,514
Mitigated
10,394
8,647
Healing
4,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Argest
Danzaburou
3,338
1,976
210
1,541
5,393
1,441
0
0
5,393
0
26,822
W
Bellona
CarlosPika7
Bellona
3,460
499
258
2,299
6,277
3,045
349
177
6,100
0
17,535
L
Anubis
DMAkuri
Anubis
2,364
335
0
852
7,296
2,246
366
642
6,654
23,944
0
W
Tyr
Engо
Tyr
5,184
339
0
3,677
8,014
3,107
209
681
7,333
0
41,014
L
Apollo
Heishiken
Apollo
2,024
693
0
1,120
8,820
2,816
0
1,158
7,662
0
18,858
W
8,085
4,230
0
276
6,197
1,825
0
2,673
3,524
0
37,964
L
Ymir
Kr1sti
Ymir
1,415
512
51
87
4,978
2,016
0
0
4,978
4,014
0
W
Anubis
NoluCorp
Anubis
1,800
102
0
784
3,946
1,192
0
928
3,018
36,166
0
W
Heimdallr
Regharr
Heimdallr
5,033
2,063
0
1,353
3,503
1,345
0
433
3,070
0
27,330
L
Cthulhu
nototno
Cthulhu
1,113
169
0
250
3,924
1,875
0
0
3,924
14,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,845
Gold Earned
26,845
304
Minions Killed
192
0
Camps Cleared
0
1,004,453
Distance Traveled
917,184
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,958
451
51
5
0
162,889
0
W
Bellona
5,307
482
25
2
0
198,454
0
L
Anubis
5,848
532
53
5
0
175,188
1
W
Tyr
7,344
668
85
8
0
217,109
1
L
Apollo
5,615
510
49
4
0
208,466
0
W
Awilix
7,063
642
61
6
0
226,783
1
L
Ymir
4,091
372
6
1
0
166,241
0
W
Anubis
6,564
597
80
7
0
196,450
1
W
Heimdallr
6,567
597
53
5
0
165,657
1
L
Cthulhu
6,333
576
33
3
0
204,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role