Player Matchup

Chang'e
Chang'e
Bronze III
Nasg_Sogr
Chang'e
Bronze III
Level 84
God Stats
0W - 1L
1,610 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Odin
Odin
Silver II
TwiggyTrain069
Odin
Silver II
Level 105
God Stats
5W - 8L
1,644 SR
Queue Stats
5W - 8L
1,497 MMR
Party 1
Arachne
Arachne
Silver II
V3RDUHN
Arachne
Silver II
Level 92
God Stats
0W - 1L
1,198 SR
Queue Stats
6W - 7L
1,497 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,484 SR
1,498 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,535 SR
1,498 MMR
Ah Puch
Ah Puch
Gold II
SelfPeace
Ah Puch
Gold II
Level 160
God Stats
7W - 8L
1,558 SR
Queue Stats
373W - 475L
1,495 MMR
Solo
Aphrodite
Aphrodite
Bronze III
xGSxMary
Aphrodite
Bronze III
Level 128
God Stats
3W - 0L
1,546 SR
Queue Stats
9W - 12L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
yttghyttgyuulkk
Fenrir
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Nasg_Sogr
Chang'e
16
0 / 11 / 6
11,932
542
11,610
22,227
7,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 6 / 6
14,062
639
23,294
25,393
25,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
V3RDUHN
Arachne
16
5 / 16 / 3
14,754
671
15,811
21,954
9,499
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AnubisLokiPoseidonHerculesIzanami

VS

Bans
ZeusBellonaCerberusKing ArthurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SelfPeace
Ah Puch
19
11 / 2 / 17
15,911
723
23,877
20,598
7,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
xGSxMary
Aphrodite
19
6 / 2 / 21
15,173
690
14,312
19,540
8,628
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

19
16 / 6 / 14
16,402
746
21,601
25,511
13,155
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
85
9
Kills
33
33
Deaths
10
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Nasg_Sogr
Chang'e
0
11
6
0.27
W
Ah Puch
SelfPeace
Ah Puch
11
2
17
9.75
L
4
6
6
1.17
L
Arachne
V3RDUHN
Arachne
5
16
3
0.41
W
Aphrodite
xGSxMary
Aphrodite
6
2
21
8.25
W
16
6
14
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,715
Damage
59,790
69,574
Taken
65,649
42,896
Mitigated
29,705
11,535
Healing
37,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Nasg_Sogr
Chang'e
11,610
1,602
868
4,331
22,227
7,447
26
12,937
8,792
45,114
0
W
Ah Puch
SelfPeace
Ah Puch
23,877
690
0
5,148
20,598
7,922
774
2,120
18,011
77,006
0
L
23,294
3,582
0
4,912
25,393
25,950
304
12,988
11,667
1,116
63,140
L
Arachne
V3RDUHN
Arachne
15,811
12,262
203
1,221
21,954
9,499
885
10,739
10,810
0
38,917
W
Aphrodite
xGSxMary
Aphrodite
14,312
1,038
12,512
14,334
19,540
8,628
932
5,120
14,120
74,496
0
W
21,601
5,737
0
5,738
25,511
13,155
618
6,277
18,729
0
62,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,748
Gold Earned
47,486
190
Minions Killed
246
0
Camps Cleared
0
1,046,088
Distance Traveled
1,147,356
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,932
542
67
3
0
305,477
2
W
Ah Puch
15,911
723
85
4
0
379,195
3
L
Odin
14,062
639
75
3
0
406,151
0
L
Arachne
14,754
671
48
2
0
334,460
2
W
Aphrodite
15,173
690
109
5
0
394,868
2
W
Fenrir
16,402
746
52
2
0
373,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role