Player Matchup

Eset
Eset
JHubbs92
Eset
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,518 Elo+
Party 1
Izanami
Izanami
TertleToes
Izanami
Level 49
God Stats
0W - 1L
1,801 SR
Queue Stats
5W - 8L
1,475 Elo+
Party 1
Bacchus
Bacchus
iiNsAnE x w00dy
Bacchus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,589 Elo+
Party 1
Team Averages
Level 106
1,600 SR
1,527 Elo+

VS

Team Averages
Level 110
1,598 SR
1,582 Elo+
Cthulhu
Cthulhu
Acehiru
Cthulhu
Level 82
God Stats
36W - 23L
1,574 SR
Queue Stats
91W - 69L
1,584 Elo+
Solo
Ah Puch
Ah Puch
Trectik
Ah Puch
Level 121
God Stats
7W - 5L
1,627 SR
Queue Stats
144W - 154L
1,602 Elo+
Solo
Amaterasu
Amaterasu
crazyu24
Amaterasu
Level 128
God Stats
13W - 18L
1,592 SR
Queue Stats
127W - 150L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
1 / 9 / 5
11,599
552
9,803
17,200
10,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
TertleToes
Izanami
16
3 / 8 / 3
12,810
610
9,963
18,014
8,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
4 / 1 / 4
12,900
614
15,913
16,359
27,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acehiru
Cthulhu
18
5 / 2 / 10
14,504
691
14,987
22,087
28,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Trectik
Ah Puch
18
7 / 2 / 8
14,218
677
18,473
11,989
5,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
crazyu24
Amaterasu
17
6 / 4 / 9
14,089
671
8,719
24,280
14,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
18
18
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Acehiru
Cthulhu
5
2
10
5
L
Eset
1
9
5
0.39
L
Izanami
TertleToes
Izanami
3
8
3
0.56
W
Ah Puch
Trectik
Ah Puch
7
2
8
5.5
W
Amaterasu
crazyu24
Amaterasu
6
4
9
2.63
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,679
Damage
42,179
51,573
Taken
58,356
46,738
Mitigated
48,809
7,649
Healing
16,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Acehiru
Cthulhu
14,987
418
521
3,030
22,087
28,642
0
8,052
14,035
48,546
0
L
Eset
9,803
694
673
2,314
17,200
10,827
0
11,296
5,504
52,887
0
L
Izanami
TertleToes
Izanami
9,963
5,336
501
2,839
18,014
8,698
169
12,226
5,272
0
65,001
W
Ah Puch
Trectik
Ah Puch
18,473
1,040
0
2,996
11,989
5,523
1,233
8,413
3,576
82,973
0
W
Amaterasu
crazyu24
Amaterasu
8,719
2,927
0
10,391
24,280
14,644
2,153
9,374
14,906
396
71,333
L
15,913
1,434
0
1,322
16,359
27,213
0
8,908
7,215
43,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,309
Gold Earned
42,811
230
Minions Killed
257
0
Camps Cleared
0
1,020,862
Distance Traveled
1,153,790
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,504
691
55
3
0
410,311
4
L
Eset
11,599
552
80
4
0
313,894
0
L
Izanami
12,810
610
114
5
0
312,801
0
W
Ah Puch
14,218
677
141
7
0
350,370
4
W
Amaterasu
14,089
671
61
3
0
393,109
1
L
Bacchus
12,900
614
36
2
0
394,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role