Player Matchup

Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Chancladontmiss
Aphrodite
Level 107
God Stats
1W - 1L
1,697 SR
Queue Stats
34W - 22L
1,553 Elo+
Party 1
King Arthur
King Arthur
DeviantLeonhart
King Arthur
Level 27
God Stats
2W - 5L
1,688 SR
Queue Stats
127W - 84L
1,689 Elo+
Party 1
Merlin
Merlin
MeVsMyself
Merlin
Level 20
God Stats
2W - 0L
1,836 SR
Queue Stats
2W - 0L
1,694 Elo+
Solo
Team Averages
Level 81
1,644 SR
1,587 Elo+

VS

Team Averages
Level 70
1,610 SR
1,538 Elo+
Scylla
Scylla
AlexaMorrison
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GamesHere
Cthulhu
Level 24
God Stats
0W - 1L
1,797 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
QuasiMoeDoe
Tyr
Level 83
God Stats
5W - 7L
1,545 SR
Queue Stats
99W - 85L
1,588 Elo+
Party 2
Izanami
Izanami
SolidifiedChoas
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
TheIonious
Mercury
Level 150
God Stats
9W - 5L
1,706 SR
Queue Stats
302W - 289L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
8 / 0 / 6
9,334
1,037
11,471
5,813
2,659
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
 
Ymir
13
4 / 2 / 8
8,502
945
1,692
8,148
7,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Chancladontmiss
Aphrodite
13
1 / 1 / 13
7,428
825
3,395
6,384
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
DeviantLeonhart
King Arthur
14
6 / 0 / 8
8,681
965
8,674
8,462
7,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
MeVsMyself
Merlin
13
1 / 1 / 6
7,409
823
4,711
4,434
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
5,676
631
3,453
6,762
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
GamesHere
Cthulhu
11
0 / 4 / 1
5,553
617
3,944
11,356
7,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 5 / 1
6,018
669
4,236
9,087
5,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 5 / 1
5,970
663
5,251
7,178
2,785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
TheIonious
Mercury
11
2 / 2 / 1
6,814
757
2,076
4,917
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
20
Kills
3
4
Deaths
20
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
0
6
11
W
Ymir
 
Ymir
4
2
8
4
L
0
4
1
0.13
W
Aphrodite
Chancladontmiss
Aphrodite
1
1
13
7.5
W
King Arthur
DeviantLeonhart
King Arthur
6
0
8
10
L
Cthulhu
GamesHere
Cthulhu
0
4
1
0.13
W
Merlin
MeVsMyself
Merlin
1
1
6
4
L
1
5
1
0.3
L
0
5
1
0.1
L
Mercury
TheIonious
Mercury
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,943
Damage
18,960
33,241
Taken
39,300
22,158
Mitigated
20,071
14,001
Healing
5,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,471
10,396
0
3,162
5,813
2,659
5,750
1,315
4,392
0
40,724
W
Ymir
 
Ymir
1,692
460
0
566
8,148
7,405
352
1,333
6,787
16,966
0
L
3,453
503
0
450
6,762
2,464
0
1,290
5,397
17,467
0
W
Aphrodite
Chancladontmiss
Aphrodite
3,395
529
3,688
3,741
6,384
3,340
672
2,180
4,124
17,805
0
W
King Arthur
DeviantLeonhart
King Arthur
8,674
550
0
2,361
8,462
7,013
0
2,224
6,209
0
16,558
L
Cthulhu
GamesHere
Cthulhu
3,944
275
324
2,121
11,356
7,686
0
3,192
7,969
11,221
0
W
Merlin
MeVsMyself
Merlin
4,711
132
0
483
4,434
1,741
661
639
3,795
25,294
0
L
4,236
727
0
936
9,087
5,477
0
2,235
6,777
0
13,255
L
5,251
3,255
318
1,062
7,178
2,785
0
1,836
5,292
0
23,959
L
Mercury
TheIonious
Mercury
2,076
772
0
251
4,917
1,659
0
1,530
3,362
0
9,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,354
Gold Earned
30,031
227
Minions Killed
144
10
Camps Cleared
4
866,933
Distance Traveled
726,209
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,334
1,037
79
9
4
158,992
1
W
Ymir
8,502
945
43
5
2
163,672
0
L
Scylla
5,676
631
39
4
1
135,549
1
W
Aphrodite
7,428
825
31
3
0
184,881
0
W
King Arthur
8,681
965
18
2
0
188,972
1
L
Cthulhu
5,553
617
17
2
0
166,289
1
W
Merlin
7,409
823
56
6
4
170,416
2
L
Tyr
6,018
669
25
3
0
134,648
5
L
Izanami
5,970
663
49
5
1
136,275
0
L
Mercury
6,814
757
14
2
2
153,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role