Player Matchup

Izanami
Izanami
DishierStream98
Izanami
Level 28
God Stats
68W - 44L
1,573 SR
Queue Stats
242W - 232L
1,428 Elo+
Party 3
Danzaburou
Danzaburou
LoNgJoHnSiLvEr10
Danzaburou
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
149W - 175L
1,365 Elo+
Solo
Arachne
Arachne
NecrosWolf
Arachne
Level 8
God Stats
1W - 1L
1,653 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Neith
Neith
SwaggyEarl16
Neith
Level 14
God Stats
22W - 18L
1,554 SR
Queue Stats
27W - 24L
1,468 Elo+
Party 3
Ratatoskr
Ratatoskr
WizenedAxis5008
Ratatoskr
Level 9
God Stats
2W - 3L
1,361 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 17
1,528 SR
1,452 Elo+

VS

Team Averages
Level 14
1,318 SR
1,038 Elo+
Nemesis
Nemesis
Cowboys-_-JuJu
Nemesis
Level 16
God Stats
1W - 5L
1,407 SR
Queue Stats
4W - 7L
1,213 Elo+
Party 1
Medusa
Medusa
KickassSeba553
Medusa
Level 13
God Stats
1W - 5L
1,317 SR
Queue Stats
1W - 6L
973 Elo+
Party 1
Olorun
Olorun
ODIN_THE_PITBULL
Olorun
Level 14
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 3L
1,072 Elo+
Party 1
Anhur
Anhur
dirt-puppy1315
Anhur
Level 11
God Stats
0W - 5L
1,327 SR
Queue Stats
0W - 5L
973 Elo+
Party 1
King Arthur
King Arthur
too_loudd617
King Arthur
Level 16
God Stats
1W - 5L
1,227 SR
Queue Stats
1W - 6L
958 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 4
6,941
578
7,347
6,017
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
LoNgJoHnSiLvEr10
Danzaburou
13
4 / 0 / 0
7,670
639
5,315
5,315
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
NecrosWolf
Arachne
10
4 / 2 / 4
6,507
542
6,010
8,253
2,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
6 / 1 / 4
6,463
539
6,995
5,599
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
WizenedAxis5008
Ratatoskr
9
2 / 1 / 5
5,915
493
3,185
5,994
3,260
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
6,729
561
5,779
7,694
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 3
5,258
438
3,763
8,523
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 5 / 1
4,647
387
1,783
7,895
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 7 / 1
5,080
423
1,759
7,856
2,025
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
too_loudd617
King Arthur
7
1 / 4 / 2
4,995
416
1,743
6,732
1,936

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
23
Kills
6
6
Deaths
23
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
W
7
2
4
4.5
L
0
5
3
0.3
W
Danzaburou
LoNgJoHnSiLvEr10
Danzaburou
4
0
0
4
W
Arachne
NecrosWolf
Arachne
4
2
4
3
L
0
5
1
0.1
W
6
1
4
8
W
Ratatoskr
WizenedAxis5008
Ratatoskr
2
1
5
4.5
L
1
7
1
0.21
L
King Arthur
too_loudd617
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,852
Damage
14,827
31,178
Taken
38,700
10,789
Mitigated
9,733
10,808
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,779
3,303
0
246
7,694
2,171
810
0
7,694
0
18,817
W
7,347
5,160
0
2,588
6,017
1,888
2,128
175
5,842
0
34,805
L
3,763
2,102
0
1,717
8,523
2,007
519
0
8,523
0
21,269
W
Danzaburou
LoNgJoHnSiLvEr10
Danzaburou
5,315
4,137
0
2,671
5,315
1,727
2,292
234
5,081
0
43,027
W
Arachne
NecrosWolf
Arachne
6,010
5,413
0
2,415
8,253
2,377
343
812
7,441
0
20,313
L
1,783
933
0
1,883
7,895
1,594
0
0
7,895
16,849
0
W
6,995
4,412
0
3,134
5,599
1,537
2,008
427
5,172
0
17,921
W
Ratatoskr
WizenedAxis5008
Ratatoskr
3,185
532
0
0
5,994
3,260
416
135
5,859
0
19,447
L
1,759
213
0
0
7,856
2,025
0
0
7,856
0
9,694
L
King Arthur
too_loudd617
King Arthur
1,743
464
0
889
6,732
1,936
0
0
6,732
0
5,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,496
Gold Earned
26,709
218
Minions Killed
148
0
Camps Cleared
0
1,005,019
Distance Traveled
998,801
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,729
561
35
3
0
255,325
1
W
Izanami
6,941
578
61
5
0
170,459
0
L
Medusa
5,258
438
42
4
0
207,298
0
W
Danzaburou
7,670
639
71
6
0
205,331
2
W
Arachne
6,507
542
41
3
0
216,451
0
L
Olorun
4,647
387
32
3
0
165,803
0
W
Neith
6,463
539
23
2
0
197,603
0
W
Ratatoskr
5,915
493
22
2
0
215,175
0
L
Anhur
5,080
423
26
2
0
172,457
0
L
King Arthur
4,995
416
13
1
0
197,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role