Player Matchup

Ah Puch
Ah Puch
Burningoil401
Ah Puch
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 44L
1,566 Elo+
Party 2
Nu Wa
Nu Wa
Kaseyyyyyyy
Nu Wa
Level 48
God Stats
42W - 44L
1,500 SR
Queue Stats
458W - 463L
1,548 Elo+
Solo
Rama
Rama
KingJay2811
Rama
Level 46
God Stats
35W - 30L
1,497 SR
Queue Stats
111W - 106L
1,490 Elo+
Party 1
Neith
Neith
TheZardGod
Neith
Level 82
God Stats
10W - 11L
1,536 SR
Queue Stats
28W - 29L
1,546 Elo+
Party 2
Ganesha
Ganesha
blk_sabrkt
Ganesha
Level 85
God Stats
16W - 17L
1,533 SR
Queue Stats
248W - 234L
1,493 Elo+
Party 1
Team Averages
Level 56
1,513 SR
1,529 Elo+

VS

Team Averages
Level 49
1,461 SR
1,507 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
GlitterBootyTM
Ne Zha
Level 48
God Stats
70W - 65L
1,240 SR
Queue Stats
1,003W - 1,020L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
IsoBab-
Ao Kuang
Level 79
God Stats
1W - 5L
1,415 SR
Queue Stats
13W - 26L
1,556 Elo+
Party 4
Bellona
Bellona
La Flare87
Bellona
Level 55
God Stats
48W - 28L
1,647 SR
Queue Stats
1,306W - 1,330L
1,449 Elo+
Party 3
Thoth
Thoth
STUN_GuNz
Thoth
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,524 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
3 / 2 / 18
9,807
981
9,224
4,741
1,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 0 / 21
11,518
1,152
14,946
7,657
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
16 / 1 / 10
12,461
1,246
15,987
6,800
2,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Neith
17
8 / 2 / 20
10,972
1,097
13,592
9,665
4,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
blk_sabrkt
Ganesha
17
0 / 1 / 26
9,959
996
8,338
7,251
9,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

291

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 10 / 3
8,951
895
7,306
18,464
14,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 7 / 2
9,491
949
5,977
12,175
4,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
IsoBab-
Ao Kuang
15
3 / 6 / 1
10,168
1,017
7,421
16,397
5,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
La Flare87
Bellona
15
0 / 6 / 3
8,678
868
5,455
12,964
8,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
STUN_GuNz
Thoth
15
0 / 6 / 1
8,817
882
7,218
10,011
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
16
35
Kills
6
6
Deaths
35
95
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
10
3
0.25
W
Ah Puch
3
2
18
6
L
2
7
2
0.43
L
Ao Kuang
IsoBab-
Ao Kuang
3
6
1
0.58
W
8
0
21
18.5
W
16
1
10
21
L
Bellona
La Flare87
Bellona
0
6
3
0.25
L
Thoth
STUN_GuNz
Thoth
0
6
1
0.08
W
Neith
8
2
20
9
W
Ganesha
blk_sabrkt
Ganesha
0
1
26
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,087
Damage
33,377
36,114
Taken
70,011
22,037
Mitigated
34,859
10,232
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,306
274
279
1,090
18,464
14,131
0
8,624
9,480
18,114
0
W
Ah Puch
9,224
477
730
810
4,741
1,841
0
2,765
1,976
27,446
0
L
5,977
2,223
0
900
12,175
4,500
0
3,974
8,103
0
23,754
L
Ao Kuang
IsoBab-
Ao Kuang
7,421
1,647
0
4,529
16,397
5,491
0
6,442
9,673
20,734
0
W
14,946
3,153
582
858
7,657
3,592
0
5,470
2,187
29,031
0
W
15,987
14,403
334
3,086
6,800
2,942
0
4,139
2,661
0
30,439
L
Bellona
La Flare87
Bellona
5,455
1,502
325
809
12,964
8,527
0
6,966
5,720
0
16,316
L
Thoth
STUN_GuNz
Thoth
7,218
283
0
502
10,011
2,210
0
5,338
4,527
41,224
0
W
Neith
13,592
7,741
821
3,011
9,665
4,516
0
6,393
3,272
0
31,147
W
Ganesha
blk_sabrkt
Ganesha
8,338
117
0
0
7,251
9,146
0
3,178
4,073
16,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,717
Gold Earned
46,105
176
Minions Killed
210
6
Camps Cleared
10
818,421
Distance Traveled
870,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,951
895
25
3
1
157,317
0
W
Ah Puch
9,807
981
37
4
0
165,832
0
L
Ne Zha
9,491
949
33
3
3
182,524
0
L
Ao Kuang
10,168
1,017
45
5
6
176,199
0
W
Nu Wa
11,518
1,152
55
6
2
178,574
0
W
Rama
12,461
1,246
37
4
2
166,610
0
L
Bellona
8,678
868
14
1
0
186,668
0
L
Thoth
8,817
882
93
9
0
168,023
0
W
Neith
10,972
1,097
47
5
2
173,967
0
W
Ganesha
9,959
996
0
0
0
133,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role