Player Matchup

Nox
Nox
Allp
Nox
Level 23
God Stats
3W - 1L
1,536 SR
Queue Stats
6W - 3L
1,493 Elo+
Party 1
Ares
Ares
CreCer
Ares
Level 23
God Stats
7W - 2L
1,523 SR
Queue Stats
12W - 13L
1,405 Elo+
Party 1
Merlin
Merlin
Grimdock
Merlin
Level 25
God Stats
5W - 0L
1,796 SR
Queue Stats
13W - 16L
1,386 Elo+
Party 1
Set
Set
KachkonatoR
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,343 Elo+
Party 1
Ullr
Ullr
MilkyTema
Ullr
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,493 Elo+
Party 1
Team Averages
Level 22
1,571 SR
1,424 Elo+

VS

Team Averages
Level 16
1,284 SR
1,307 Elo+
Loki
Loki
Fixit93
Loki
Level 16
God Stats
5W - 6L
1,363 SR
Queue Stats
53W - 50L
1,409 Elo+
Solo
Artemis
Artemis
LeFlouf
Artemis
Level 14
God Stats
3W - 5L
1,270 SR
Queue Stats
6W - 8L
1,246 Elo+
Party 2
Athena
Athena
Nathinath
Athena
Level 17
God Stats
3W - 3L
1,270 SR
Queue Stats
6W - 8L
1,246 Elo+
Party 2
Thanatos
Thanatos
QQDXD
Thanatos
Level 26
God Stats
4W - 5L
1,411 SR
Queue Stats
115W - 126L
1,420 Elo+
Solo
Zeus
Zeus
tndPOWER
Zeus
Level 5
God Stats
0W - 2L
1,104 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Allp
Nox
19
8 / 1 / 30
12,175
1,107
13,670
5,104
3,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ares
CreCer
Ares
20
6 / 2 / 38
13,046
1,186
15,264
17,037
19,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Grimdock
Merlin
20
17 / 1 / 24
13,993
1,272
30,465
8,881
5,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 6 / 32
13,104
1,191
17,909
14,939
8,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ullr
20
13 / 2 / 28
13,287
1,208
25,105
16,868
10,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Fixit93
Loki
16
7 / 9 / 2
11,892
1,081
9,748
15,990
5,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
LeFlouf
Artemis
17
3 / 12 / 6
11,737
1,067
27,522
28,024
10,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Nathinath
Athena
16
0 / 8 / 8
10,814
983
6,227
27,902
29,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
QQDXD
Thanatos
16
2 / 12 / 3
10,244
931
9,419
24,861
28,119
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
15
0 / 12 / 3
9,501
864
4,719
15,769
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

205
Kill Participation
34
53
Kills
12
12
Deaths
53
152
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nox
Allp
Nox
8
1
30
23
W
Ares
CreCer
Ares
6
2
38
12.5
L
Loki
Fixit93
Loki
7
9
2
0.89
W
Merlin
Grimdock
Merlin
17
1
24
29
W
9
6
32
4.17
L
Artemis
LeFlouf
Artemis
3
12
6
0.5
W
Ullr
13
2
28
13.5
L
Athena
Nathinath
Athena
0
8
8
0.5
L
Thanatos
QQDXD
Thanatos
2
12
3
0.29
L
Zeus
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,413
Damage
57,635
62,829
Taken
112,546
46,667
Mitigated
79,233
10,810
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Allp
Nox
13,670
1,023
0
417
5,104
3,235
0
1,005
4,099
22,564
0
W
Ares
CreCer
Ares
15,264
1,816
0
1,346
17,037
19,256
0
3,565
13,472
19,452
0
L
Loki
Fixit93
Loki
9,748
2,925
0
152
15,990
5,452
0
6,372
9,618
0
26,843
W
Merlin
Grimdock
Merlin
30,465
2,698
802
2,661
8,881
5,081
0
1,151
7,730
60,784
0
W
17,909
7,087
0
1,786
14,939
8,922
0
2,141
12,798
0
26,532
L
Artemis
LeFlouf
Artemis
27,522
12,468
0
5,842
28,024
10,702
0
15,487
12,537
0
70,772
W
Ullr
25,105
16,603
0
3,798
16,868
10,173
0
3,084
13,784
0
51,815
L
Athena
Nathinath
Athena
6,227
1,351
0
815
27,902
29,824
0
14,695
13,207
11,558
0
L
Thanatos
QQDXD
Thanatos
9,419
3,946
185
5,352
24,861
28,119
0
13,204
11,657
0
25,767
L
Zeus
4,719
955
0
0
15,769
5,136
0
9,641
6,128
16,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,605
Gold Earned
54,188
176
Minions Killed
180
6
Camps Cleared
6
1,018,149
Distance Traveled
828,581
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,175
1,107
20
2
1
223,711
0
W
Ares
13,046
1,186
1
0
0
215,350
0
L
Loki
11,892
1,081
17
2
1
169,792
2
W
Merlin
13,993
1,272
73
7
2
198,117
0
W
Set
13,104
1,191
27
2
2
184,888
0
L
Artemis
11,737
1,067
92
8
2
180,707
1
W
Ullr
13,287
1,208
55
5
1
196,083
0
L
Athena
10,814
983
7
1
0
181,809
0
L
Thanatos
10,244
931
35
3
2
158,680
3
L
Zeus
9,501
864
29
3
1
137,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role