Player Matchup

Set
Set
Dyustijs
Set
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,318 Elo+
Solo
Bellona
Bellona
KaMaZMasteR
Bellona
Level 28
God Stats
44W - 54L
1,347 SR
Queue Stats
169W - 180L
1,386 Elo+
Party 1
Odin
Odin
Maloy69
Odin
Level 32
God Stats
28W - 30L
1,446 SR
Queue Stats
57W - 63L
1,359 Elo+
Party 1
Yemoja
Yemoja
Raigashiro
Yemoja
Level 18
God Stats
5W - 5L
1,579 SR
Queue Stats
96W - 88L
1,546 Elo+
Solo
Hun Batz
Hun Batz
UdoSchaefer
Hun Batz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,505 Elo+
Solo
Team Averages
Level 24
1,474 SR
1,423 Elo+

VS

Team Averages
Level 27
1,536 SR
1,461 Elo+
Hercules
Hercules
Kriklian
Hercules
Level 28
God Stats
13W - 7L
1,689 SR
Queue Stats
103W - 113L
1,479 Elo+
Solo
Discordia
Discordia
Maincer
Discordia
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,269 Elo+
Solo
Cerberus
Cerberus
Martipl1994
Cerberus
Level 7
God Stats
7W - 9L
1,442 SR
Queue Stats
24W - 25L
1,548 Elo+
Party 2
Eset
Eset
Raiden47
Eset
Level 63
God Stats
3W - 3L
1,551 SR
Queue Stats
31W - 39L
1,557 Elo+
Party 2
Anhur
Anhur
jaayjaaay8
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 25
12,186
1,016
20,695
18,994
6,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
KaMaZMasteR
Bellona
19
9 / 7 / 12
12,685
1,057
19,315
21,082
12,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
Maloy69
Odin
20
6 / 3 / 27
13,344
1,112
16,742
17,469
12,278
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
Raigashiro
Yemoja
20
10 / 5 / 18
13,853
1,154
19,534
17,165
6,297
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
UdoSchaefer
Hun Batz
20
20 / 3 / 11
15,929
1,327
29,197
15,964
5,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kriklian
Hercules
19
7 / 9 / 12
12,990
1,083
16,953
27,153
26,400
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Maincer
Discordia
18
8 / 8 / 10
12,920
1,077
17,729
14,647
4,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Martipl1994
Cerberus
19
8 / 8 / 14
15,032
1,253
21,828
28,020
31,763
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
18
3 / 12 / 13
11,729
977
21,160
19,105
6,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
16
0 / 12 / 10
10,107
842
5,556
22,410
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
85
49
Kills
26
26
Deaths
49
93
Assists
59
Player
Kills
Deaths
Assists
KDA
W
4
8
25
2.06
W
Bellona
KaMaZMasteR
Bellona
9
7
12
2.14
L
Hercules
Kriklian
Hercules
7
9
12
1.44
L
Discordia
Maincer
Discordia
8
8
10
1.63
W
Odin
Maloy69
Odin
6
3
27
6.5
L
Cerberus
Martipl1994
Cerberus
8
8
14
1.88
L
Eset
3
12
13
0.79
W
Yemoja
Raigashiro
Yemoja
10
5
18
3.8
W
Hun Batz
UdoSchaefer
Hun Batz
20
3
11
8.5
L
Anhur
0
12
10
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,483
Damage
83,226
90,674
Taken
111,335
43,303
Mitigated
76,894
10,992
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,695
10,095
0
1,941
18,994
6,611
0
14,329
4,665
0
28,396
W
Bellona
KaMaZMasteR
Bellona
19,315
9,256
0
743
21,082
12,508
0
13,931
7,151
0
31,261
L
Hercules
Kriklian
Hercules
16,953
7,970
0
4,145
27,153
26,400
0
6,513
20,640
0
29,054
L
Discordia
Maincer
Discordia
17,729
3,030
864
1,107
14,647
4,992
0
1,055
13,592
26,875
0
W
Odin
Maloy69
Odin
16,742
5,336
0
0
17,469
12,278
0
11,217
6,252
0
25,307
L
Cerberus
Martipl1994
Cerberus
21,828
1,714
0
4,805
28,020
31,763
0
3,834
24,186
43,791
0
L
Eset
21,160
1,580
353
1,750
19,105
6,676
0
3,547
15,558
37,620
0
W
Yemoja
Raigashiro
Yemoja
19,534
2,433
4,186
2,705
17,165
6,297
0
12,301
4,864
35,961
0
W
Hun Batz
UdoSchaefer
Hun Batz
29,197
11,379
0
1,417
15,964
5,609
0
8,939
7,025
0
64,100
L
Anhur
5,556
2,194
0
490
22,410
7,063
0
4,585
17,825
0
9,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,997
Gold Earned
62,778
175
Minions Killed
165
10
Camps Cleared
2
1,092,976
Distance Traveled
1,079,990
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,186
1,016
23
2
0
190,606
2
W
Bellona
12,685
1,057
25
2
5
220,989
1
L
Hercules
12,990
1,083
34
3
0
246,425
0
L
Discordia
12,920
1,077
24
2
0
219,150
0
W
Odin
13,344
1,112
19
2
1
254,467
3
L
Cerberus
15,032
1,253
58
5
0
216,336
0
L
Eset
11,729
977
41
3
1
212,743
0
W
Yemoja
13,853
1,154
32
3
1
200,855
0
W
Hun Batz
15,929
1,327
76
6
3
226,059
0
L
Anhur
10,107
842
8
1
1
185,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role