Player Matchup

Serqet
Serqet
Hyree
Serqet
Level 27
God Stats
19W - 11L
1,688 SR
Queue Stats
131W - 102L
1,567 Elo+
Solo
Hel
Hel
Neibiii
Hel
Level 22
God Stats
5W - 3L
1,522 SR
Queue Stats
64W - 90L
1,333 Elo+
Party 1
Achilles
Achilles
Nesspine
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Shappow
Izanami
Level 22
God Stats
1W - 2L
1,266 SR
Queue Stats
82W - 104L
1,346 Elo+
Party 1
Raijin
Raijin
Tennisgreen
Raijin
Level 28
God Stats
17W - 27L
1,247 SR
Queue Stats
124W - 159L
1,356 Elo+
Party 1
Team Averages
Level 26
1,444 SR
1,421 Elo+

VS

Team Averages
Level 12
1,431 SR
1,348 Elo+
Bastet
Bastet
Azukene
Bastet
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 43L
1,103 Elo+
Solo
Poseidon
Poseidon
CapnPimp
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Athena
Athena
CasinoStugan
Athena
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,399 Elo+
Party 2
Hou Yi
Hou Yi
Diosmomo
Hou Yi
Level 15
God Stats
6W - 15L
1,162 SR
Queue Stats
26W - 37L
1,340 Elo+
Solo
Cthulhu
Cthulhu
Oroborus69
Cthulhu
Level 14
God Stats
1W - 3L
1,491 SR
Queue Stats
10W - 8L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Hyree
Serqet
12
7 / 0 / 2
7,963
613
5,964
6,839
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hel
11
0 / 0 / 2
6,449
496
2,721
5,136
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Nesspine
Achilles
14
4 / 0 / 0
8,076
621
2,594
8,242
5,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Shappow
Izanami
10
0 / 2 / 2
6,231
479
6,269
10,796
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
13
10 / 3 / 3
8,769
675
9,153
9,189
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Azukene
Bastet
8
0 / 8 / 1
5,325
410
2,567
10,250
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
CapnPimp
Poseidon
9
2 / 7 / 0
6,133
472
3,600
5,676
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
9
0 / 1 / 3
5,976
460
4,428
9,200
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Diosmomo
Hou Yi
10
2 / 2 / 0
5,678
437
7,999
8,067
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Oroborus69
Cthulhu
11
1 / 4 / 1
6,360
489
3,885
7,782
5,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
21
Kills
5
5
Deaths
22
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
Azukene
Bastet
0
8
1
0.06
L
Poseidon
CapnPimp
Poseidon
2
7
0
0.29
L
Athena
0
1
3
1.5
L
Hou Yi
Diosmomo
Hou Yi
2
2
0
1
W
Serqet
Hyree
Serqet
7
0
2
8
W
Hel
0
0
2
1
W
Achilles
Nesspine
Achilles
4
0
0
4
L
Cthulhu
Oroborus69
Cthulhu
1
4
1
0.38
W
Izanami
Shappow
Izanami
0
2
2
0.5
W
Raijin
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,701
Damage
22,479
40,202
Taken
40,975
16,241
Mitigated
15,924
18,338
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Azukene
Bastet
2,567
834
0
1,617
10,250
2,807
0
2,830
7,000
0
20,461
L
Poseidon
CapnPimp
Poseidon
3,600
561
0
110
5,676
1,525
208
2,872
2,478
16,826
0
L
Athena
4,428
2,424
0
1,972
9,200
4,459
0
2,050
7,136
13,126
0
L
Hou Yi
Diosmomo
Hou Yi
7,999
2,353
0
3,025
8,067
2,126
0
2,026
5,913
0
34,603
W
Serqet
Hyree
Serqet
5,964
1,171
0
3,140
6,839
2,457
0
1,264
5,475
0
34,631
W
Hel
2,721
850
2,586
3,768
5,136
1,878
1,284
1,349
3,787
26,862
0
W
Achilles
Nesspine
Achilles
2,594
908
0
2,452
8,242
5,569
2,063
2,074
5,868
0
38,517
L
Cthulhu
Oroborus69
Cthulhu
3,885
480
106
700
7,782
5,007
385
1,466
5,968
22,734
0
W
Izanami
Shappow
Izanami
6,269
4,207
0
3,709
10,796
3,244
1,302
2,611
8,185
0
29,128
W
Raijin
9,153
1,359
0
2,683
9,189
3,093
1,699
3,815
4,974
41,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,488
Gold Earned
29,472
327
Minions Killed
177
0
Camps Cleared
0
1,213,395
Distance Traveled
1,060,687
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,325
410
40
3
0
242,324
0
L
Poseidon
6,133
472
25
2
0
135,769
0
L
Athena
5,976
460
16
1
0
242,668
2
L
Hou Yi
5,678
437
52
4
0
209,630
4
W
Serqet
7,963
613
64
5
0
281,442
5
W
Hel
6,449
496
51
4
0
240,197
1
W
Achilles
8,076
621
83
6
0
255,995
0
L
Cthulhu
6,360
489
44
3
0
230,296
1
W
Izanami
6,231
479
57
4
0
219,117
0
W
Raijin
8,769
675
72
6
0
216,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role