Player Matchup

Nox
Nox
Belovved
Nox
Level 5
God Stats
2W - 6L
1,461 SR
Queue Stats
6W - 11L
1,318 Elo+
Solo
Yemoja
Yemoja
Lixie90
Yemoja
Level 14
God Stats
8W - 9L
1,522 SR
Queue Stats
26W - 34L
1,347 Elo+
Solo
Cthulhu
Cthulhu
charjua
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chaac
Chaac
knownasdaddy
Chaac
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,135 Elo+
Party 1
Danzaburou
Danzaburou
luluthekittn
Danzaburou
Level 5
God Stats
1W - 2L
1,430 SR
Queue Stats
2W - 8L
1,135 Elo+
Party 1
Team Averages
Level 7
1,483 SR
1,287 Elo+

VS

Team Averages
Level 21
1,447 SR
1,384 Elo+
Fafnir
Fafnir
MainGamer14
Fafnir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Niyx
Neith
Level 24
God Stats
32W - 29L
1,007 SR
Queue Stats
42W - 45L
1,037 Elo+
Solo
Kukulkan
Kukulkan
PQPJhoow
Kukulkan
Level 23
God Stats
4W - 1L
1,582 SR
Queue Stats
4W - 1L
1,541 Elo+
Solo
Thor
Thor
Stimmi
Thor
Level 16
God Stats
4W - 2L
1,537 SR
Queue Stats
17W - 20L
1,388 Elo+
Solo
Izanami
Izanami
ssactanic
Izanami
Level 17
God Stats
43W - 31L
1,609 SR
Queue Stats
417W - 439L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
9,094
909
8,777
9,582
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Lixie90
Yemoja
15
0 / 7 / 3
9,321
932
9,220
18,316
22,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
charjua
Cthulhu
15
1 / 8 / 4
9,006
901
8,036
21,774
23,432
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 6 / 3
8,694
869
9,172
12,650
11,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
luluthekittn
Danzaburou
15
1 / 2 / 3
8,942
894
6,330
7,808
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

114

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
4 / 2 / 20
11,862
1,186
8,426
10,217
12,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Niyx
Neith
17
3 / 1 / 20
9,813
981
11,210
6,974
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
PQPJhoow
Kukulkan
16
4 / 0 / 14
10,205
1,021
13,914
6,266
2,786
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Stimmi
Thor
16
3 / 1 / 13
9,765
977
8,808
9,885
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ssactanic
Izanami
17
12 / 1 / 12
12,077
1,208
23,039
11,963
6,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
105
5
Kills
26
26
Deaths
5
15
Assists
79
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Yemoja
Lixie90
Yemoja
0
7
3
0.21
W
Fafnir
4
2
20
7
W
Neith
Niyx
Neith
3
1
20
13
W
Kukulkan
PQPJhoow
Kukulkan
4
0
14
11
W
Thor
Stimmi
Thor
3
1
13
9.5
L
Cthulhu
charjua
Cthulhu
1
8
4
0.38
L
1
6
3
0.42
L
Danzaburou
luluthekittn
Danzaburou
1
2
3
1.25
W
Izanami
ssactanic
Izanami
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,535
Damage
65,397
70,130
Taken
45,305
65,643
Mitigated
28,570
7,225
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,777
741
0
0
9,582
4,480
0
3,359
6,223
13,843
0
L
Yemoja
Lixie90
Yemoja
9,220
1,357
1,241
724
18,316
22,736
0
5,899
12,417
33,650
0
W
Fafnir
8,426
4,013
0
3,366
10,217
12,053
0
5,381
4,686
12,906
0
W
Neith
Niyx
Neith
11,210
6,982
0
2,032
6,974
3,220
0
4,669
2,280
0
20,325
W
Kukulkan
PQPJhoow
Kukulkan
13,914
1,517
0
0
6,266
2,786
0
3,769
2,372
39,473
0
W
Thor
Stimmi
Thor
8,808
1,222
0
534
9,885
4,446
0
5,451
4,359
0
19,057
L
Cthulhu
charjua
Cthulhu
8,036
976
336
1,469
21,774
23,432
0
6,224
15,550
20,768
0
L
9,172
1,718
0
2,253
12,650
11,380
0
4,089
8,561
294
21,881
L
Danzaburou
luluthekittn
Danzaburou
6,330
2,318
0
1,202
7,808
3,615
0
2,769
5,039
0
19,897
W
Izanami
ssactanic
Izanami
23,039
19,396
0
4,299
11,963
6,065
0
6,807
5,081
0
51,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,057
Gold Earned
53,722
169
Minions Killed
200
4
Camps Cleared
8
651,252
Distance Traveled
889,667
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,094
909
15
2
1
113,382
2
L
Yemoja
9,321
932
45
5
0
117,270
1
W
Fafnir
11,862
1,186
9
1
0
187,240
0
W
Neith
9,813
981
19
2
2
164,591
0
W
Kukulkan
10,205
1,021
78
8
1
185,422
1
W
Thor
9,765
977
15
2
5
193,973
0
L
Cthulhu
9,006
901
28
3
1
152,552
1
L
Chaac
8,694
869
47
5
0
139,428
1
L
Danzaburou
8,942
894
34
3
2
128,620
0
W
Izanami
12,077
1,208
79
8
0
158,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role