Player Matchup

Hou Yi
Hou Yi
Azara07
Hou Yi
Level 22
God Stats
3W - 6L
1,466 SR
Queue Stats
147W - 171L
1,436 Elo+
Solo
Thanatos
Thanatos
Guelsenna
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Kapota45
Zeus
Level 11
God Stats
0W - 5L
1,243 SR
Queue Stats
39W - 55L
1,378 Elo+
Solo
Chronos
Chronos
LuccasMr04
Chronos
Level 27
God Stats
17W - 14L
1,555 SR
Queue Stats
64W - 57L
1,577 Elo+
Solo
Ares
Ares
Riujon
Ares
Level 28
God Stats
0W - 3L
1,203 SR
Queue Stats
89W - 82L
1,471 Elo+
Solo
Team Averages
Level 23
1,393 SR
1,472 Elo+

VS

Team Averages
Level 21
1,378 SR
1,405 Elo+
Achilles
Achilles
Batatoso
Achilles
Level 29
God Stats
20W - 6L
1,500 SR
Queue Stats
69W - 57L
1,467 Elo+
Solo
Bellona
Bellona
DuduXD_-
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,603 Elo+
Solo
Nemesis
Nemesis
SR_e_SRa-Zanetti
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,223 Elo+
Solo
Bakasura
Bakasura
Sentón
Bakasura
Level 29
God Stats
6W - 8L
1,231 SR
Queue Stats
64W - 57L
1,282 Elo+
Solo
Ymir
Ymir
begamu
Ymir
Level 29
God Stats
14W - 14L
1,157 SR
Queue Stats
67W - 71L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Azara07
Hou Yi
13
1 / 5 / 3
8,316
438
6,520
13,794
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Guelsenna
Thanatos
15
4 / 5 / 3
9,680
509
9,400
14,944
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
14
4 / 5 / 0
9,473
499
6,686
11,099
3,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
LuccasMr04
Chronos
12
5 / 1 / 1
8,669
456
6,646
7,960
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
Riujon
Ares
13
2 / 10 / 3
8,342
439
5,630
22,925
17,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Batatoso
Achilles
14
9 / 2 / 6
9,633
507
11,668
12,876
13,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
DuduXD_-
Bellona
18
7 / 4 / 2
11,726
617
14,435
15,596
16,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 4 / 0
6,590
347
1,346
4,309
1,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bakasura
Sentón
Bakasura
18
7 / 4 / 2
11,557
608
10,446
18,132
7,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
begamu
Ymir
15
3 / 3 / 12
10,529
554
10,061
10,765
8,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
16
Kills
26
26
Deaths
17
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Azara07
Hou Yi
1
5
3
0.5
W
Achilles
Batatoso
Achilles
9
2
6
6
W
Bellona
DuduXD_-
Bellona
7
4
2
2
L
Thanatos
Guelsenna
Thanatos
4
5
3
1.1
L
Zeus
4
5
0
0.8
L
Chronos
LuccasMr04
Chronos
5
1
1
5.5
L
Ares
Riujon
Ares
2
10
3
0.35
W
0
4
0
0
W
Bakasura
Sentón
Bakasura
7
4
2
2
W
Ymir
begamu
Ymir
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,882
Damage
47,956
70,722
Taken
61,678
35,475
Mitigated
47,043
25,558
Healing
19,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Azara07
Hou Yi
6,520
3,711
0
5,152
13,794
5,602
0
3,361
10,433
0
41,184
W
Achilles
Batatoso
Achilles
11,668
4,061
0
2,968
12,876
13,954
3,064
2,447
10,429
0
28,746
W
Bellona
DuduXD_-
Bellona
14,435
5,971
0
6,528
15,596
16,069
3,867
7,416
8,180
0
69,233
L
Thanatos
Guelsenna
Thanatos
9,400
3,877
0
10,772
14,944
6,747
0
565
13,724
0
49,799
L
Zeus
6,686
1,119
240
2,526
11,099
3,112
1,506
0
10,336
42,814
0
L
Chronos
LuccasMr04
Chronos
6,646
3,948
0
4,061
7,960
2,440
3,112
0
7,850
40,023
0
L
Ares
Riujon
Ares
5,630
945
0
2,807
22,925
17,574
0
6,135
16,419
31,780
0
W
1,346
578
0
286
4,309
1,219
93
1,755
2,554
0
7,320
W
Bakasura
Sentón
Bakasura
10,446
7,725
0
9,075
18,132
7,757
3,635
5,314
12,818
0
66,963
W
Ymir
begamu
Ymir
10,061
1,809
0
1,077
10,765
8,044
1,188
2,030
8,735
50,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,480
Gold Earned
50,035
359
Minions Killed
407
0
Camps Cleared
0
1,414,964
Distance Traveled
1,593,275
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,316
438
74
4
0
302,438
2
W
Achilles
9,633
507
44
2
0
362,175
2
W
Bellona
11,726
617
139
7
0
359,221
2
L
Thanatos
9,680
509
88
5
0
374,021
4
L
Zeus
9,473
499
82
4
0
256,079
3
L
Chronos
8,669
456
75
4
0
173,190
1
L
Ares
8,342
439
40
2
0
309,236
1
W
Nemesis
6,590
347
10
1
0
174,866
0
W
Bakasura
11,557
608
138
7
0
417,566
3
W
Ymir
10,529
554
76
4
0
279,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role