Player Matchup

Sobek
Sobek
 
Sobek
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Fuseli
Achilles
Level 147
God Stats
4W - 6L
1,538 SR
Queue Stats
263W - 243L
1,628 Elo+
Party 1
Apollo
Apollo
Kurrybow
Apollo
Level 29
God Stats
10W - 3L
1,860 SR
Queue Stats
48W - 30L
1,654 Elo+
Party 1
Merlin
Merlin
T20Blitz
Merlin
Level 107
God Stats
1W - 0L
1,748 SR
Queue Stats
20W - 20L
1,581 Elo+
Party 1
Da Ji
Da Ji
TheHexs
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 100
1,629 SR
1,573 Elo+

VS

Team Averages
Level 83
1,283 SR
1,257 Elo+
Kuzenbo
Kuzenbo
Angelation
Kuzenbo
Level 148
God Stats
0W - 2L
1,161 SR
Queue Stats
20W - 26L
1,485 Elo+
Party 3
Mercury
Mercury
Kur0Tama
Mercury
Level 148
God Stats
1W - 3L
1,581 SR
Queue Stats
36W - 39L
1,535 Elo+
Party 3
Ares
Ares
Magnificiento
Ares
Level 12
God Stats
0W - 1L
1,121 SR
Queue Stats
0W - 3L
1,115 Elo+
Party 2
Skadi
Skadi
SkylarSC
Skadi
Level 43
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 3L
1,115 Elo+
Party 2
Thor
Thor
ValCroJr
Thor
Level 66
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 6L
1,034 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
0 / 1 / 1
9,075
534
4,995
12,593
8,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Fuseli
Achilles
16
11 / 1 / 12
10,903
641
9,442
13,112
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Kurrybow
Apollo
16
13 / 2 / 6
10,995
647
16,145
11,721
5,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
T20Blitz
Merlin
16
4 / 0 / 13
10,404
612
8,027
4,127
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
TheHexs
Da Ji
16
9 / 1 / 8
10,574
622
9,869
11,671
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Angelation
Kuzenbo
12
1 / 3 / 1
7,633
449
8,991
12,590
10,888
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
Kur0Tama
Mercury
13
2 / 6 / 1
8,683
511
5,091
12,018
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 8 / 2
7,302
430
2,419
12,389
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
SkylarSC
Skadi
11
1 / 9 / 1
6,719
395
4,141
11,009
3,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
9
0 / 11 / 2
5,846
344
4,842
14,253
4,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
12
37
Kills
5
5
Deaths
37
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
1
0.5
L
Kuzenbo
Angelation
Kuzenbo
1
3
1
0.5
W
Achilles
Fuseli
Achilles
11
1
12
17
L
Mercury
Kur0Tama
Mercury
2
6
1
0.42
W
Apollo
Kurrybow
Apollo
13
2
6
8
L
1
8
2
0.25
L
Skadi
SkylarSC
Skadi
1
9
1
0.17
W
Merlin
T20Blitz
Merlin
4
0
13
10.5
W
Da Ji
TheHexs
Da Ji
9
1
8
13
L
Thor
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,478
Damage
25,484
53,224
Taken
62,259
33,097
Mitigated
28,791
24,183
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,995
630
0
6,729
12,593
8,783
448
6,152
6,441
43,505
0
L
Kuzenbo
Angelation
Kuzenbo
8,991
3,384
0
2,776
12,590
10,888
0
5,390
6,673
40,276
0
W
Achilles
Fuseli
Achilles
9,442
4,296
0
5,639
13,112
12,281
521
1,048
12,064
0
46,048
L
Mercury
Kur0Tama
Mercury
5,091
2,514
0
2,657
12,018
3,895
0
2,169
9,849
0
42,594
W
Apollo
Kurrybow
Apollo
16,145
10,588
0
5,884
11,721
5,750
7,054
1,907
9,814
0
67,249
L
2,419
522
0
491
12,389
6,813
0
1,093
11,296
17,546
0
L
Skadi
SkylarSC
Skadi
4,141
2,091
0
554
11,009
3,051
174
1,713
9,296
0
36,160
W
Merlin
T20Blitz
Merlin
8,027
420
0
612
4,127
1,623
2,330
232
3,895
74,060
0
W
Da Ji
TheHexs
Da Ji
9,869
2,605
0
5,319
11,671
4,660
436
2,071
9,600
0
63,786
L
Thor
4,842
2,115
0
0
14,253
4,144
125
2,130
12,123
0
20,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,951
Gold Earned
36,183
511
Minions Killed
305
0
Camps Cleared
0
1,588,729
Distance Traveled
1,524,826
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,075
534
85
5
0
300,713
2
L
Kuzenbo
7,633
449
76
4
0
296,832
1
W
Achilles
10,903
641
60
4
0
350,473
3
L
Mercury
8,683
511
102
6
0
349,351
2
W
Apollo
10,995
647
120
7
0
286,898
0
L
Ares
7,302
430
33
2
0
311,755
0
L
Skadi
6,719
395
67
4
0
256,794
2
W
Merlin
10,404
612
131
8
0
316,005
0
W
Da Ji
10,574
622
115
7
0
334,640
4
L
Thor
5,846
344
27
2
0
310,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role