Player Matchup

Da Ji
Da Ji
FrOzEn1321
Da Ji
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Sephsta
Izanami
Level 43
God Stats
3W - 3L
1,494 SR
Queue Stats
206W - 231L
1,265 Elo+
Party 3
Ymir
Ymir
Zarekanya
Ymir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 31L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
meliewx
Kukulkan
Level 6
God Stats
30W - 32L
1,806 SR
Queue Stats
203W - 240L
1,265 Elo+
Party 3
Anubis
Anubis
Бадyлундабад
Anubis
Level 19
God Stats
26W - 23L
1,439 SR
Queue Stats
63W - 64L
1,439 Elo+
Solo
Team Averages
Level 20
1,548 SR
1,387 Elo+

VS

Team Averages
Level 17
1,358 SR
1,338 Elo+
Ymir
Ymir
Aphavok
Ymir
Level 29
God Stats
13W - 20L
1,425 SR
Queue Stats
360W - 413L
1,441 Elo+
Solo
Mercury
Mercury
ErnestoBalaustre
Mercury
Level 11
God Stats
21W - 25L
1,493 SR
Queue Stats
57W - 55L
1,419 Elo+
Solo
Discordia
Discordia
MoonGoddessSss92
Discordia
Level 14
God Stats
38W - 38L
1,448 SR
Queue Stats
86W - 117L
1,280 Elo+
Party 2
Izanami
Izanami
TheMoonGoDDD
Izanami
Level 25
God Stats
61W - 64L
1,365 SR
Queue Stats
119W - 151L
1,269 Elo+
Party 2
Anubis
Anubis
Volquine
Anubis
Level 8
God Stats
5W - 10L
1,059 SR
Queue Stats
17W - 27L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
7 / 4 / 22
11,246
1,125
12,950
10,156
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Sephsta
Izanami
19
18 / 2 / 20
13,401
1,340
30,075
10,432
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
18
5 / 1 / 26
11,745
1,175
11,877
12,510
11,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
meliewx
Kukulkan
16
0 / 0 / 23
9,798
980
5,386
2,122
798
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
12 / 1 / 15
11,949
1,195
15,651
11,025
4,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aphavok
Ymir
15
1 / 9 / 5
9,540
954
8,026
21,967
19,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 6 / 6
9,055
906
4,635
16,025
6,744
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
16
1 / 7 / 7
9,747
975
7,996
14,841
5,478
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
TheMoonGoDDD
Izanami
15
1 / 11 / 5
9,219
922
8,709
17,272
5,536
Boots

Boots

+6%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Volquine
Anubis
15
5 / 9 / 2
10,523
1,052
11,225
13,105
5,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
33
42
Kills
8
8
Deaths
42
106
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aphavok
Ymir
1
9
5
0.39
L
0
6
6
0.5
W
Da Ji
7
4
22
4.5
L
Discordia
1
7
7
0.64
W
Izanami
Sephsta
Izanami
18
2
20
14
L
Izanami
TheMoonGoDDD
Izanami
1
11
5
0.32
L
Anubis
Volquine
Anubis
5
9
2
0.67
W
Ymir
5
1
26
18
W
Kukulkan
meliewx
Kukulkan
0
0
23
11.5
W
12
1
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,939
Damage
40,591
46,245
Taken
83,210
24,770
Mitigated
42,802
11,516
Healing
3,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aphavok
Ymir
8,026
1,680
0
672
21,967
19,668
0
8,627
13,340
18,141
0
L
4,635
1,647
0
120
16,025
6,744
0
4,204
11,821
0
20,775
W
Da Ji
12,950
3,440
0
527
10,156
3,319
0
5,337
3,307
0
16,699
L
Discordia
7,996
747
282
730
14,841
5,478
0
4,793
10,048
24,485
0
W
Izanami
Sephsta
Izanami
30,075
21,112
0
4,974
10,432
3,775
0
6,522
3,910
0
59,501
L
Izanami
TheMoonGoDDD
Izanami
8,709
6,199
0
206
17,272
5,536
0
8,919
8,353
0
28,165
L
Anubis
Volquine
Anubis
11,225
192
0
1,719
13,105
5,376
0
6,371
6,734
22,598
0
W
Ymir
11,877
2,343
0
1,154
12,510
11,925
0
7,340
5,170
16,728
0
W
Kukulkan
meliewx
Kukulkan
5,386
337
0
0
2,122
798
0
1,510
612
22,597
0
W
15,651
721
0
4,861
11,025
4,953
0
6,538
4,487
46,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,139
Gold Earned
48,084
214
Minions Killed
163
8
Camps Cleared
3
880,357
Distance Traveled
706,632
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,540
954
20
2
1
137,915
0
L
Mercury
9,055
906
29
3
0
215,693
0
W
Da Ji
11,246
1,125
8
1
1
175,251
1
L
Discordia
9,747
975
43
4
0
140,863
5
W
Izanami
13,401
1,340
68
7
5
160,598
0
L
Izanami
9,219
922
44
4
2
121,312
0
L
Anubis
10,523
1,052
27
3
0
90,849
2
W
Ymir
11,745
1,175
15
2
1
189,372
1
W
Kukulkan
9,798
980
48
5
0
188,683
0
W
Anubis
11,949
1,195
75
8
1
166,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role