Player Matchup

Nox
Nox
Luneco99
Nox
Level 128
God Stats
1W - 1L
1,125 SR
Queue Stats
129W - 205L
1,424 Elo+
Party 1
Cerberus
Cerberus
lucanicox
Cerberus
Level 27
God Stats
4W - 3L
1,512 SR
Queue Stats
36W - 57L
1,328 Elo+
Party 1
Izanami
Izanami
pacubv
Izanami
Level 67
God Stats
4W - 0L
1,911 SR
Queue Stats
27W - 48L
1,431 Elo+
Party 1
Team Averages
Level 74
1,516 SR
1,394 Elo+

VS

Team Averages
Level 46
1,380 SR
1,516 Elo+
Ra
Ra
 
Ra
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Mainspatan
Guan Yu
Level 61
God Stats
0W - 2L
1,315 SR
Queue Stats
47W - 72L
1,409 Elo+
Solo
Xbalanque
Xbalanque
jozexdlol
Xbalanque
Level 25
God Stats
0W - 1L
1,325 SR
Queue Stats
8W - 5L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 5
8,510
851
8,270
3,829
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
lucanicox
Cerberus
10
3 / 4 / 7
7,510
751
5,969
11,147
4,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
pacubv
Izanami
12
4 / 2 / 6
8,284
828
8,196
7,944
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 6 / 5
7,414
741
3,865
7,586
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Mainspatan
Guan Yu
11
4 / 4 / 3
8,307
831
5,661
9,624
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
jozexdlol
Xbalanque
9
0 / 4 / 6
6,664
666
5,852
8,469
2,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
14
Kills
6
7
Deaths
14
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
6
5
0.75
W
7
1
5
9.5
L
Guan Yu
Mainspatan
Guan Yu
4
4
3
1.38
L
Xbalanque
jozexdlol
Xbalanque
0
4
6
0.75
W
Cerberus
lucanicox
Cerberus
3
4
7
1.63
W
Izanami
pacubv
Izanami
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,435
Damage
15,378
22,920
Taken
25,679
8,580
Mitigated
10,615
6,201
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,865
179
388
1,487
7,586
1,949
0
3,529
3,881
30,088
0
W
8,270
437
0
490
3,829
1,458
123
699
3,130
22,731
0
L
Guan Yu
Mainspatan
Guan Yu
5,661
1,281
688
1,749
9,624
6,656
0
5,440
3,890
0
15,659
L
Xbalanque
jozexdlol
Xbalanque
5,852
2,080
141
1,439
8,469
2,010
0
4,625
3,624
0
20,264
W
Cerberus
lucanicox
Cerberus
5,969
507
0
3,406
11,147
4,838
0
1,989
9,158
18,304
0
W
Izanami
pacubv
Izanami
8,196
5,376
0
2,305
7,944
2,284
591
1,610
6,334
0
43,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,304
Gold Earned
22,385
152
Minions Killed
109
0
Camps Cleared
0
564,592
Distance Traveled
550,629
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,414
741
48
5
0
179,757
0
W
Nox
8,510
851
31
3
0
194,301
0
L
Guan Yu
8,307
831
25
3
0
184,506
0
L
Xbalanque
6,664
666
36
4
0
186,366
1
W
Cerberus
7,510
751
43
4
0
196,949
2
W
Izanami
8,284
828
78
8
0
173,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role