Player Matchup

Olorun
Olorun
Greeeeeeen530
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,220 Elo+
Solo
Ganesha
Ganesha
SavageSamurai999
Ganesha
Level 121
God Stats
1W - 0L
1,861 SR
Queue Stats
58W - 60L
1,414 Elo+
Party 2
Izanami
Izanami
wasnsaftladen
Izanami
Level 24
God Stats
5W - 1L
1,640 SR
Queue Stats
64W - 76L
1,441 Elo+
Party 2
Team Averages
Level 54
1,667 SR
1,358 Elo+

VS

Team Averages
Level 41
1,508 SR
1,375 Elo+
Ymir
Ymir
Nathan_McLaren03
Ymir
Level 88
God Stats
8W - 10L
1,514 SR
Queue Stats
137W - 139L
1,541 Elo+
Party 1
Nox
Nox
ZoebSG
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,456 Elo+
Party 1
Anhur
Anhur
grybas55555
Anhur
Level 13
God Stats
0W - 1L
1,510 SR
Queue Stats
1W - 7L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 8
8,779
798
11,087
8,032
3,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 0 / 15
9,068
824
4,693
8,892
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
13
8 / 2 / 8
9,413
856
10,250
7,726
3,379
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
7,403
673
6,738
15,922
11,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
ZoebSG
Nox
10
2 / 7 / 1
7,618
693
6,851
7,742
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 11 / 1
6,368
579
2,149
10,037
2,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
4
4
Deaths
20
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
2
2
1
1.25
W
2
0
15
9.5
L
Nox
ZoebSG
Nox
2
7
1
0.36
L
0
11
1
0.05
W
Izanami
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,030
Damage
15,738
24,650
Taken
33,701
14,456
Mitigated
16,693
13,246
Healing
2,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,087
6,713
452
4,998
8,032
3,228
896
5,025
3,007
24,705
0
L
6,738
485
156
1,922
15,922
11,493
248
8,619
7,303
24,234
0
W
4,693
955
0
4,034
8,892
7,849
44
3,688
5,204
15,280
0
L
Nox
ZoebSG
Nox
6,851
694
222
171
7,742
2,423
579
3,846
3,896
24,953
0
L
2,149
2,149
0
77
10,037
2,777
483
3,324
6,713
0
9,187
W
Izanami
10,250
8,006
0
3,762
7,726
3,379
865
4,942
2,784
0
54,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,260
Gold Earned
21,389
142
Minions Killed
89
0
Camps Cleared
0
552,332
Distance Traveled
513,825
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,779
798
47
4
0
177,205
0
L
Ymir
7,403
673
27
2
0
192,547
1
W
Ganesha
9,068
824
3
0
0
203,950
2
L
Nox
7,618
693
47
4
0
159,693
0
L
Anhur
6,368
579
15
1
0
161,585
0
W
Izanami
9,413
856
92
8
0
171,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role