Player Matchup

Merlin
Merlin
LegitSliinky
Merlin
Level 27
God Stats
41W - 30L
1,439 SR
Queue Stats
299W - 311L
1,375 Elo+
Party 1
Yemoja
Yemoja
Limitless Twin
Yemoja
Level 25
God Stats
1W - 3L
1,136 SR
Queue Stats
45W - 77L
1,378 Elo+
Party 1
Bellona
Bellona
Snaggin Twin
Bellona
Level 26
God Stats
10W - 14L
1,436 SR
Queue Stats
45W - 60L
1,408 Elo+
Party 1
Bastet
Bastet
kevino_kun
Bastet
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 22L
1,473 Elo+
Solo
Izanami
Izanami
oPoolz
Izanami
Level 28
God Stats
7W - 7L
1,413 SR
Queue Stats
79W - 98L
1,351 Elo+
Party 1
Team Averages
Level 24
1,385 SR
1,397 Elo+

VS

Team Averages
Level 14
1,496 SR
1,318 Elo+
King Arthur
King Arthur
Just-strong2
King Arthur
Level 14
God Stats
1W - 4L
1,281 SR
Queue Stats
19W - 27L
1,390 Elo+
Solo
Chang'e
Chang'e
Socal_Thugz_420
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,366 Elo+
Solo
Ymir
Ymir
bidofabiano
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,095 Elo+
Solo
Kukulkan
Kukulkan
crutonlicker586
Kukulkan
Level 11
God Stats
4W - 8L
1,348 SR
Queue Stats
156W - 185L
1,333 Elo+
Solo
Bellona
Bellona
jordany741
Bellona
Level 25
God Stats
6W - 4L
1,851 SR
Queue Stats
51W - 55L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
19 / 3 / 14
17,338
542
50,644
22,124
10,733
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
3 / 0 / 1
10,646
333
1,140
2,496
869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Snaggin Twin
Bellona
20
12 / 3 / 15
16,684
521
27,124
28,412
28,780
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
kevino_kun
Bastet
20
11 / 3 / 3
18,479
577
16,871
18,223
8,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
oPoolz
Izanami
20
10 / 7 / 11
15,494
484
28,584
27,655
12,013
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Just-strong2
King Arthur
8
0 / 5 / 1
8,596
269
882
11,192
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

19
1 / 12 / 9
13,651
427
18,473
37,656
15,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 22 / 1
8,420
263
520
32,305
17,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
20
4 / 10 / 3
14,122
441
13,038
31,430
10,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
jordany741
Bellona
20
9 / 9 / 2
16,910
528
25,578
41,002
33,577
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
55
Kills
14
16
Deaths
58
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Just-strong2
King Arthur
0
5
1
0.1
W
Merlin
19
3
14
8.67
W
3
0
1
3.5
W
Bellona
Snaggin Twin
Bellona
12
3
15
6.5
L
1
12
9
0.46
L
0
22
1
0.02
L
Kukulkan
4
10
3
0.55
L
Bellona
jordany741
Bellona
9
9
2
1.11
W
Bastet
kevino_kun
Bastet
11
3
3
4.17
W
Izanami
oPoolz
Izanami
10
7
11
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,363
Damage
58,491
98,910
Taken
153,585
61,366
Mitigated
80,700
23,374
Healing
20,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Just-strong2
King Arthur
882
205
0
1,869
11,192
3,214
54
3,889
7,303
0
12,269
W
Merlin
50,644
1,333
1,000
6,231
22,124
10,733
3,284
10,903
10,870
135,727
0
W
1,140
487
498
738
2,496
869
187
384
2,112
8,453
0
W
Bellona
Snaggin Twin
Bellona
27,124
9,478
0
6,307
28,412
28,780
744
10,242
17,132
0
102,020
L
18,473
2,870
1,842
12,581
37,656
15,690
180
10,896
26,760
73,113
0
L
520
139
0
36
32,305
17,888
24
7,272
25,033
14,757
0
L
Kukulkan
13,038
565
0
0
31,430
10,331
175
17,901
13,529
70,881
0
L
Bellona
jordany741
Bellona
25,578
8,779
67
4,377
41,002
33,577
389
11,826
29,176
6,990
96,059
W
Bastet
kevino_kun
Bastet
16,871
4,069
0
43
18,223
8,971
3,889
2,996
13,036
0
145,824
W
Izanami
oPoolz
Izanami
28,584
23,690
711
7,846
27,655
12,013
4,089
9,306
18,059
0
127,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,641
Gold Earned
61,699
707
Minions Killed
414
0
Camps Cleared
0
2,435,184
Distance Traveled
1,949,112
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,596
269
29
1
0
162,017
0
W
Merlin
17,338
542
178
6
0
564,977
2
W
Yemoja
10,646
333
15
0
0
88,526
0
W
Bellona
16,684
521
148
5
0
620,004
1
L
Chang'e
13,651
427
106
3
0
444,721
0
L
Ymir
8,420
263
8
0
0
298,663
1
L
Kukulkan
14,122
441
128
4
0
441,099
0
L
Bellona
16,910
528
143
4
0
602,612
1
W
Bastet
18,479
577
208
7
0
639,385
0
W
Izanami
15,494
484
158
5
0
522,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role