Player Matchup

Neith
Neith
Platinum IV
BornToBifle
Neith
Platinum IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
441W - 436L
1,530 MMR
Party 3
Arachne
Arachne
Gold III
M1cRob1k
Arachne
Gold III
Level 160
God Stats
1W - 2L
1,858 SR
Queue Stats
28W - 27L
1,583 MMR
Solo
Guan Yu
Guan Yu
Gold II
Muscleby
Guan Yu
Gold II
Level 129
God Stats
13W - 13L
1,642 SR
Queue Stats
347W - 339L
1,584 MMR
Solo
Khepri
Khepri
Silver I
Roflorz
Khepri
Silver I
Level 89
God Stats
5W - 5L
1,579 SR
Queue Stats
81W - 83L
1,631 MMR
Solo
Vulcan
Vulcan
Gold III
Tørgak
Vulcan
Gold III
Level 147
God Stats
15W - 14L
1,777 SR
Queue Stats
229W - 225L
1,638 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,671 SR
1,593 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,526 SR
1,598 MMR
Scylla
Scylla
Gold I
BlXSY
Scylla
Gold I
Level 128
God Stats
21W - 12L
1,768 SR
Queue Stats
187W - 177L
1,628 MMR
Party 1
Set
Set
Platinum V
PrometeoxX18
Set
Platinum V
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 86L
1,715 MMR
Party 2
Apollo
Apollo
Gold III
iGm7
Apollo
Gold III
Level 157
God Stats
9W - 7L
1,503 SR
Queue Stats
261W - 248L
1,537 MMR
Party 1
Sylvanus
Sylvanus
Gold II
marcosazcona
Sylvanus
Gold II
Level 85
God Stats
29W - 28L
1,611 SR
Queue Stats
106W - 97L
1,526 MMR
Party 2
Osiris
Osiris
Gold III
yopii
Osiris
Gold III
Level 144
God Stats
1W - 0L
1,247 SR
Queue Stats
29W - 23L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 10
13,980
518
23,632
24,301
12,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
M1cRob1k
Arachne
20
9 / 6 / 9
15,041
557
14,630
29,525
13,545
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Muscleby
Guan Yu
20
4 / 2 / 6
13,578
503
17,294
26,788
40,431
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Roflorz
Khepri
17
5 / 7 / 15
12,487
462
10,815
29,551
43,327
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Tørgak
Vulcan
20
5 / 7 / 10
15,014
556
23,100
14,572
7,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
DanzaburouNu WaTsukuyomiNemesisPersephone

VS

Bans
JanusAnhurSobekHeimdallrCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BlXSY
Scylla
20
9 / 7 / 12
15,981
592
23,458
17,760
7,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 6 / 11
16,386
607
16,520
28,857
15,405
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
iGm7
Apollo
20
10 / 6 / 14
16,420
608
24,735
28,695
11,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
marcosazcona
Sylvanus
18
1 / 7 / 19
13,104
485
8,628
28,173
30,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
yopii
Osiris
20
4 / 5 / 8
15,137
561
24,018
32,355
23,063
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
97
30
Kills
33
33
Deaths
31
50
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Scylla
BlXSY
Scylla
9
7
12
2.14
L
7
11
10
1.09
L
Arachne
M1cRob1k
Arachne
9
6
9
2.25
L
Guan Yu
Muscleby
Guan Yu
4
2
6
3.5
W
9
6
11
2.42
L
Khepri
Roflorz
Khepri
5
7
15
1.79
L
Vulcan
Tørgak
Vulcan
5
7
10
1.43
W
Apollo
iGm7
Apollo
10
6
14
2.83
W
Sylvanus
marcosazcona
Sylvanus
1
7
19
1.5
W
Osiris
yopii
Osiris
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,471
Damage
97,359
124,737
Taken
135,840
117,255
Mitigated
87,515
36,195
Healing
64,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BlXSY
Scylla
23,458
1,810
0
4,287
17,760
7,150
1,060
7,086
10,409
122,998
0
L
23,632
12,880
0
6,309
24,301
12,866
1,751
5,156
19,071
0
102,589
L
Arachne
M1cRob1k
Arachne
14,630
6,890
0
11,944
29,525
13,545
0
6,609
22,771
0
117,232
L
Guan Yu
Muscleby
Guan Yu
17,294
3,347
1,572
11,573
26,788
40,431
958
3,361
23,383
1,126
92,478
W
16,520
4,999
0
12,293
28,857
15,405
890
7,643
20,744
0
134,002
L
Khepri
Roflorz
Khepri
10,815
1,462
0
2,152
29,551
43,327
457
10,101
19,180
32,988
0
L
Vulcan
Tørgak
Vulcan
23,100
1,743
337
2,308
14,572
7,086
459
6,124
8,212
121,920
0
W
Apollo
iGm7
Apollo
24,735
16,923
0
15,047
28,695
11,468
5,872
8,302
20,219
0
147,695
W
Sylvanus
marcosazcona
Sylvanus
8,628
1,663
5,719
10,246
28,173
30,429
280
9,420
18,274
27,367
0
W
Osiris
yopii
Osiris
24,018
13,394
0
17,024
32,355
23,063
32
4,023
27,585
0
115,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,100
Gold Earned
77,028
745
Minions Killed
800
0
Camps Cleared
0
2,597,666
Distance Traveled
2,460,962
39
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,981
592
188
7
0
490,693
11
L
Neith
13,980
518
175
6
0
462,420
1
L
Arachne
15,041
557
157
6
0
548,254
8
L
Guan Yu
13,578
503
171
6
0
567,683
8
W
Set
16,386
607
194
7
0
547,670
3
L
Khepri
12,487
462
33
1
0
494,320
8
L
Vulcan
15,014
556
209
8
0
524,989
14
W
Apollo
16,420
608
187
7
0
461,776
6
W
Sylvanus
13,104
485
35
1
0
470,538
7
W
Osiris
15,137
561
196
7
0
490,285
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role